mirror of
https://github.com/BlackMATov/unity-iso-tools.git
synced 2025-12-14 00:40:30 +07:00
move performance with quad tree
This commit is contained in:
@@ -108,7 +108,7 @@ Prefab:
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 417424, guid: 185575a05f87743c0b2ddb83dd39c6cd, type: 2}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 1
|
||||
value: 1.2
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 417424, guid: 185575a05f87743c0b2ddb83dd39c6cd, type: 2}
|
||||
propertyPath: m_LocalRotation.x
|
||||
@@ -240,9 +240,11 @@ MonoBehaviour:
|
||||
_startDepth: 1
|
||||
_showIsoBounds: 0
|
||||
_showScreenBounds: 0
|
||||
_showDepends: 1
|
||||
_snapByCells: 1
|
||||
_snapByObjects: 1
|
||||
_showDepends: 1
|
||||
_showQuadTree: 0
|
||||
_showScreenGrid: 0
|
||||
--- !u!1001 &769235453
|
||||
Prefab:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -424,7 +426,7 @@ Prefab:
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 417424, guid: 185575a05f87743c0b2ddb83dd39c6cd, type: 2}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 1.2
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 417424, guid: 185575a05f87743c0b2ddb83dd39c6cd, type: 2}
|
||||
propertyPath: m_LocalRotation.x
|
||||
|
||||
@@ -15,7 +15,11 @@ namespace IsoTools.Internal {
|
||||
void GetMinMaxCells (T item, ref IsoPoint2 min, ref IsoPoint2 max);
|
||||
}
|
||||
|
||||
public interface ILookUpper {
|
||||
public interface IBoundsLookUpper {
|
||||
void LookUp(IsoRect bounds);
|
||||
}
|
||||
|
||||
public interface IContentLookUpper {
|
||||
void LookUp(IsoList<T> items);
|
||||
}
|
||||
|
||||
@@ -109,13 +113,35 @@ namespace IsoTools.Internal {
|
||||
_gridNumPosCount = IsoPoint2.zero;
|
||||
}
|
||||
|
||||
public void LookUpCells(
|
||||
IsoPoint2 min_cell, IsoPoint2 max_cell, ILookUpper look_upper)
|
||||
public void VisitAllBounds(IBoundsLookUpper look_upper) {
|
||||
if ( look_upper == null ) {
|
||||
throw new System.ArgumentNullException("look_upper");
|
||||
}
|
||||
for ( int y = 0, ye = _gridNumPosCount.y; y < ye; ++y ) {
|
||||
for ( int x = 0, xe = _gridNumPosCount.x; x < xe; ++x ) {
|
||||
var cell = GetCell(x, y);
|
||||
if ( cell.Items.Count > 0 ) {
|
||||
var rect = new IsoRect(
|
||||
x * _gridCellSize,
|
||||
y * _gridCellSize,
|
||||
x * _gridCellSize + _gridCellSize,
|
||||
y * _gridCellSize + _gridCellSize);
|
||||
rect.Translate(
|
||||
_gridMinNumPos.x * _gridCellSize,
|
||||
_gridMinNumPos.y * _gridCellSize);
|
||||
look_upper.LookUp(rect);
|
||||
}
|
||||
}}
|
||||
}
|
||||
|
||||
public void VisitItemsByCells(
|
||||
IsoPoint2 min_cell, IsoPoint2 max_cell,
|
||||
IContentLookUpper look_upper)
|
||||
{
|
||||
if ( min_cell.x < 0 || min_cell.y < 0 ) {
|
||||
throw new System.ArgumentOutOfRangeException("min_cell");
|
||||
}
|
||||
if ( min_cell.y >= _gridNumPosCount.x || min_cell.y >= _gridNumPosCount.y ) {
|
||||
if ( max_cell.x > _gridNumPosCount.x || max_cell.y > _gridNumPosCount.y ) {
|
||||
throw new System.ArgumentOutOfRangeException("max_cell");
|
||||
}
|
||||
if ( look_upper == null ) {
|
||||
|
||||
@@ -19,39 +19,7 @@ namespace IsoTools.Internal {
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
//
|
||||
// ItemPool
|
||||
//
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
class Item {
|
||||
public Node Owner = null;
|
||||
public IsoRect Bounds = IsoRect.zero;
|
||||
public T Content = default(T);
|
||||
|
||||
public Item Init(Node owner, IsoRect bounds, T content) {
|
||||
Owner = owner;
|
||||
Bounds = bounds;
|
||||
Content = content;
|
||||
return this;
|
||||
}
|
||||
|
||||
public Item Clear() {
|
||||
return Init(null, IsoRect.zero, default(T));
|
||||
}
|
||||
}
|
||||
|
||||
class ItemPool : IsoPool<Item> {
|
||||
public ItemPool(int capacity) : base(capacity) {
|
||||
}
|
||||
|
||||
public override Item CreateItem() {
|
||||
return new Item();
|
||||
}
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
//
|
||||
// NodePool
|
||||
// Node
|
||||
//
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
@@ -61,26 +29,47 @@ namespace IsoTools.Internal {
|
||||
public Node[] Nodes = new Node[4];
|
||||
public IsoAssocList<Item> Items = new IsoAssocList<Item>(MinChildCountPerNode);
|
||||
public Node Parent = null;
|
||||
public IsoRect Bounds = IsoRect.zero;
|
||||
public IsoRect SelfBounds = IsoRect.zero;
|
||||
public IsoRect[] NodeBounds = new IsoRect[4];
|
||||
|
||||
public Node Init(Node parent, IsoRect bounds) {
|
||||
Parent = parent;
|
||||
Bounds = bounds;
|
||||
Parent = parent;
|
||||
SelfBounds = bounds;
|
||||
return FillNodeBounds();
|
||||
}
|
||||
|
||||
public Node Clear(IsoIPool<Node> node_pool, IsoIPool<Item> item_pool) {
|
||||
public Node Clear(
|
||||
IsoIPool<Node> node_pool, IsoIPool<Item> item_pool)
|
||||
{
|
||||
ClearNodes(node_pool, item_pool);
|
||||
ClearItems(item_pool);
|
||||
return Init(null, IsoRect.zero);
|
||||
}
|
||||
|
||||
public bool CleanUpNodes(
|
||||
IsoIPool<Node> node_pool, IsoIPool<Item> item_pool)
|
||||
{
|
||||
var has_any_busy_nodes = false;
|
||||
for ( int i = 0, e = Nodes.Length; i < e; ++i ) {
|
||||
var node = Nodes[i];
|
||||
if ( node != null ) {
|
||||
if ( node.CleanUpNodes(node_pool, item_pool) ) {
|
||||
node_pool.Release(
|
||||
node.Clear(node_pool, item_pool));
|
||||
Nodes[i] = null;
|
||||
} else {
|
||||
has_any_busy_nodes = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
return !has_any_busy_nodes && Items.Count == 0;
|
||||
}
|
||||
|
||||
public bool AddItem(
|
||||
IsoRect bounds, T content, out Item item,
|
||||
IsoIPool<Node> node_pool, IsoIPool<Item> item_pool)
|
||||
{
|
||||
if ( !Bounds.Contains(bounds) ) {
|
||||
if ( !SelfBounds.Contains(bounds) ) {
|
||||
item = null;
|
||||
return false;
|
||||
}
|
||||
@@ -112,12 +101,14 @@ namespace IsoTools.Internal {
|
||||
return true;
|
||||
}
|
||||
|
||||
public void RemoveItem(Item item) {
|
||||
Items.Remove(item);
|
||||
public void RemoveItem(Item item, IsoIPool<Item> item_pool) {
|
||||
if ( Items.Remove(item) ) {
|
||||
item_pool.Release(item.Clear());
|
||||
}
|
||||
}
|
||||
|
||||
public void VisitAllBounds(IBoundsLookUpper look_upper) {
|
||||
look_upper.LookUp(Bounds);
|
||||
look_upper.LookUp(SelfBounds);
|
||||
for ( int i = 0, e = Nodes.Length; i < e; ++i ) {
|
||||
if ( Nodes[i] != null ) {
|
||||
Nodes[i].VisitAllBounds(look_upper);
|
||||
@@ -125,8 +116,10 @@ namespace IsoTools.Internal {
|
||||
}
|
||||
}
|
||||
|
||||
public void VisitItemsByBounds(IsoRect bounds, IContentLookUpper look_upper) {
|
||||
if ( Bounds.Overlaps(bounds) ) {
|
||||
public void VisitItemsByBounds(
|
||||
IsoRect bounds, IContentLookUpper look_upper)
|
||||
{
|
||||
if ( bounds.Overlaps(SelfBounds) ) {
|
||||
for ( int i = 0, e = Items.Count; i < e; ++i ) {
|
||||
var item = Items[i];
|
||||
if ( bounds.Overlaps(item.Bounds) ) {
|
||||
@@ -147,8 +140,8 @@ namespace IsoTools.Internal {
|
||||
//
|
||||
|
||||
Node FillNodeBounds() {
|
||||
var size = Bounds.size * 0.5f;
|
||||
var center = Bounds.center;
|
||||
var size = SelfBounds.size * 0.5f;
|
||||
var center = SelfBounds.center;
|
||||
{ // LT
|
||||
var rect = new IsoRect(center - size, center);
|
||||
NodeBounds[0] = rect;
|
||||
@@ -174,8 +167,7 @@ namespace IsoTools.Internal {
|
||||
for ( int i = 0, e = Nodes.Length; i < e; ++i ) {
|
||||
var node = Nodes[i];
|
||||
if ( node != null ) {
|
||||
node_pool.Release(
|
||||
node.Clear(node_pool, item_pool));
|
||||
node_pool.Release(node.Clear(node_pool, item_pool));
|
||||
}
|
||||
}
|
||||
System.Array.Clear(Nodes, 0, Nodes.Length);
|
||||
@@ -184,13 +176,41 @@ namespace IsoTools.Internal {
|
||||
void ClearItems(IsoIPool<Item> item_pool) {
|
||||
for ( int i = 0, e = Items.Count; i < e; ++i ) {
|
||||
var item = Items[i];
|
||||
item_pool.Release(
|
||||
item.Clear());
|
||||
item_pool.Release(item.Clear());
|
||||
}
|
||||
Items.Clear();
|
||||
}
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
//
|
||||
// Item
|
||||
//
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
class Item {
|
||||
public Node Owner = null;
|
||||
public IsoRect Bounds = IsoRect.zero;
|
||||
public T Content = default(T);
|
||||
|
||||
public Item Init(Node owner, IsoRect bounds, T content) {
|
||||
Owner = owner;
|
||||
Bounds = bounds;
|
||||
Content = content;
|
||||
return this;
|
||||
}
|
||||
|
||||
public Item Clear() {
|
||||
return Init(null, IsoRect.zero, default(T));
|
||||
}
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
//
|
||||
// Pools
|
||||
//
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
class NodePool : IsoPool<Node> {
|
||||
public NodePool(int capacity) : base(capacity) {
|
||||
}
|
||||
@@ -200,6 +220,15 @@ namespace IsoTools.Internal {
|
||||
}
|
||||
}
|
||||
|
||||
class ItemPool : IsoPool<Item> {
|
||||
public ItemPool(int capacity) : base(capacity) {
|
||||
}
|
||||
|
||||
public override Item CreateItem() {
|
||||
return new Item();
|
||||
}
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
//
|
||||
// Members
|
||||
@@ -225,44 +254,67 @@ namespace IsoTools.Internal {
|
||||
}
|
||||
|
||||
public void AddItem(IsoRect bounds, T content) {
|
||||
if ( bounds.x.size > 0.0f && bounds.y.size > 0.0f ) {
|
||||
if ( _allItems.ContainsKey(content) ) {
|
||||
MoveItem(bounds, content);
|
||||
} else {
|
||||
if ( _rootNode == null ) {
|
||||
var initial_bounds = new IsoRect(
|
||||
bounds.center - bounds.size * 2.0f,
|
||||
bounds.center + bounds.size * 2.0f);
|
||||
_rootNode = _nodePool.Take().Init(null, initial_bounds);
|
||||
}
|
||||
Item item;
|
||||
while ( !_rootNode.AddItem(bounds, content, out item, _nodePool, _itemPool) ) {
|
||||
GrowUp(
|
||||
bounds.center.x < _rootNode.Bounds.center.x,
|
||||
bounds.center.y < _rootNode.Bounds.center.y);
|
||||
}
|
||||
_allItems.Add(content, item);
|
||||
if ( _allItems.ContainsKey(content) ) {
|
||||
MoveItem(bounds, content);
|
||||
} else if ( bounds.x.size > 0.0f && bounds.y.size > 0.0f ) {
|
||||
if ( _rootNode == null ) {
|
||||
var initial_side = IsoUtils.Vec2From(
|
||||
IsoUtils.Vec2MaxF(bounds.size));
|
||||
var initial_bounds = new IsoRect(
|
||||
bounds.center - initial_side * 2.0f,
|
||||
bounds.center + initial_side * 2.0f);
|
||||
_rootNode = _nodePool.Take().Init(null, initial_bounds);
|
||||
}
|
||||
Item item;
|
||||
while ( !_rootNode.AddItem(bounds, content, out item, _nodePool, _itemPool) ) {
|
||||
GrowUp(
|
||||
bounds.center.x < _rootNode.SelfBounds.center.x,
|
||||
bounds.center.y < _rootNode.SelfBounds.center.y);
|
||||
}
|
||||
_allItems.Add(content, item);
|
||||
_rootNode.CleanUpNodes(_nodePool, _itemPool);
|
||||
}
|
||||
}
|
||||
|
||||
public bool RemoveItem(T content) {
|
||||
public void RemoveItem(T content) {
|
||||
Item item;
|
||||
if ( _allItems.TryGetValue(content, out item) ) {
|
||||
if ( item.Owner != null ) {
|
||||
item.Owner.RemoveItem(item);
|
||||
}
|
||||
_allItems.Remove(content);
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
var item_node = item.Owner;
|
||||
item_node.RemoveItem(item, _itemPool);
|
||||
if ( item_node.Items.Count == 0 ) {
|
||||
BackwardNodeCleanUp(item_node);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void MoveItem(IsoRect bounds, T content) {
|
||||
//TODO implme
|
||||
RemoveItem(content);
|
||||
AddItem(bounds, content);
|
||||
Item item;
|
||||
if ( _allItems.TryGetValue(content, out item) ) {
|
||||
var item_node = item.Owner;
|
||||
if ( item_node.SelfBounds.Contains(bounds) && item_node.Items.Count <= MinChildCountPerNode ) {
|
||||
item.Bounds = bounds;
|
||||
} else {
|
||||
item_node.RemoveItem(item, _itemPool);
|
||||
if ( item_node.Items.Count == 0 ) {
|
||||
item_node = BackwardNodeCleanUp(item_node) ?? _rootNode;
|
||||
}
|
||||
while ( item_node != null ) {
|
||||
Item new_item;
|
||||
if ( item_node.SelfBounds.Contains(bounds) ) {
|
||||
if ( item_node.AddItem(bounds, content, out new_item, _nodePool, _itemPool) ) {
|
||||
_allItems[content] = new_item;
|
||||
return;
|
||||
}
|
||||
}
|
||||
item_node = item_node.Parent;
|
||||
}
|
||||
_allItems.Remove(content);
|
||||
AddItem(bounds, content);
|
||||
}
|
||||
} else {
|
||||
AddItem(bounds, content);
|
||||
}
|
||||
}
|
||||
|
||||
public void Clear() {
|
||||
@@ -299,11 +351,11 @@ namespace IsoTools.Internal {
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
void GrowUp(bool left, bool top) {
|
||||
var new_root_bounds = _rootNode.Bounds;
|
||||
var new_root_bounds = _rootNode.SelfBounds;
|
||||
new_root_bounds.Translate(
|
||||
left ? -_rootNode.Bounds.size.x : 0.0f,
|
||||
top ? -_rootNode.Bounds.size.y : 0.0f);
|
||||
new_root_bounds.Resize(_rootNode.Bounds.size * 2.0f);
|
||||
left ? -new_root_bounds.size.x : 0.0f,
|
||||
top ? -new_root_bounds.size.y : 0.0f);
|
||||
new_root_bounds.Resize(new_root_bounds.size * 2.0f);
|
||||
var new_root = _nodePool.Take().Init(null, new_root_bounds);
|
||||
if ( left ) {
|
||||
if ( top ) {
|
||||
@@ -321,5 +373,12 @@ namespace IsoTools.Internal {
|
||||
_rootNode.Parent = new_root;
|
||||
_rootNode = new_root;
|
||||
}
|
||||
|
||||
Node BackwardNodeCleanUp(Node node) {
|
||||
while ( node != null && node.CleanUpNodes(_nodePool, _itemPool) ) {
|
||||
node = node.Parent;
|
||||
}
|
||||
return node;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -7,16 +7,18 @@ using UnityEngine.Profiling;
|
||||
|
||||
namespace IsoTools.Internal {
|
||||
public class IsoScreenSolver {
|
||||
Vector2 _minIsoXY = Vector2.zero;
|
||||
IsoAssocList<IsoObject> _oldVisibles = new IsoAssocList<IsoObject>();
|
||||
IsoAssocList<IsoObject> _curVisibles = new IsoAssocList<IsoObject>();
|
||||
Vector2 _minIsoXY = Vector2.zero;
|
||||
IsoAssocList<IsoObject> _oldVisibles = new IsoAssocList<IsoObject>();
|
||||
IsoAssocList<IsoObject> _curVisibles = new IsoAssocList<IsoObject>();
|
||||
|
||||
IsoQuadTree<IsoObject> _quadTree = new IsoQuadTree<IsoObject>(47);
|
||||
IsoGrid<IsoObject> _screenGrid = new IsoGrid<IsoObject>(new IsoGridItemAdapter(), 47);
|
||||
IsoQuadTree<IsoObject> _quadTree = new IsoQuadTree<IsoObject>(47);
|
||||
IsoGrid<IsoObject> _screenGrid = new IsoGrid<IsoObject>(new IsoSGItemAdapter(), 47);
|
||||
|
||||
IsoQTBoundsLookUpper _qtBoundsLU = new IsoQTBoundsLookUpper();
|
||||
IsoQTContentLookUpper _qtContentLU = new IsoQTContentLookUpper();
|
||||
IsoGridLookUpper _screenGridLU = new IsoGridLookUpper();
|
||||
IsoQTBoundsLookUpper _qtBoundsLU = new IsoQTBoundsLookUpper();
|
||||
IsoQTContentLookUpper _qtContentLU = new IsoQTContentLookUpper();
|
||||
|
||||
IsoSGBoundsLookUpper _sgBoundsLU = new IsoSGBoundsLookUpper();
|
||||
IsoSGContentLookUpper _sgContentLU = new IsoSGContentLookUpper();
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
//
|
||||
@@ -27,7 +29,10 @@ namespace IsoTools.Internal {
|
||||
class IsoQTBoundsLookUpper : IsoQuadTree<IsoObject>.IBoundsLookUpper {
|
||||
public void LookUp(IsoRect bounds) {
|
||||
#if UNITY_EDITOR
|
||||
IsoUtils.DrawRect(bounds, Color.blue);
|
||||
IsoUtils.DrawSolidRect(
|
||||
bounds,
|
||||
IsoUtils.ColorChangeA(Color.red, 0.05f),
|
||||
Color.red);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
@@ -64,11 +69,11 @@ namespace IsoTools.Internal {
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
//
|
||||
// IsoGridItemAdapter
|
||||
// IsoSGItemAdapter
|
||||
//
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
class IsoGridItemAdapter : IsoGrid<IsoObject>.IItemAdapter {
|
||||
class IsoSGItemAdapter : IsoGrid<IsoObject>.IItemAdapter {
|
||||
public IsoRect GetBounds(IsoObject item) {
|
||||
return item.Internal.ScreenBounds;
|
||||
}
|
||||
@@ -86,11 +91,28 @@ namespace IsoTools.Internal {
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
//
|
||||
// IsoGridLookUpper
|
||||
// IsoSGBoundsLookUpper
|
||||
//
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
class IsoGridLookUpper : IsoGrid<IsoObject>.ILookUpper {
|
||||
class IsoSGBoundsLookUpper : IsoGrid<IsoObject>.IBoundsLookUpper {
|
||||
public void LookUp(IsoRect bounds) {
|
||||
#if UNITY_EDITOR
|
||||
IsoUtils.DrawSolidRect(
|
||||
bounds,
|
||||
IsoUtils.ColorChangeA(Color.green, 0.1f),
|
||||
Color.green);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
//
|
||||
// IsoSGContentLookUpper
|
||||
//
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
class IsoSGContentLookUpper : IsoGrid<IsoObject>.IContentLookUpper {
|
||||
IsoObject _isoObject;
|
||||
|
||||
public void LookUp(IsoList<IsoObject> items) {
|
||||
@@ -102,7 +124,7 @@ namespace IsoTools.Internal {
|
||||
IsoScreenSolver screen_solver, IsoObject iso_object)
|
||||
{
|
||||
_isoObject = iso_object;
|
||||
screen_solver._screenGrid.LookUpCells(
|
||||
screen_solver._screenGrid.VisitItemsByCells(
|
||||
iso_object.Internal.MinGridCell,
|
||||
iso_object.Internal.MaxGridCell,
|
||||
this);
|
||||
@@ -138,6 +160,7 @@ namespace IsoTools.Internal {
|
||||
_quadTree.AddItem(
|
||||
iso_object.Internal.ScreenBounds,
|
||||
iso_object);
|
||||
_minIsoXY = IsoUtils.Vec2Min(_minIsoXY, iso_object.position);
|
||||
}
|
||||
|
||||
public void OnRemoveInstance(IsoObject iso_object) {
|
||||
@@ -151,6 +174,7 @@ namespace IsoTools.Internal {
|
||||
_quadTree.MoveItem(
|
||||
iso_object.Internal.ScreenBounds,
|
||||
iso_object);
|
||||
_minIsoXY = IsoUtils.Vec2Min(_minIsoXY, iso_object.position);
|
||||
if ( !iso_object.Internal.Dirty && _curVisibles.Contains(iso_object) ) {
|
||||
iso_object.Internal.Dirty = true;
|
||||
return true;
|
||||
@@ -160,21 +184,12 @@ namespace IsoTools.Internal {
|
||||
|
||||
#if UNITY_EDITOR
|
||||
public void OnDrawGizmos(IsoWorld iso_world) {
|
||||
_quadTree.VisitAllBounds(_qtBoundsLU);
|
||||
/*
|
||||
for ( int y = 0, ye = (int)_sectorsNumPosCount.y; y < ye; ++y ) {
|
||||
for ( int x = 0, xe = (int)_sectorsNumPosCount.x; x < xe; ++x ) {
|
||||
var sector = FindSector((float)x, (float)y);
|
||||
if ( sector != null && sector.objects.Count > 0 ) {
|
||||
var rect = new IsoRect(
|
||||
(x * _sectorsSize),
|
||||
(y * _sectorsSize),
|
||||
(x * _sectorsSize) + _sectorsSize,
|
||||
(y * _sectorsSize) + _sectorsSize);
|
||||
rect.Translate(_sectorsMinNumPos * _sectorsSize);
|
||||
IsoUtils.DrawRect(rect, Color.blue);
|
||||
}
|
||||
}}*/
|
||||
if ( iso_world.isShowQuadTree ) {
|
||||
_quadTree.VisitAllBounds(_qtBoundsLU);
|
||||
}
|
||||
if ( iso_world.isShowScreenGrid ) {
|
||||
_screenGrid.VisitAllBounds(_sgBoundsLU);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
@@ -205,7 +220,7 @@ namespace IsoTools.Internal {
|
||||
|
||||
public void SetupIsoObjectDepends(IsoObject iso_object) {
|
||||
ClearIsoObjectDepends(iso_object);
|
||||
_screenGridLU.LookUpForDepends(this, iso_object);
|
||||
_sgContentLU.LookUpForDepends(this, iso_object);
|
||||
}
|
||||
|
||||
public void ClearIsoObjectDepends(IsoObject iso_object) {
|
||||
@@ -237,16 +252,8 @@ namespace IsoTools.Internal {
|
||||
|
||||
void ProcessAllInstances(IsoAssocList<IsoObject> instances) {
|
||||
if ( instances.Count > 0 ) {
|
||||
_minIsoXY.Set(float.MaxValue, float.MaxValue);
|
||||
for ( int i = 0, e = instances.Count; i < e; ++i ) {
|
||||
var iso_object = instances[i];
|
||||
var object_pos = iso_object.position;
|
||||
if ( _minIsoXY.x > object_pos.x ) {
|
||||
_minIsoXY.x = object_pos.x;
|
||||
}
|
||||
if ( _minIsoXY.y > object_pos.y ) {
|
||||
_minIsoXY.y = object_pos.y;
|
||||
}
|
||||
if ( !IsoUtils.Vec2Approximately(
|
||||
iso_object.Internal.LastTrans,
|
||||
iso_object.Internal.Transform.position) )
|
||||
@@ -254,8 +261,6 @@ namespace IsoTools.Internal {
|
||||
iso_object.FixIsoPosition();
|
||||
}
|
||||
}
|
||||
} else {
|
||||
_minIsoXY.Set(0.0f, 0.0f);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -542,6 +542,13 @@ namespace IsoTools.Internal {
|
||||
Handles.DrawLine(point2, point3);
|
||||
Handles.DrawLine(point3, point0);
|
||||
}
|
||||
|
||||
public static void DrawSolidRect(IsoRect rect, Color face_color, Color outline_color) {
|
||||
Handles.DrawSolidRectangleWithOutline(
|
||||
new Rect(rect.x.min, rect.y.min, rect.size.x, rect.size.y),
|
||||
face_color,
|
||||
outline_color);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
}
|
||||
@@ -297,11 +297,6 @@ namespace IsoTools {
|
||||
get { return _showScreenBounds; }
|
||||
set { _showScreenBounds = value; }
|
||||
}
|
||||
[SerializeField] bool _showDepends = false;
|
||||
public bool isShowDepends {
|
||||
get { return _showDepends; }
|
||||
set { _showDepends = value; }
|
||||
}
|
||||
[SerializeField] bool _snapByCells = true;
|
||||
public bool isSnapByCells {
|
||||
get { return _snapByCells; }
|
||||
@@ -312,6 +307,22 @@ namespace IsoTools {
|
||||
get { return _snapByObjects; }
|
||||
set { _snapByObjects = value; }
|
||||
}
|
||||
[Header("Development Only")]
|
||||
[SerializeField] bool _showDepends = false;
|
||||
public bool isShowDepends {
|
||||
get { return _showDepends; }
|
||||
set { _showDepends = value; }
|
||||
}
|
||||
[SerializeField] bool _showQuadTree = false;
|
||||
public bool isShowQuadTree {
|
||||
get { return _showQuadTree; }
|
||||
set { _showQuadTree = value; }
|
||||
}
|
||||
[SerializeField] bool _showScreenGrid = false;
|
||||
public bool isShowScreenGrid {
|
||||
get { return _showScreenGrid; }
|
||||
set { _showScreenGrid = value; }
|
||||
}
|
||||
#endif
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
@@ -441,17 +452,6 @@ namespace IsoTools {
|
||||
_screenSolver.OnDrawGizmos(this);
|
||||
_sortingSolver.OnDrawGizmos();
|
||||
}
|
||||
|
||||
/* QuadTree WIP
|
||||
void OnDrawGizmos() {
|
||||
var qt = new IsoQuadTree<IsoObject>(_objects.Count);
|
||||
for ( int i = 0, e = _objects.Count; i < e; ++i ) {
|
||||
qt.Insert(_objects[i].Internal.ScreenRect, _objects[i]);
|
||||
}
|
||||
qt.VisitAllBounds(rect => {
|
||||
IsoUtils.DrawRect(rect, Color.green);
|
||||
});
|
||||
}*/
|
||||
#endif
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user