back to 5.1.4

This commit is contained in:
2016-02-07 17:53:22 +06:00
parent d434881a88
commit 4c1fcbe92c
42 changed files with 1278 additions and 2538 deletions

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value: 1.30000007
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propertyPath: m_LocalPosition.z
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objectReference: {fileID: 0}
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propertyPath: m_LocalRotation.x
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objectReference: {fileID: 0}
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propertyPath: m_LocalRotation.x
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propertyPath: m_LocalPosition.z
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value: 1.60000014
objectReference: {fileID: 0}
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propertyPath: m_LocalRotation.x
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propertyPath: m_LocalPosition.z
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objectReference: {fileID: 0}
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propertyPath: m_LocalRotation.x
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propertyPath: m_LocalPosition.z
value: 2.69999957
value: 3.3999989
objectReference: {fileID: 0}
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propertyPath: m_LocalRotation.x
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propertyPath: m_LocalPosition.z
value: 4.09999847
value: 2.59999967
objectReference: {fileID: 0}
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propertyPath: m_LocalRotation.x
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objectReference: {fileID: 0}
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propertyPath: m_LocalPosition.z
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value: 2.79999948
objectReference: {fileID: 0}
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propertyPath: m_LocalRotation.x
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objectReference: {fileID: 0}
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propertyPath: m_LocalPosition.z
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value: 1.20000005
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propertyPath: m_LocalPosition.z
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value: 63.2773438
objectReference: {fileID: 0}
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propertyPath: m_LocalRotation.x
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objectReference: {fileID: 0}
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propertyPath: m_LocalPosition.z
value: 1
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objectReference: {fileID: 0}
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propertyPath: m_LocalRotation.x
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propertyPath: m_LocalPosition.z
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objectReference: {fileID: 0}
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propertyPath: m_LocalRotation.x
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propertyPath: m_LocalPosition.z
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objectReference: {fileID: 0}
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propertyPath: m_LocalRotation.x
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propertyPath: m_LocalRotation.x
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propertyPath: m_LocalPosition.z
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objectReference: {fileID: 0}
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propertyPath: m_LocalRotation.x
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propertyPath: m_LocalPosition.z
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objectReference: {fileID: 0}
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propertyPath: m_LocalRotation.x
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propertyPath: m_LocalPosition.z
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objectReference: {fileID: 0}
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propertyPath: m_LocalRotation.x
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propertyPath: m_LocalPosition.z
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objectReference: {fileID: 0}
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propertyPath: m_LocalPosition.z
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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propertyPath: m_LocalRotation.x

View File

@@ -1,157 +0,0 @@
using System;
using NUnit.Framework;
namespace IsoTools.Internal {
class IsoListTests {
[Test]
public void Test00() {
var list1 = new IsoList<int>();
Assert.AreEqual(list1.Count, 0);
Assert.AreEqual(list1.Capacity, 0);
var list2 = new IsoList<int>(0);
Assert.AreEqual(list2.Count, 0);
Assert.AreEqual(list2.Capacity, 0);
var list3 = new IsoList<int>(1);
Assert.AreEqual(list3.Count, 0);
Assert.AreEqual(list3.Capacity, 1);
var list4 = new IsoList<int>();
list4.Push(1);
Assert.AreEqual(list4.Count, 1);
Assert.AreEqual(list4.Capacity, 4);
}
[Test]
public void Test01() {
var list1 = new IsoList<int>(1);
list1.Push(1);
Assert.AreEqual(list1.Count, 1);
Assert.AreEqual(list1.Capacity, 1);
Assert.AreEqual(list1[0], 1);
list1.Push(2);
Assert.AreEqual(list1.Count, 2);
Assert.AreEqual(list1.Capacity, 2);
Assert.AreEqual(list1[0], 1);
Assert.AreEqual(list1[1], 2);
list1.Push(3);
Assert.AreEqual(list1.Count, 3);
Assert.AreEqual(list1.Capacity, 4);
Assert.AreEqual(list1[0], 1);
Assert.AreEqual(list1[1], 2);
Assert.AreEqual(list1[2], 3);
}
[Test]
public void Test02() {
var list1 = new IsoList<int>();
list1.Push(1);
list1.Push(2);
list1.Push(3);
Assert.AreEqual(list1.Peek(), 3);
Assert.AreEqual(list1.Pop(), 3);
Assert.AreEqual(list1.Count, 2);
Assert.AreEqual(list1.Capacity, 4);
Assert.AreEqual(list1[0], 1);
Assert.AreEqual(list1[1], 2);
Assert.AreEqual(list1.Peek(), 2);
Assert.AreEqual(list1.Pop(), 2);
Assert.AreEqual(list1.Count, 1);
Assert.AreEqual(list1.Capacity, 4);
Assert.AreEqual(list1[0], 1);
Assert.AreEqual(list1.Peek(), 1);
Assert.AreEqual(list1.Pop(), 1);
Assert.AreEqual(list1.Count, 0);
Assert.AreEqual(list1.Capacity, 4);
}
[Test]
public void Test03() {
var list1 = new IsoList<int>();
list1.Push(1);
list1.Push(2);
list1.Push(3);
list1.Clear();
Assert.AreEqual(list1.Count, 0);
Assert.AreEqual(list1.Capacity, 4);
}
[Test]
public void Test04() {
var list1 = new IsoList<int>();
list1.Push(1);
list1.Push(2);
list1.Push(3);
list1.Push(4);
Assert.AreEqual(list1.UnorderedRemoveAt(1), 4);
Assert.AreEqual(list1[0], 1);
Assert.AreEqual(list1[1], 4);
Assert.AreEqual(list1[2], 3);
Assert.AreEqual(list1.Count, 3);
Assert.AreEqual(list1.Capacity, 4);
Assert.AreEqual(list1.UnorderedRemoveAt(0), 3);
Assert.AreEqual(list1[0], 3);
Assert.AreEqual(list1[1], 4);
Assert.AreEqual(list1.Count, 2);
Assert.AreEqual(list1.Capacity, 4);
Assert.AreEqual(list1.UnorderedRemoveAt(1), 4);
Assert.AreEqual(list1[0], 3);
Assert.AreEqual(list1.Count, 1);
Assert.AreEqual(list1.Capacity, 4);
Assert.AreEqual(list1.UnorderedRemoveAt(0), 3);
Assert.AreEqual(list1.Count, 0);
Assert.AreEqual(list1.Capacity, 4);
}
[Test]
public void Test05() {
var list = new IsoList<int>();
list.Capacity = 10;
Assert.AreEqual(list.Count, 0);
Assert.AreEqual(list.Capacity, 10);
list.Push(1);
list.Push(2);
list.Capacity = 20;
Assert.AreEqual(list[0], 1);
Assert.AreEqual(list[1], 2);
Assert.AreEqual(list.Count, 2);
Assert.AreEqual(list.Capacity, 20);
list.Capacity = 2;
Assert.AreEqual(list[0], 1);
Assert.AreEqual(list[1], 2);
Assert.AreEqual(list.Count, 2);
Assert.AreEqual(list.Capacity, 2);
}
[Test]
public void Test06() {
Assert.Throws<ArgumentOutOfRangeException>(() => {
new IsoList<int>(-1);
});
Assert.Throws<InvalidOperationException>(() => {
var list = new IsoList<int>();
list.Pop();
});
Assert.Throws<InvalidOperationException>(() => {
var list = new IsoList<int>();
list.Peek();
});
Assert.Throws<IndexOutOfRangeException>(() => {
var list = new IsoList<int>();
list.UnorderedRemoveAt(0);
});
Assert.Throws<IndexOutOfRangeException>(() => {
var list = new IsoList<int>();
Assert.AreEqual(list[0], 100500);
});
Assert.Throws<ArgumentOutOfRangeException>(() => {
var list = new IsoList<int>();
list.Push(1);
list.Push(2);
list.Capacity = 1;
});
}
}
}

View File

@@ -1,12 +0,0 @@
fileFormatVersion: 2
guid: be01881a4a8e243219f6ceabae9b7876
timeCreated: 1454601114
licenseType: Free
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,6 +1,6 @@
fileFormatVersion: 2
guid: 221bc03dca62748f284639c0b399875b
timeCreated: 1454844138
timeCreated: 1454845606
licenseType: Free
TextureImporter:
fileIDToRecycleName:
@@ -31,7 +31,7 @@ TextureImporter:
serializedVersion: 2
mipmaps:
mipMapMode: 0
enableMipMap: 0
enableMipMap: 1
linearTexture: 0
correctGamma: 0
fadeOut: 0
@@ -41,7 +41,7 @@ TextureImporter:
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
heightScale: .25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
@@ -61,12 +61,11 @@ TextureImporter:
lightmap: 0
rGBM: 0
compressionQuality: 50
allowsAlphaSplitting: 0
spriteMode: 2
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePivot: {x: .5, y: .5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 1
alphaIsTransparency: 1
@@ -84,15 +83,6 @@ TextureImporter:
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline:
- - {x: -17, y: 30}
- {x: -32, y: 16}
- {x: -32, y: -4}
- {x: -5, y: -19}
- {x: 3, y: -19}
- {x: 32, y: -4}
- {x: 32, y: 21}
- {x: 12, y: 30}
- name: isometric_grass_and_water_2
rect:
serializedVersion: 2
@@ -103,16 +93,6 @@ TextureImporter:
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline:
- - {x: 4, y: 30}
- {x: -12, y: 30}
- {x: -32, y: 17}
- {x: -32, y: -7}
- {x: -2, y: -19}
- {x: 4, y: -19}
- {x: 32, y: -3}
- {x: 32, y: 17}
- {x: 19, y: 25}
- name: isometric_grass_and_water_3
rect:
serializedVersion: 2
@@ -123,16 +103,6 @@ TextureImporter:
alignment: 0
pivot: {x: 0, y: 0}
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m_LocalPosition: {x: 16, y: 7.96800089, z: 1.90000021}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 405208802}
@@ -1098,8 +1094,8 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
_mode: 1
_size: {x: 50, y: 50, z: 0.1}
_position: {x: 0, y: 50, z: -0.1}
_size: {x: 50, y: 50, z: .100000001}
_position: {x: -1.15036974e-05, y: 49.9999924, z: -.100000001}
_isAlignment: 0
_isShowBounds: 0
--- !u!4 &680965625
@@ -1109,7 +1105,7 @@ Transform:
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 680965622}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -16.000002, y: 7.967999, z: 2.1000001}
m_LocalPosition: {x: -16.0000019, y: 7.96799612, z: 2.10000014}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 482114527}
@@ -1239,8 +1235,8 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
_mode: 1
_size: {x: 50, y: 50, z: 0.1}
_position: {x: -50, y: 50, z: -0.1}
_size: {x: 50, y: 50, z: .100000001}
_position: {x: -50.0000153, y: 49.9999886, z: -.100000001}
_isAlignment: 0
_isShowBounds: 0
--- !u!4 &723925106
@@ -1250,7 +1246,7 @@ Transform:
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 723925103}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -32, y: -0.03200149, z: 1.7000002}
m_LocalPosition: {x: -32, y: -.0320057608, z: 2.00000024}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 469408426}
@@ -1304,10 +1300,8 @@ MeshRenderer:
m_ProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxDistance: .5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
@@ -1379,10 +1373,8 @@ MeshRenderer:
m_ProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxDistance: .5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
@@ -1489,8 +1481,8 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
_mode: 1
_size: {x: 50, y: 50, z: 0.1}
_position: {x: -50, y: 0, z: -0.1}
_size: {x: 50, y: 50, z: .100000001}
_position: {x: -50.0000038, y: 2.74181411e-06, z: -.100000001}
_isAlignment: 0
_isShowBounds: 0
--- !u!4 &1004785120
@@ -1500,7 +1492,7 @@ Transform:
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1004785117}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -15.999998, y: -8.032001, z: 1.6000001}
m_LocalPosition: {x: -16, y: -8.03200054, z: 1.60000014}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 1170778710}
@@ -1554,10 +1546,8 @@ MeshRenderer:
m_ProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxDistance: .5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
@@ -1629,10 +1619,8 @@ MeshRenderer:
m_ProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxDistance: .5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
@@ -1698,8 +1686,8 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
_mode: 1
_size: {x: 50, y: 50, z: 0.1}
_position: {x: -100, y: -50, z: -0.1}
_size: {x: 50, y: 50, z: .100000001}
_position: {x: -99.9999924, y: -49.9999771, z: -.100000001}
_isAlignment: 0
_isShowBounds: 0
--- !u!4 &1091124708
@@ -1709,7 +1697,7 @@ Transform:
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1091124705}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -15.999995, y: -24.032, z: 1.1}
m_LocalPosition: {x: -16, y: -24.0319958, z: 1.10000002}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 1668166260}
@@ -1804,10 +1792,8 @@ MeshRenderer:
m_ProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxDistance: .5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
@@ -2037,8 +2023,8 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
_mode: 1
_size: {x: 50, y: 50, z: 0.1}
_position: {x: 0, y: -50, z: -0.1}
_size: {x: 50, y: 50, z: .100000001}
_position: {x: 1.44839296e-05, y: -49.9999886, z: -.100000001}
_isAlignment: 0
_isShowBounds: 0
--- !u!4 &1222493187
@@ -2048,7 +2034,7 @@ Transform:
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1222493184}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 16.000002, y: -8.031999, z: 1.9000002}
m_LocalPosition: {x: 16.0000019, y: -8.03199482, z: 1.50000012}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 685386625}
@@ -2096,8 +2082,8 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
_mode: 1
_size: {x: 50, y: 50, z: 0.1}
_position: {x: -100, y: -100, z: -0.1}
_size: {x: 50, y: 50, z: .100000001}
_position: {x: -99.9999924, y: -99.9999847, z: -.100000001}
_isAlignment: 0
_isShowBounds: 0
--- !u!4 &1233093566
@@ -2107,7 +2093,7 @@ Transform:
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1233093563}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.0000059604645, y: -32.032, z: 1}
m_LocalPosition: {x: 3.5190576e-06, y: -32.0319977, z: 1}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 809425408}
@@ -2161,10 +2147,8 @@ MeshRenderer:
m_ProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxDistance: .5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
@@ -2230,8 +2214,8 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
_mode: 1
_size: {x: 50, y: 50, z: 0.1}
_position: {x: 0, y: -100, z: -0.1}
_size: {x: 50, y: 50, z: .100000001}
_position: {x: 8.10623169e-06, y: -100, z: -.100000001}
_isAlignment: 0
_isShowBounds: 0
--- !u!4 &1407000530
@@ -2241,7 +2225,7 @@ Transform:
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1407000527}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 32.000004, y: -16.031998, z: 1.8000002}
m_LocalPosition: {x: 32.0000038, y: -16.0319977, z: 1.4000001}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 1169979595}
@@ -2295,10 +2279,8 @@ MeshRenderer:
m_ProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxDistance: .5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
@@ -2364,8 +2346,8 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
_mode: 1
_size: {x: 50, y: 50, z: 0.1}
_position: {x: 0, y: 0, z: -0.1}
_size: {x: 50, y: 50, z: .100000001}
_position: {x: -5.49480372e-09, y: -5.49480239e-09, z: -.100000001}
_isAlignment: 0
_isShowBounds: 0
--- !u!4 &1514503788
@@ -2375,7 +2357,7 @@ Transform:
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1514503785}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: -0.032, z: 2.0000002}
m_LocalPosition: {x: -9.88098476e-17, y: -.0320000015, z: 1.70000017}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 379720582}
@@ -2429,10 +2411,8 @@ MeshRenderer:
m_ProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxDistance: .5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
@@ -2539,8 +2519,8 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
_mode: 1
_size: {x: 50, y: 50, z: 0.1}
_position: {x: -100, y: 50, z: -0.1}
_size: {x: 50, y: 50, z: .100000001}
_position: {x: -100.000015, y: 49.9999962, z: -.100000001}
_isAlignment: 0
_isShowBounds: 0
--- !u!4 &1692889222
@@ -2550,7 +2530,7 @@ Transform:
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1692889219}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -47.999996, y: -8.0320015, z: 1.3000001}
m_LocalPosition: {x: -48, y: -8.03200436, z: 1.60000014}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 1856107007}
@@ -2598,8 +2578,8 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
_mode: 1
_size: {x: 50, y: 50, z: 0.1}
_position: {x: 50, y: -100, z: -0.1}
_size: {x: 50, y: 50, z: .100000001}
_position: {x: 50.0000267, y: -99.9999771, z: -.100000001}
_isAlignment: 0
_isShowBounds: 0
--- !u!4 &1854911609
@@ -2609,7 +2589,7 @@ Transform:
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1854911606}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 48, y: -8.031998, z: 2.2}
m_LocalPosition: {x: 48, y: -8.0319891, z: 2.10000014}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 507233317}
@@ -2777,10 +2757,8 @@ MeshRenderer:
m_ProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxDistance: .5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
@@ -2852,10 +2830,8 @@ MeshRenderer:
m_ProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxDistance: .5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
@@ -2921,8 +2897,8 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
_mode: 1
_size: {x: 50, y: 50, z: 0.1}
_position: {x: 50, y: -50, z: -0.1}
_size: {x: 50, y: 50, z: .100000001}
_position: {x: 50.0000153, y: -49.9999886, z: -.100000001}
_isAlignment: 0
_isShowBounds: 0
--- !u!4 &2056849899
@@ -2932,7 +2908,7 @@ Transform:
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 2056849896}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 32, y: -0.03199851, z: 2.3}
m_LocalPosition: {x: 32, y: -.0319942385, z: 1.80000019}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 1106348896}
@@ -2986,10 +2962,8 @@ MeshRenderer:
m_ProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxDistance: .5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
@@ -3061,10 +3035,8 @@ MeshRenderer:
m_ProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxDistance: .5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
@@ -3136,10 +3108,8 @@ MeshRenderer:
m_ProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxDistance: .5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0

View File

@@ -1,148 +0,0 @@
using UnityEngine;
using NUnit.Framework;
using System;
using System.Collections.Generic;
namespace IsoTools.Tiled.Internal {
class TiledMapPropertiesTests {
[Test]
public void Test00() {
var props = new TiledMapProperties(null);
Assert.AreEqual(props.Count, 0);
Assert.False(props.Has(null));
Assert.False(props.Has(string.Empty));
Assert.False(props.Has("prop1"));
}
[Test]
public void Test01() {
var prop_list = new List<string>{
"prop1", "val1",
"prop2", "val2",
"prop3", "val3",
"prop4", "",
"fakep"
};
var props = new TiledMapProperties(prop_list);
Assert.AreEqual(props.Count, 4);
Assert.True(props.Has("prop1"));
Assert.True(props.Has("prop2"));
Assert.True(props.Has("prop3"));
Assert.True(props.Has("prop4"));
Assert.False(props.Has(null));
Assert.False(props.Has("val2"));
Assert.False(props.Has("prop5"));
Assert.False(props.Has(string.Empty));
}
[Test]
public void Test02() {
var props = new TiledMapProperties(null);
Assert.Throws<UnityException>(() => { props.GetAsBool (""); });
Assert.Throws<UnityException>(() => { props.GetAsShort (""); });
Assert.Throws<UnityException>(() => { props.GetAsInt (""); });
Assert.Throws<UnityException>(() => { props.GetAsLong (""); });
Assert.Throws<UnityException>(() => { props.GetAsFloat (""); });
Assert.Throws<UnityException>(() => { props.GetAsDouble(""); });
Assert.Throws<UnityException>(() => { props.GetAsString(""); });
}
[Test]
public void Test03() {
var props = new TiledMapProperties(null);
Assert.Throws<IndexOutOfRangeException>(() => {
props.GetKeyByIndex(0); });
Assert.Throws<IndexOutOfRangeException>(() => {
props.GetValueByIndex(0); });
var prop_list = new List<string>{
"prop1", "val1",
"prop2", "val2",
"prop3", "val3",
"prop4", "",
"fakep"
};
props = new TiledMapProperties(prop_list);
Assert.AreEqual(props.GetKeyByIndex (0), "prop1");
Assert.AreEqual(props.GetKeyByIndex (1), "prop2");
Assert.AreEqual(props.GetValueByIndex(0), "val1");
Assert.AreEqual(props.GetValueByIndex(1), "val2");
Assert.Throws<IndexOutOfRangeException>(() => {
props.GetKeyByIndex(-1); });
Assert.Throws<IndexOutOfRangeException>(() => {
props.GetValueByIndex(4); });
}
[Test]
public void Test04() {
var props = new TiledMapProperties(null);
bool v0;
short v1;
int v2;
long v3;
float v4;
double v5;
string v6;
Assert.False(props.TryGetAsBool ("", out v0));
Assert.False(props.TryGetAsShort ("", out v1));
Assert.False(props.TryGetAsInt ("", out v2));
Assert.False(props.TryGetAsLong ("", out v3));
Assert.False(props.TryGetAsFloat ("", out v4));
Assert.False(props.TryGetAsDouble("", out v5));
Assert.False(props.TryGetAsString("", out v6));
}
[Test]
public void Test05() {
var prop_list = new List<string>{
"bool" , "true",
"short" , "64",
"int" , "128",
"long" , "1024",
"float" , "1.2",
"double" , "1.23",
"string1", "hello",
"string2", ""
};
var props = new TiledMapProperties(prop_list);
bool v0;
short v1;
int v2;
long v3;
float v4;
double v5;
string v6;
string v7;
Assert.True(props.TryGetAsBool ("bool" , out v0));
Assert.True(props.TryGetAsShort ("short" , out v1));
Assert.True(props.TryGetAsInt ("int" , out v2));
Assert.True(props.TryGetAsLong ("long" , out v3));
Assert.True(props.TryGetAsFloat ("float" , out v4));
Assert.True(props.TryGetAsDouble("double" , out v5));
Assert.True(props.TryGetAsString("string1", out v6));
Assert.True(props.TryGetAsString("string2", out v7));
Assert.AreEqual(v0, true);
Assert.AreEqual(v1, 64);
Assert.AreEqual(v2, 128);
Assert.AreEqual(v3, 1024);
Assert.AreEqual(v4, 1.2f);
Assert.AreEqual(v5, 1.23);
Assert.AreEqual(v6, "hello");
Assert.AreEqual(v7, "");
Assert.AreEqual(props.GetAsBool ("bool" ), v0);
Assert.AreEqual(props.GetAsShort ("short" ), v1);
Assert.AreEqual(props.GetAsInt ("int" ), v2);
Assert.AreEqual(props.GetAsLong ("long" ), v3);
Assert.AreEqual(props.GetAsFloat ("float" ), v4);
Assert.AreEqual(props.GetAsDouble("double" ), v5);
Assert.AreEqual(props.GetAsString("string1"), v6);
Assert.AreEqual(props.GetAsString("string2"), v7);
}
}
}

View File

@@ -1,12 +0,0 @@
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licenseType: Free
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
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