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PPU for tiled layers
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@@ -44,6 +44,7 @@ namespace IsoTools.Tiled {
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}
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public class TiledMapAsset : ScriptableObject {
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public TiledMapData Data = new TiledMapData();
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public TiledMapData Data = new TiledMapData();
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public float PixelsPerUnit = 100.0f;
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}
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}
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