physics to addons

This commit is contained in:
2016-11-27 05:47:38 +07:00
parent dddd778c34
commit 49a78c0d3f
46 changed files with 274 additions and 68 deletions

View File

@@ -1,4 +1,5 @@
using UnityEngine;
using IsoTools.Physics;
using System.Collections;
namespace IsoTools.Examples.Kenney {
@@ -8,7 +9,7 @@ namespace IsoTools.Examples.Kenney {
if ( iso_world && Input.GetMouseButtonDown(0) ) {
var iso_mouse_pos = iso_world.MouseIsoPosition();
var ray_from_iso_camera = iso_world.RayFromIsoCameraToIsoPoint(iso_mouse_pos);
var hits = iso_world.RaycastAll(ray_from_iso_camera);
var hits = IsoPhysics.RaycastAll(ray_from_iso_camera);
for ( var i = 0; i < hits.Length; ++i ) {
var alien_go = hits[i].collider.gameObject;
if ( alien_go.GetComponent<AlienBallController>() ) {