DontDestroy working with iso physic now

This commit is contained in:
2016-04-18 21:32:13 +06:00
parent ae568870c9
commit 27dc8cb35a

View File

@@ -48,6 +48,7 @@ namespace IsoTools.Internal {
_isoFakeObject = new GameObject("_Fake" + gameObject.name);
_isoFakeObject.AddComponent<IsoFakeObject>().Init(iso_object);
_isoFakeObject.hideFlags = HideFlags.HideInHierarchy | HideFlags.NotEditable;
GameObject.DontDestroyOnLoad(_isoFakeObject);
}
}