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create tiled map from asset wip
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@@ -10,3 +10,6 @@ EditorSettings:
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m_WebSecurityEmulationHostUrl: http://www.mydomain.com/mygame.unity3d
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m_DefaultBehaviorMode: 1
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m_SpritePackerMode: 2
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m_SpritePackerPaddingPower: 1
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m_ProjectGenerationIncludedExtensions: txt;xml;fnt;cd
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m_ProjectGenerationRootNamespace:
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