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https://github.com/BlackMATov/unity-iso-tools.git
synced 2026-01-05 01:50:58 +07:00
Fixes for 5.1.4. PlayMaker to package
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@@ -43,7 +43,7 @@ Transform:
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m_PrefabInternal: {fileID: 100100000}
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m_GameObject: {fileID: 121016}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: -1.5955333, y: 1.5494155, z: 30.35715}
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m_LocalPosition: {x: -1.59553325, y: 1.54941547, z: 30.3571491}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children:
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- {fileID: 442418}
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@@ -56,8 +56,8 @@ Transform:
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m_PrefabInternal: {fileID: 100100000}
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m_GameObject: {fileID: 194838}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0.297, z: 0}
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m_LocalScale: {x: 0.5, y: 0.5, z: 0.5}
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m_LocalPosition: {x: 0, y: .296999991, z: 0}
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m_LocalScale: {x: .5, y: .5, z: .5}
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m_Children: []
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m_Father: {fileID: 434702}
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m_RootOrder: 0
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@@ -73,8 +73,8 @@ MonoBehaviour:
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m_Name:
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m_EditorClassIdentifier:
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_mode: 0
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_size: {x: 0.3, y: 0.3, z: 0.6}
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_position: {x: 0.62638324, y: 3.0810497, z: 0.53}
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_size: {x: .300000012, y: .300000012, z: .600000024}
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_position: {x: .626383245, y: 3.08104968, z: .529999971}
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_isAlignment: 0
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_isShowBounds: 0
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--- !u!114 &11445356
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@@ -127,8 +127,8 @@ MonoBehaviour:
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m_EditorClassIdentifier:
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_material: {fileID: 0}
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_isTrigger: 0
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_size: {x: 0.32, y: 0.32, z: 0.62}
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_offset: {x: 0.15, y: 0.15, z: 0.3}
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_size: {x: .319999993, y: .319999993, z: .620000005}
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_offset: {x: .150000006, y: .150000006, z: .300000012}
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--- !u!212 &21204754
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SpriteRenderer:
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m_ObjectHideFlags: 1
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@@ -147,18 +147,14 @@ SpriteRenderer:
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m_ProbeAnchor: {fileID: 0}
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m_ScaleInLightmap: 1
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m_PreserveUVs: 0
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m_IgnoreNormalsForChartDetection: 0
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m_ImportantGI: 0
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m_MinimumChartSize: 4
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m_AutoUVMaxDistance: 0.5
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m_AutoUVMaxDistance: .5
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m_AutoUVMaxAngle: 89
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m_LightmapParameters: {fileID: 0}
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m_SortingLayerID: 0
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m_SortingOrder: 0
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m_Sprite: {fileID: 21300000, guid: f84ff09bc11d143e09c13325d4121e3c, type: 3}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_FlipX: 0
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m_FlipY: 0
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--- !u!1001 &100100000
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Prefab:
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m_ObjectHideFlags: 1
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