mirror of
https://github.com/BlackMATov/unity-iso-tools.git
synced 2025-12-15 01:12:05 +07:00
begin snapping
This commit is contained in:
@@ -19,7 +19,7 @@
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>Temp\bin\Debug\</OutputPath>
|
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<DefineConstants>DEBUG;TRACE;UNITY_5_1_1;UNITY_5_1;UNITY_5;ENABLE_NEW_BUGREPORTER;ENABLE_2D_PHYSICS;ENABLE_4_6_FEATURES;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_DUCK_TYPING;ENABLE_FRAME_DEBUGGER;ENABLE_GENERICS;ENABLE_HOME_SCREEN;ENABLE_IMAGEEFFECTS;ENABLE_LIGHT_PROBES_LEGACY;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_PHYSICS_PHYSX3;ENABLE_PLUGIN_INSPECTOR;ENABLE_SHADOWS;ENABLE_SINGLE_INSTANCE_BUILD_SETTING;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_UNET;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_LICENSE;ENABLE_AUDIOMIXER_SUSPEND;ENABLE_EDITOR_METRICS;INCLUDE_DYNAMIC_GI;INCLUDE_GI;INCLUDE_IL2CPP;INCLUDE_DIRECTX12;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_LOCALIZATION;UNITY_STANDALONE_OSX;UNITY_STANDALONE;ENABLE_SUBSTANCE;ENABLE_GAMECENTER;ENABLE_TEXTUREID_MAP;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;ENABLE_PROFILER;DEBUG;TRACE;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_OSX</DefineConstants>
|
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<ErrorReport>prompt</ErrorReport>
|
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<WarningLevel>4</WarningLevel>
|
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<NoWarn>0169</NoWarn>
|
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|
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@@ -19,7 +19,7 @@
|
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
|
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<OutputPath>Temp\bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE;UNITY_5_1_1;UNITY_5_1;UNITY_5;ENABLE_NEW_BUGREPORTER;ENABLE_2D_PHYSICS;ENABLE_4_6_FEATURES;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_FRAME_DEBUGGER;ENABLE_GENERICS;ENABLE_HOME_SCREEN;ENABLE_IMAGEEFFECTS;ENABLE_LIGHT_PROBES_LEGACY;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_PHYSICS_PHYSX3;ENABLE_PLUGIN_INSPECTOR;ENABLE_SHADOWS;ENABLE_SINGLE_INSTANCE_BUILD_SETTING;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_UNET;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_LICENSE;ENABLE_AUDIOMIXER_SUSPEND;ENABLE_EDITOR_METRICS;INCLUDE_DYNAMIC_GI;INCLUDE_GI;INCLUDE_IL2CPP;INCLUDE_DIRECTX12;RENDER_SOFTWARE_CURSOR;ENABLE_LOCALIZATION;UNITY_WEBGL;ENABLE_TEXTUREID_MAP;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_IL2CPP;ENABLE_PROFILER;DEBUG;TRACE;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_OSX;ENABLE_DUCK_TYPING</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<NoWarn>0169</NoWarn>
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||||
@@ -19,7 +19,7 @@
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
|
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<OutputPath>Temp\bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE;UNITY_5_1_1;UNITY_5_1;UNITY_5;ENABLE_NEW_BUGREPORTER;ENABLE_2D_PHYSICS;ENABLE_4_6_FEATURES;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_DUCK_TYPING;ENABLE_FRAME_DEBUGGER;ENABLE_GENERICS;ENABLE_HOME_SCREEN;ENABLE_IMAGEEFFECTS;ENABLE_LIGHT_PROBES_LEGACY;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_PHYSICS_PHYSX3;ENABLE_PLUGIN_INSPECTOR;ENABLE_SHADOWS;ENABLE_SINGLE_INSTANCE_BUILD_SETTING;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_UNET;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_LICENSE;ENABLE_AUDIOMIXER_SUSPEND;ENABLE_EDITOR_METRICS;INCLUDE_DYNAMIC_GI;INCLUDE_GI;INCLUDE_IL2CPP;INCLUDE_DIRECTX12;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_LOCALIZATION;UNITY_STANDALONE_OSX;UNITY_STANDALONE;ENABLE_SUBSTANCE;ENABLE_GAMECENTER;ENABLE_TEXTUREID_MAP;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;ENABLE_PROFILER;DEBUG;TRACE;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_OSX</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<NoWarn>0169</NoWarn>
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@@ -19,7 +19,7 @@
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>Temp\bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE;UNITY_5_1_1;UNITY_5_1;UNITY_5;ENABLE_NEW_BUGREPORTER;ENABLE_2D_PHYSICS;ENABLE_4_6_FEATURES;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_FRAME_DEBUGGER;ENABLE_GENERICS;ENABLE_HOME_SCREEN;ENABLE_IMAGEEFFECTS;ENABLE_LIGHT_PROBES_LEGACY;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_PHYSICS_PHYSX3;ENABLE_PLUGIN_INSPECTOR;ENABLE_SHADOWS;ENABLE_SINGLE_INSTANCE_BUILD_SETTING;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_UNET;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_LICENSE;ENABLE_AUDIOMIXER_SUSPEND;ENABLE_EDITOR_METRICS;INCLUDE_DYNAMIC_GI;INCLUDE_GI;INCLUDE_IL2CPP;INCLUDE_DIRECTX12;RENDER_SOFTWARE_CURSOR;ENABLE_LOCALIZATION;UNITY_WEBGL;ENABLE_TEXTUREID_MAP;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_IL2CPP;ENABLE_PROFILER;DEBUG;TRACE;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_OSX</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<NoWarn>0169</NoWarn>
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359
Assets/IsoTools/Examples/Scenes/Test.unity
Normal file
359
Assets/IsoTools/Examples/Scenes/Test.unity
Normal file
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8
Assets/IsoTools/Examples/Scenes/Test.unity.meta
Normal file
8
Assets/IsoTools/Examples/Scenes/Test.unity.meta
Normal file
@@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: 66103e03d44124b8f90fe91cedff2b15
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timeCreated: 1437228288
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DefaultImporter:
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||||
userData:
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assetBundleName:
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assetBundleVariant:
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||||
@@ -182,8 +182,12 @@ namespace IsoTools {
|
||||
|
||||
public void FixTransform() {
|
||||
#if UNITY_EDITOR
|
||||
if ( !Application.isPlaying && isAlignment ) {
|
||||
if ( !Application.isPlaying ) {
|
||||
if ( isAlignment ) {
|
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_position = tilePosition;
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} else if ( Selection.gameObjects.Length == 1 ) {
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SnappingProcess();
|
||||
}
|
||||
}
|
||||
#endif
|
||||
transform.position = IsoUtils.Vec3ChangeZ(
|
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@@ -200,6 +204,29 @@ namespace IsoTools {
|
||||
positionZ);
|
||||
}
|
||||
|
||||
void SnappingProcess() {
|
||||
var pos_a = position;
|
||||
var size_a = size;
|
||||
var iso_objects = GameObject.FindObjectsOfType<IsoObject>();
|
||||
foreach ( var iso_object_b in iso_objects ) {
|
||||
if ( this != iso_object_b ) {
|
||||
var delta = 0.2f;
|
||||
var pos_b = iso_object_b.position;
|
||||
var size_b = iso_object_b.size;
|
||||
for ( var i = 0; i < 3; ++i ) {
|
||||
var d0 = Mathf.Abs(pos_a[i] - pos_b[i]);
|
||||
var d1 = Mathf.Abs(pos_a[i] + size_a[i] - pos_b[i]);
|
||||
var d2 = Mathf.Abs(pos_a[i] - pos_b[i] - size_b[i]);
|
||||
var d3 = Mathf.Abs(pos_a[i] + size_a[i] - pos_b[i] - size_b[i]);
|
||||
if ( d0 > Mathf.Epsilon && d0 < delta ) _position = IsoUtils.Vec3ChangeI(position, i, pos_b[i]);
|
||||
if ( d1 > Mathf.Epsilon && d1 < delta ) _position = IsoUtils.Vec3ChangeI(position, i, pos_b[i] - size_a[i]);
|
||||
if ( d2 > Mathf.Epsilon && d2 < delta ) _position = IsoUtils.Vec3ChangeI(position, i, pos_b[i] + size_b[i]);
|
||||
if ( d3 > Mathf.Epsilon && d3 < delta ) _position = IsoUtils.Vec3ChangeI(position, i, pos_b[i] + size_b[i] - size_a[i]);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void FixLastProperties() {
|
||||
#if UNITY_EDITOR
|
||||
_lastSize = size;
|
||||
|
||||
@@ -294,6 +294,12 @@ namespace IsoTools {
|
||||
return new Vector2(v.x, y);
|
||||
}
|
||||
|
||||
public static Vector2 Vec2ChangeI(Vector2 v, int index, float n) {
|
||||
var c = v;
|
||||
c[index] = n;
|
||||
return c;
|
||||
}
|
||||
|
||||
// -----------------------------
|
||||
// Vec3Change
|
||||
// -----------------------------
|
||||
@@ -322,6 +328,12 @@ namespace IsoTools {
|
||||
return new Vector3(x, v.y, z);
|
||||
}
|
||||
|
||||
public static Vector3 Vec3ChangeI(Vector3 v, int index, float n) {
|
||||
var c = v;
|
||||
c[index] = n;
|
||||
return c;
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
//
|
||||
// Approximately
|
||||
|
||||
@@ -2,8 +2,8 @@
|
||||
<MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" PreferredExecutionTarget="MonoDevelop.Default" />
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<MonoDevelop.Ide.Workbench ActiveDocument="Assets/IsoTools/Scripts/IsoObject.cs">
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<Files>
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<File FileName="Assets/IsoTools/Examples/Scripts/CubeAutoMovement.cs" Line="8" Column="3" />
|
||||
<File FileName="Assets/IsoTools/Scripts/IsoObject.cs" Line="173" Column="1" />
|
||||
<File FileName="Assets/IsoTools/Scripts/IsoObject.cs" Line="197" Column="39" />
|
||||
<File FileName="Assets/IsoTools/Scripts/IsoUtils.cs" Line="331" Column="36" />
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||||
</Files>
|
||||
</MonoDevelop.Ide.Workbench>
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||||
<MonoDevelop.Ide.DebuggingService.Breakpoints>
|
||||
|
||||
Reference in New Issue
Block a user