mirror of
https://github.com/BlackMATov/unity-iso-tools.git
synced 2025-12-14 17:09:31 +07:00
back to 5.1.4
This commit is contained in:
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||||
@@ -1,157 +0,0 @@
|
||||
using System;
|
||||
using NUnit.Framework;
|
||||
|
||||
namespace IsoTools.Internal {
|
||||
class IsoListTests {
|
||||
|
||||
[Test]
|
||||
public void Test00() {
|
||||
var list1 = new IsoList<int>();
|
||||
Assert.AreEqual(list1.Count, 0);
|
||||
Assert.AreEqual(list1.Capacity, 0);
|
||||
|
||||
var list2 = new IsoList<int>(0);
|
||||
Assert.AreEqual(list2.Count, 0);
|
||||
Assert.AreEqual(list2.Capacity, 0);
|
||||
|
||||
var list3 = new IsoList<int>(1);
|
||||
Assert.AreEqual(list3.Count, 0);
|
||||
Assert.AreEqual(list3.Capacity, 1);
|
||||
|
||||
var list4 = new IsoList<int>();
|
||||
list4.Push(1);
|
||||
Assert.AreEqual(list4.Count, 1);
|
||||
Assert.AreEqual(list4.Capacity, 4);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void Test01() {
|
||||
var list1 = new IsoList<int>(1);
|
||||
list1.Push(1);
|
||||
Assert.AreEqual(list1.Count, 1);
|
||||
Assert.AreEqual(list1.Capacity, 1);
|
||||
Assert.AreEqual(list1[0], 1);
|
||||
list1.Push(2);
|
||||
Assert.AreEqual(list1.Count, 2);
|
||||
Assert.AreEqual(list1.Capacity, 2);
|
||||
Assert.AreEqual(list1[0], 1);
|
||||
Assert.AreEqual(list1[1], 2);
|
||||
list1.Push(3);
|
||||
Assert.AreEqual(list1.Count, 3);
|
||||
Assert.AreEqual(list1.Capacity, 4);
|
||||
Assert.AreEqual(list1[0], 1);
|
||||
Assert.AreEqual(list1[1], 2);
|
||||
Assert.AreEqual(list1[2], 3);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void Test02() {
|
||||
var list1 = new IsoList<int>();
|
||||
list1.Push(1);
|
||||
list1.Push(2);
|
||||
list1.Push(3);
|
||||
Assert.AreEqual(list1.Peek(), 3);
|
||||
Assert.AreEqual(list1.Pop(), 3);
|
||||
Assert.AreEqual(list1.Count, 2);
|
||||
Assert.AreEqual(list1.Capacity, 4);
|
||||
Assert.AreEqual(list1[0], 1);
|
||||
Assert.AreEqual(list1[1], 2);
|
||||
Assert.AreEqual(list1.Peek(), 2);
|
||||
Assert.AreEqual(list1.Pop(), 2);
|
||||
Assert.AreEqual(list1.Count, 1);
|
||||
Assert.AreEqual(list1.Capacity, 4);
|
||||
Assert.AreEqual(list1[0], 1);
|
||||
Assert.AreEqual(list1.Peek(), 1);
|
||||
Assert.AreEqual(list1.Pop(), 1);
|
||||
Assert.AreEqual(list1.Count, 0);
|
||||
Assert.AreEqual(list1.Capacity, 4);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void Test03() {
|
||||
var list1 = new IsoList<int>();
|
||||
list1.Push(1);
|
||||
list1.Push(2);
|
||||
list1.Push(3);
|
||||
list1.Clear();
|
||||
Assert.AreEqual(list1.Count, 0);
|
||||
Assert.AreEqual(list1.Capacity, 4);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void Test04() {
|
||||
var list1 = new IsoList<int>();
|
||||
list1.Push(1);
|
||||
list1.Push(2);
|
||||
list1.Push(3);
|
||||
list1.Push(4);
|
||||
Assert.AreEqual(list1.UnorderedRemoveAt(1), 4);
|
||||
Assert.AreEqual(list1[0], 1);
|
||||
Assert.AreEqual(list1[1], 4);
|
||||
Assert.AreEqual(list1[2], 3);
|
||||
Assert.AreEqual(list1.Count, 3);
|
||||
Assert.AreEqual(list1.Capacity, 4);
|
||||
Assert.AreEqual(list1.UnorderedRemoveAt(0), 3);
|
||||
Assert.AreEqual(list1[0], 3);
|
||||
Assert.AreEqual(list1[1], 4);
|
||||
Assert.AreEqual(list1.Count, 2);
|
||||
Assert.AreEqual(list1.Capacity, 4);
|
||||
Assert.AreEqual(list1.UnorderedRemoveAt(1), 4);
|
||||
Assert.AreEqual(list1[0], 3);
|
||||
Assert.AreEqual(list1.Count, 1);
|
||||
Assert.AreEqual(list1.Capacity, 4);
|
||||
Assert.AreEqual(list1.UnorderedRemoveAt(0), 3);
|
||||
Assert.AreEqual(list1.Count, 0);
|
||||
Assert.AreEqual(list1.Capacity, 4);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void Test05() {
|
||||
var list = new IsoList<int>();
|
||||
list.Capacity = 10;
|
||||
Assert.AreEqual(list.Count, 0);
|
||||
Assert.AreEqual(list.Capacity, 10);
|
||||
list.Push(1);
|
||||
list.Push(2);
|
||||
list.Capacity = 20;
|
||||
Assert.AreEqual(list[0], 1);
|
||||
Assert.AreEqual(list[1], 2);
|
||||
Assert.AreEqual(list.Count, 2);
|
||||
Assert.AreEqual(list.Capacity, 20);
|
||||
list.Capacity = 2;
|
||||
Assert.AreEqual(list[0], 1);
|
||||
Assert.AreEqual(list[1], 2);
|
||||
Assert.AreEqual(list.Count, 2);
|
||||
Assert.AreEqual(list.Capacity, 2);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void Test06() {
|
||||
Assert.Throws<ArgumentOutOfRangeException>(() => {
|
||||
new IsoList<int>(-1);
|
||||
});
|
||||
Assert.Throws<InvalidOperationException>(() => {
|
||||
var list = new IsoList<int>();
|
||||
list.Pop();
|
||||
});
|
||||
Assert.Throws<InvalidOperationException>(() => {
|
||||
var list = new IsoList<int>();
|
||||
list.Peek();
|
||||
});
|
||||
Assert.Throws<IndexOutOfRangeException>(() => {
|
||||
var list = new IsoList<int>();
|
||||
list.UnorderedRemoveAt(0);
|
||||
});
|
||||
Assert.Throws<IndexOutOfRangeException>(() => {
|
||||
var list = new IsoList<int>();
|
||||
Assert.AreEqual(list[0], 100500);
|
||||
});
|
||||
Assert.Throws<ArgumentOutOfRangeException>(() => {
|
||||
var list = new IsoList<int>();
|
||||
list.Push(1);
|
||||
list.Push(2);
|
||||
list.Capacity = 1;
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,12 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: be01881a4a8e243219f6ceabae9b7876
|
||||
timeCreated: 1454601114
|
||||
licenseType: Free
|
||||
MonoImporter:
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,6 +1,6 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 221bc03dca62748f284639c0b399875b
|
||||
timeCreated: 1454844138
|
||||
timeCreated: 1454845606
|
||||
licenseType: Free
|
||||
TextureImporter:
|
||||
fileIDToRecycleName:
|
||||
@@ -31,7 +31,7 @@ TextureImporter:
|
||||
serializedVersion: 2
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 0
|
||||
enableMipMap: 1
|
||||
linearTexture: 0
|
||||
correctGamma: 0
|
||||
fadeOut: 0
|
||||
@@ -41,7 +41,7 @@ TextureImporter:
|
||||
bumpmap:
|
||||
convertToNormalMap: 0
|
||||
externalNormalMap: 0
|
||||
heightScale: 0.25
|
||||
heightScale: .25
|
||||
normalMapFilter: 0
|
||||
isReadable: 0
|
||||
grayScaleToAlpha: 0
|
||||
@@ -61,12 +61,11 @@ TextureImporter:
|
||||
lightmap: 0
|
||||
rGBM: 0
|
||||
compressionQuality: 50
|
||||
allowsAlphaSplitting: 0
|
||||
spriteMode: 2
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 1
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePivot: {x: .5, y: .5}
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spritePixelsToUnits: 1
|
||||
alphaIsTransparency: 1
|
||||
@@ -84,15 +83,6 @@ TextureImporter:
|
||||
alignment: 0
|
||||
pivot: {x: 0, y: 0}
|
||||
border: {x: 0, y: 0, z: 0, w: 0}
|
||||
outline:
|
||||
- - {x: -17, y: 30}
|
||||
- {x: -32, y: 16}
|
||||
- {x: -32, y: -4}
|
||||
- {x: -5, y: -19}
|
||||
- {x: 3, y: -19}
|
||||
- {x: 32, y: -4}
|
||||
- {x: 32, y: 21}
|
||||
- {x: 12, y: 30}
|
||||
- name: isometric_grass_and_water_2
|
||||
rect:
|
||||
serializedVersion: 2
|
||||
@@ -103,16 +93,6 @@ TextureImporter:
|
||||
alignment: 0
|
||||
pivot: {x: 0, y: 0}
|
||||
border: {x: 0, y: 0, z: 0, w: 0}
|
||||
outline:
|
||||
- - {x: 4, y: 30}
|
||||
- {x: -12, y: 30}
|
||||
- {x: -32, y: 17}
|
||||
- {x: -32, y: -7}
|
||||
- {x: -2, y: -19}
|
||||
- {x: 4, y: -19}
|
||||
- {x: 32, y: -3}
|
||||
- {x: 32, y: 17}
|
||||
- {x: 19, y: 25}
|
||||
- name: isometric_grass_and_water_3
|
||||
rect:
|
||||
serializedVersion: 2
|
||||
@@ -123,16 +103,6 @@ TextureImporter:
|
||||
alignment: 0
|
||||
pivot: {x: 0, y: 0}
|
||||
border: {x: 0, y: 0, z: 0, w: 0}
|
||||
outline:
|
||||
- - {x: 10, y: 29}
|
||||
- {x: -11, y: 29}
|
||||
- {x: -32, y: 20}
|
||||
- {x: -32, y: -4}
|
||||
- {x: -4, y: -19}
|
||||
- {x: 1, y: -19}
|
||||
- {x: 32, y: -3}
|
||||
- {x: 32, y: 15}
|
||||
- {x: 30, y: 17}
|
||||
- name: isometric_grass_and_water_4
|
||||
rect:
|
||||
serializedVersion: 2
|
||||
@@ -143,16 +113,6 @@ TextureImporter:
|
||||
alignment: 0
|
||||
pivot: {x: 0, y: 0}
|
||||
border: {x: 0, y: 0, z: 0, w: 0}
|
||||
outline:
|
||||
- - {x: -7, y: 30}
|
||||
- {x: -26, y: 20}
|
||||
- {x: -32, y: 15}
|
||||
- {x: -32, y: -3}
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m_AutoUVMaxDistance: .5
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m_AutoUVMaxAngle: 89
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m_LightmapParameters: {fileID: 0}
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m_SortingLayerID: 0
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@@ -2230,8 +2214,8 @@ MonoBehaviour:
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m_Name:
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m_EditorClassIdentifier:
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--- !u!4 &1407000530
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@@ -2241,7 +2225,7 @@ Transform:
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m_PrefabInternal: {fileID: 0}
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m_GameObject: {fileID: 1407000527}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 32.000004, y: -16.031998, z: 1.8000002}
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m_LocalPosition: {x: 32.0000038, y: -16.0319977, z: 1.4000001}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children:
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- {fileID: 1169979595}
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@@ -2295,10 +2279,8 @@ MeshRenderer:
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m_ProbeAnchor: {fileID: 0}
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m_ScaleInLightmap: 1
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m_PreserveUVs: 0
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m_ImportantGI: 0
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m_AutoUVMaxDistance: .5
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m_AutoUVMaxAngle: 89
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m_LightmapParameters: {fileID: 0}
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m_SortingLayerID: 0
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@@ -2364,8 +2346,8 @@ MonoBehaviour:
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m_Name:
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m_EditorClassIdentifier:
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--- !u!4 &1514503788
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@@ -2375,7 +2357,7 @@ Transform:
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m_PrefabInternal: {fileID: 0}
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m_GameObject: {fileID: 1514503785}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: -0.032, z: 2.0000002}
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m_LocalPosition: {x: -9.88098476e-17, y: -.0320000015, z: 1.70000017}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children:
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- {fileID: 379720582}
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@@ -2429,10 +2411,8 @@ MeshRenderer:
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m_ProbeAnchor: {fileID: 0}
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m_ScaleInLightmap: 1
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m_PreserveUVs: 0
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m_IgnoreNormalsForChartDetection: 0
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m_ImportantGI: 0
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m_MinimumChartSize: 4
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m_AutoUVMaxDistance: 0.5
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m_AutoUVMaxDistance: .5
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m_AutoUVMaxAngle: 89
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m_LightmapParameters: {fileID: 0}
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m_SortingLayerID: 0
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@@ -2539,8 +2519,8 @@ MonoBehaviour:
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m_Name:
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m_EditorClassIdentifier:
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--- !u!4 &1692889222
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@@ -2550,7 +2530,7 @@ Transform:
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m_PrefabInternal: {fileID: 0}
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m_GameObject: {fileID: 1692889219}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: -47.999996, y: -8.0320015, z: 1.3000001}
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m_LocalPosition: {x: -48, y: -8.03200436, z: 1.60000014}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children:
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- {fileID: 1856107007}
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@@ -2598,8 +2578,8 @@ MonoBehaviour:
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m_Name:
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m_EditorClassIdentifier:
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--- !u!4 &1854911609
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@@ -2609,7 +2589,7 @@ Transform:
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m_PrefabInternal: {fileID: 0}
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m_GameObject: {fileID: 1854911606}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 48, y: -8.031998, z: 2.2}
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m_LocalPosition: {x: 48, y: -8.0319891, z: 2.10000014}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children:
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- {fileID: 507233317}
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@@ -2777,10 +2757,8 @@ MeshRenderer:
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m_ProbeAnchor: {fileID: 0}
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m_ScaleInLightmap: 1
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m_PreserveUVs: 0
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m_IgnoreNormalsForChartDetection: 0
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m_ImportantGI: 0
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m_MinimumChartSize: 4
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m_AutoUVMaxDistance: 0.5
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m_AutoUVMaxDistance: .5
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m_AutoUVMaxAngle: 89
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m_LightmapParameters: {fileID: 0}
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m_SortingLayerID: 0
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@@ -2852,10 +2830,8 @@ MeshRenderer:
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m_ProbeAnchor: {fileID: 0}
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m_ScaleInLightmap: 1
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m_PreserveUVs: 0
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m_IgnoreNormalsForChartDetection: 0
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m_ImportantGI: 0
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m_MinimumChartSize: 4
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m_AutoUVMaxDistance: 0.5
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m_AutoUVMaxDistance: .5
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m_AutoUVMaxAngle: 89
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m_LightmapParameters: {fileID: 0}
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m_SortingLayerID: 0
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@@ -2921,8 +2897,8 @@ MonoBehaviour:
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m_Name:
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m_EditorClassIdentifier:
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--- !u!4 &2056849899
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@@ -2932,7 +2908,7 @@ Transform:
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m_PrefabInternal: {fileID: 0}
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m_GameObject: {fileID: 2056849896}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 32, y: -0.03199851, z: 2.3}
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m_LocalPosition: {x: 32, y: -.0319942385, z: 1.80000019}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children:
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- {fileID: 1106348896}
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@@ -2986,10 +2962,8 @@ MeshRenderer:
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m_ProbeAnchor: {fileID: 0}
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m_ScaleInLightmap: 1
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m_PreserveUVs: 0
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m_IgnoreNormalsForChartDetection: 0
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m_ImportantGI: 0
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m_MinimumChartSize: 4
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m_AutoUVMaxDistance: 0.5
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m_AutoUVMaxDistance: .5
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m_AutoUVMaxAngle: 89
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m_LightmapParameters: {fileID: 0}
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m_SortingLayerID: 0
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@@ -3061,10 +3035,8 @@ MeshRenderer:
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m_ProbeAnchor: {fileID: 0}
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m_ScaleInLightmap: 1
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m_PreserveUVs: 0
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m_IgnoreNormalsForChartDetection: 0
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m_ImportantGI: 0
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m_MinimumChartSize: 4
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m_AutoUVMaxDistance: 0.5
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m_AutoUVMaxDistance: .5
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m_AutoUVMaxAngle: 89
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m_LightmapParameters: {fileID: 0}
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m_SortingLayerID: 0
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@@ -3136,10 +3108,8 @@ MeshRenderer:
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m_ProbeAnchor: {fileID: 0}
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m_ScaleInLightmap: 1
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m_PreserveUVs: 0
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m_IgnoreNormalsForChartDetection: 0
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m_ImportantGI: 0
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m_MinimumChartSize: 4
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m_AutoUVMaxDistance: 0.5
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m_AutoUVMaxDistance: .5
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m_AutoUVMaxAngle: 89
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m_LightmapParameters: {fileID: 0}
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m_SortingLayerID: 0
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@@ -1,148 +0,0 @@
|
||||
using UnityEngine;
|
||||
using NUnit.Framework;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace IsoTools.Tiled.Internal {
|
||||
class TiledMapPropertiesTests {
|
||||
|
||||
[Test]
|
||||
public void Test00() {
|
||||
var props = new TiledMapProperties(null);
|
||||
Assert.AreEqual(props.Count, 0);
|
||||
Assert.False(props.Has(null));
|
||||
Assert.False(props.Has(string.Empty));
|
||||
Assert.False(props.Has("prop1"));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void Test01() {
|
||||
var prop_list = new List<string>{
|
||||
"prop1", "val1",
|
||||
"prop2", "val2",
|
||||
"prop3", "val3",
|
||||
"prop4", "",
|
||||
"fakep"
|
||||
};
|
||||
var props = new TiledMapProperties(prop_list);
|
||||
Assert.AreEqual(props.Count, 4);
|
||||
|
||||
Assert.True(props.Has("prop1"));
|
||||
Assert.True(props.Has("prop2"));
|
||||
Assert.True(props.Has("prop3"));
|
||||
Assert.True(props.Has("prop4"));
|
||||
|
||||
Assert.False(props.Has(null));
|
||||
Assert.False(props.Has("val2"));
|
||||
Assert.False(props.Has("prop5"));
|
||||
Assert.False(props.Has(string.Empty));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void Test02() {
|
||||
var props = new TiledMapProperties(null);
|
||||
Assert.Throws<UnityException>(() => { props.GetAsBool (""); });
|
||||
Assert.Throws<UnityException>(() => { props.GetAsShort (""); });
|
||||
Assert.Throws<UnityException>(() => { props.GetAsInt (""); });
|
||||
Assert.Throws<UnityException>(() => { props.GetAsLong (""); });
|
||||
Assert.Throws<UnityException>(() => { props.GetAsFloat (""); });
|
||||
Assert.Throws<UnityException>(() => { props.GetAsDouble(""); });
|
||||
Assert.Throws<UnityException>(() => { props.GetAsString(""); });
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void Test03() {
|
||||
var props = new TiledMapProperties(null);
|
||||
Assert.Throws<IndexOutOfRangeException>(() => {
|
||||
props.GetKeyByIndex(0); });
|
||||
Assert.Throws<IndexOutOfRangeException>(() => {
|
||||
props.GetValueByIndex(0); });
|
||||
var prop_list = new List<string>{
|
||||
"prop1", "val1",
|
||||
"prop2", "val2",
|
||||
"prop3", "val3",
|
||||
"prop4", "",
|
||||
"fakep"
|
||||
};
|
||||
props = new TiledMapProperties(prop_list);
|
||||
Assert.AreEqual(props.GetKeyByIndex (0), "prop1");
|
||||
Assert.AreEqual(props.GetKeyByIndex (1), "prop2");
|
||||
Assert.AreEqual(props.GetValueByIndex(0), "val1");
|
||||
Assert.AreEqual(props.GetValueByIndex(1), "val2");
|
||||
Assert.Throws<IndexOutOfRangeException>(() => {
|
||||
props.GetKeyByIndex(-1); });
|
||||
Assert.Throws<IndexOutOfRangeException>(() => {
|
||||
props.GetValueByIndex(4); });
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void Test04() {
|
||||
var props = new TiledMapProperties(null);
|
||||
bool v0;
|
||||
short v1;
|
||||
int v2;
|
||||
long v3;
|
||||
float v4;
|
||||
double v5;
|
||||
string v6;
|
||||
Assert.False(props.TryGetAsBool ("", out v0));
|
||||
Assert.False(props.TryGetAsShort ("", out v1));
|
||||
Assert.False(props.TryGetAsInt ("", out v2));
|
||||
Assert.False(props.TryGetAsLong ("", out v3));
|
||||
Assert.False(props.TryGetAsFloat ("", out v4));
|
||||
Assert.False(props.TryGetAsDouble("", out v5));
|
||||
Assert.False(props.TryGetAsString("", out v6));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void Test05() {
|
||||
var prop_list = new List<string>{
|
||||
"bool" , "true",
|
||||
"short" , "64",
|
||||
"int" , "128",
|
||||
"long" , "1024",
|
||||
"float" , "1.2",
|
||||
"double" , "1.23",
|
||||
"string1", "hello",
|
||||
"string2", ""
|
||||
};
|
||||
var props = new TiledMapProperties(prop_list);
|
||||
|
||||
bool v0;
|
||||
short v1;
|
||||
int v2;
|
||||
long v3;
|
||||
float v4;
|
||||
double v5;
|
||||
string v6;
|
||||
string v7;
|
||||
|
||||
Assert.True(props.TryGetAsBool ("bool" , out v0));
|
||||
Assert.True(props.TryGetAsShort ("short" , out v1));
|
||||
Assert.True(props.TryGetAsInt ("int" , out v2));
|
||||
Assert.True(props.TryGetAsLong ("long" , out v3));
|
||||
Assert.True(props.TryGetAsFloat ("float" , out v4));
|
||||
Assert.True(props.TryGetAsDouble("double" , out v5));
|
||||
Assert.True(props.TryGetAsString("string1", out v6));
|
||||
Assert.True(props.TryGetAsString("string2", out v7));
|
||||
|
||||
Assert.AreEqual(v0, true);
|
||||
Assert.AreEqual(v1, 64);
|
||||
Assert.AreEqual(v2, 128);
|
||||
Assert.AreEqual(v3, 1024);
|
||||
Assert.AreEqual(v4, 1.2f);
|
||||
Assert.AreEqual(v5, 1.23);
|
||||
Assert.AreEqual(v6, "hello");
|
||||
Assert.AreEqual(v7, "");
|
||||
|
||||
Assert.AreEqual(props.GetAsBool ("bool" ), v0);
|
||||
Assert.AreEqual(props.GetAsShort ("short" ), v1);
|
||||
Assert.AreEqual(props.GetAsInt ("int" ), v2);
|
||||
Assert.AreEqual(props.GetAsLong ("long" ), v3);
|
||||
Assert.AreEqual(props.GetAsFloat ("float" ), v4);
|
||||
Assert.AreEqual(props.GetAsDouble("double" ), v5);
|
||||
Assert.AreEqual(props.GetAsString("string1"), v6);
|
||||
Assert.AreEqual(props.GetAsString("string2"), v7);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,12 +0,0 @@
|
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fileFormatVersion: 2
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guid: 1fe9dff9033b94dc2bcc389ef678be7b
|
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timeCreated: 1454350914
|
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licenseType: Free
|
||||
MonoImporter:
|
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serializedVersion: 2
|
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defaultReferences: []
|
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executionOrder: 0
|
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icon: {instanceID: 0}
|
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userData:
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assetBundleName:
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assetBundleVariant:
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Reference in New Issue
Block a user