mirror of
https://github.com/BlackMATov/unity-iso-tools.git
synced 2025-12-16 14:09:00 +07:00
move performance with quad tree
This commit is contained in:
@@ -7,16 +7,18 @@ using UnityEngine.Profiling;
|
||||
|
||||
namespace IsoTools.Internal {
|
||||
public class IsoScreenSolver {
|
||||
Vector2 _minIsoXY = Vector2.zero;
|
||||
IsoAssocList<IsoObject> _oldVisibles = new IsoAssocList<IsoObject>();
|
||||
IsoAssocList<IsoObject> _curVisibles = new IsoAssocList<IsoObject>();
|
||||
Vector2 _minIsoXY = Vector2.zero;
|
||||
IsoAssocList<IsoObject> _oldVisibles = new IsoAssocList<IsoObject>();
|
||||
IsoAssocList<IsoObject> _curVisibles = new IsoAssocList<IsoObject>();
|
||||
|
||||
IsoQuadTree<IsoObject> _quadTree = new IsoQuadTree<IsoObject>(47);
|
||||
IsoGrid<IsoObject> _screenGrid = new IsoGrid<IsoObject>(new IsoGridItemAdapter(), 47);
|
||||
IsoQuadTree<IsoObject> _quadTree = new IsoQuadTree<IsoObject>(47);
|
||||
IsoGrid<IsoObject> _screenGrid = new IsoGrid<IsoObject>(new IsoSGItemAdapter(), 47);
|
||||
|
||||
IsoQTBoundsLookUpper _qtBoundsLU = new IsoQTBoundsLookUpper();
|
||||
IsoQTContentLookUpper _qtContentLU = new IsoQTContentLookUpper();
|
||||
IsoGridLookUpper _screenGridLU = new IsoGridLookUpper();
|
||||
IsoQTBoundsLookUpper _qtBoundsLU = new IsoQTBoundsLookUpper();
|
||||
IsoQTContentLookUpper _qtContentLU = new IsoQTContentLookUpper();
|
||||
|
||||
IsoSGBoundsLookUpper _sgBoundsLU = new IsoSGBoundsLookUpper();
|
||||
IsoSGContentLookUpper _sgContentLU = new IsoSGContentLookUpper();
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
//
|
||||
@@ -27,7 +29,10 @@ namespace IsoTools.Internal {
|
||||
class IsoQTBoundsLookUpper : IsoQuadTree<IsoObject>.IBoundsLookUpper {
|
||||
public void LookUp(IsoRect bounds) {
|
||||
#if UNITY_EDITOR
|
||||
IsoUtils.DrawRect(bounds, Color.blue);
|
||||
IsoUtils.DrawSolidRect(
|
||||
bounds,
|
||||
IsoUtils.ColorChangeA(Color.red, 0.05f),
|
||||
Color.red);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
@@ -64,11 +69,11 @@ namespace IsoTools.Internal {
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
//
|
||||
// IsoGridItemAdapter
|
||||
// IsoSGItemAdapter
|
||||
//
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
class IsoGridItemAdapter : IsoGrid<IsoObject>.IItemAdapter {
|
||||
class IsoSGItemAdapter : IsoGrid<IsoObject>.IItemAdapter {
|
||||
public IsoRect GetBounds(IsoObject item) {
|
||||
return item.Internal.ScreenBounds;
|
||||
}
|
||||
@@ -86,11 +91,28 @@ namespace IsoTools.Internal {
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
//
|
||||
// IsoGridLookUpper
|
||||
// IsoSGBoundsLookUpper
|
||||
//
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
class IsoGridLookUpper : IsoGrid<IsoObject>.ILookUpper {
|
||||
class IsoSGBoundsLookUpper : IsoGrid<IsoObject>.IBoundsLookUpper {
|
||||
public void LookUp(IsoRect bounds) {
|
||||
#if UNITY_EDITOR
|
||||
IsoUtils.DrawSolidRect(
|
||||
bounds,
|
||||
IsoUtils.ColorChangeA(Color.green, 0.1f),
|
||||
Color.green);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
//
|
||||
// IsoSGContentLookUpper
|
||||
//
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
class IsoSGContentLookUpper : IsoGrid<IsoObject>.IContentLookUpper {
|
||||
IsoObject _isoObject;
|
||||
|
||||
public void LookUp(IsoList<IsoObject> items) {
|
||||
@@ -102,7 +124,7 @@ namespace IsoTools.Internal {
|
||||
IsoScreenSolver screen_solver, IsoObject iso_object)
|
||||
{
|
||||
_isoObject = iso_object;
|
||||
screen_solver._screenGrid.LookUpCells(
|
||||
screen_solver._screenGrid.VisitItemsByCells(
|
||||
iso_object.Internal.MinGridCell,
|
||||
iso_object.Internal.MaxGridCell,
|
||||
this);
|
||||
@@ -138,6 +160,7 @@ namespace IsoTools.Internal {
|
||||
_quadTree.AddItem(
|
||||
iso_object.Internal.ScreenBounds,
|
||||
iso_object);
|
||||
_minIsoXY = IsoUtils.Vec2Min(_minIsoXY, iso_object.position);
|
||||
}
|
||||
|
||||
public void OnRemoveInstance(IsoObject iso_object) {
|
||||
@@ -151,6 +174,7 @@ namespace IsoTools.Internal {
|
||||
_quadTree.MoveItem(
|
||||
iso_object.Internal.ScreenBounds,
|
||||
iso_object);
|
||||
_minIsoXY = IsoUtils.Vec2Min(_minIsoXY, iso_object.position);
|
||||
if ( !iso_object.Internal.Dirty && _curVisibles.Contains(iso_object) ) {
|
||||
iso_object.Internal.Dirty = true;
|
||||
return true;
|
||||
@@ -160,21 +184,12 @@ namespace IsoTools.Internal {
|
||||
|
||||
#if UNITY_EDITOR
|
||||
public void OnDrawGizmos(IsoWorld iso_world) {
|
||||
_quadTree.VisitAllBounds(_qtBoundsLU);
|
||||
/*
|
||||
for ( int y = 0, ye = (int)_sectorsNumPosCount.y; y < ye; ++y ) {
|
||||
for ( int x = 0, xe = (int)_sectorsNumPosCount.x; x < xe; ++x ) {
|
||||
var sector = FindSector((float)x, (float)y);
|
||||
if ( sector != null && sector.objects.Count > 0 ) {
|
||||
var rect = new IsoRect(
|
||||
(x * _sectorsSize),
|
||||
(y * _sectorsSize),
|
||||
(x * _sectorsSize) + _sectorsSize,
|
||||
(y * _sectorsSize) + _sectorsSize);
|
||||
rect.Translate(_sectorsMinNumPos * _sectorsSize);
|
||||
IsoUtils.DrawRect(rect, Color.blue);
|
||||
}
|
||||
}}*/
|
||||
if ( iso_world.isShowQuadTree ) {
|
||||
_quadTree.VisitAllBounds(_qtBoundsLU);
|
||||
}
|
||||
if ( iso_world.isShowScreenGrid ) {
|
||||
_screenGrid.VisitAllBounds(_sgBoundsLU);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
@@ -205,7 +220,7 @@ namespace IsoTools.Internal {
|
||||
|
||||
public void SetupIsoObjectDepends(IsoObject iso_object) {
|
||||
ClearIsoObjectDepends(iso_object);
|
||||
_screenGridLU.LookUpForDepends(this, iso_object);
|
||||
_sgContentLU.LookUpForDepends(this, iso_object);
|
||||
}
|
||||
|
||||
public void ClearIsoObjectDepends(IsoObject iso_object) {
|
||||
@@ -237,16 +252,8 @@ namespace IsoTools.Internal {
|
||||
|
||||
void ProcessAllInstances(IsoAssocList<IsoObject> instances) {
|
||||
if ( instances.Count > 0 ) {
|
||||
_minIsoXY.Set(float.MaxValue, float.MaxValue);
|
||||
for ( int i = 0, e = instances.Count; i < e; ++i ) {
|
||||
var iso_object = instances[i];
|
||||
var object_pos = iso_object.position;
|
||||
if ( _minIsoXY.x > object_pos.x ) {
|
||||
_minIsoXY.x = object_pos.x;
|
||||
}
|
||||
if ( _minIsoXY.y > object_pos.y ) {
|
||||
_minIsoXY.y = object_pos.y;
|
||||
}
|
||||
if ( !IsoUtils.Vec2Approximately(
|
||||
iso_object.Internal.LastTrans,
|
||||
iso_object.Internal.Transform.position) )
|
||||
@@ -254,8 +261,6 @@ namespace IsoTools.Internal {
|
||||
iso_object.FixIsoPosition();
|
||||
}
|
||||
}
|
||||
} else {
|
||||
_minIsoXY.Set(0.0f, 0.0f);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user