mirror of
https://github.com/BlackMATov/unity-flash-tools.git
synced 2025-12-15 12:29:49 +07:00
142 lines
4.6 KiB
C#
142 lines
4.6 KiB
C#
using UnityEngine;
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using UnityEditor;
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using System.Linq;
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using System.Collections.Generic;
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namespace FlashTools.Internal.SwfEditorTools {
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//
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// SwfSortingLayerDrawer
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//
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[CustomPropertyDrawer(typeof(SwfSortingLayerAttribute))]
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public class SwfSortingLayerDrawer : PropertyDrawer {
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const string DefaultLayerName = "Default";
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static List<string> GetAllSortingLayers() {
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var result = new List<string>();
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var tag_assets = AssetDatabase.LoadAllAssetsAtPath("ProjectSettings/TagManager.asset");
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if ( tag_assets.Length > 0 ) {
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var tag_manager = new SerializedObject(tag_assets[0]);
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var layers = tag_manager.FindProperty("m_SortingLayers");
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if ( layers != null && layers.isArray ) {
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for ( var i = 0; i < layers.arraySize; ++i ) {
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var layer_prop = layers.GetArrayElementAtIndex(i);
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var layer_prop_name = layer_prop != null
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? layer_prop.FindPropertyRelative("name")
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: null;
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var layer_name = layer_prop_name != null && layer_prop_name.propertyType == SerializedPropertyType.String
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? layer_prop_name.stringValue
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: string.Empty;
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if ( !string.IsNullOrEmpty(layer_name) ) {
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result.Add(layer_name);
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}
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}
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}
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}
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if ( !result.Contains(DefaultLayerName) ) {
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result.Add(DefaultLayerName);
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}
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return result;
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}
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static void ValidateProperty(SerializedProperty property) {
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if ( property.propertyType == SerializedPropertyType.String ) {
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var all_sorting_layers = GetAllSortingLayers();
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if ( !all_sorting_layers.Contains(property.stringValue) ) {
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property.stringValue = DefaultLayerName;
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property.serializedObject.ApplyModifiedProperties();
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}
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}
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}
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public override void OnGUI(
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Rect position, SerializedProperty property, GUIContent label)
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{
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var all_sorting_layers = GetAllSortingLayers();
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if ( property.propertyType == SerializedPropertyType.String ) {
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ValidateProperty(property);
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var old_sorting_layer = property.stringValue;
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var sorting_layer_index = EditorGUI.Popup(
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position,
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label,
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all_sorting_layers.FindIndex(p => p == property.stringValue),
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all_sorting_layers.Select(p => new GUIContent(p)).ToArray());
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property.stringValue = all_sorting_layers[sorting_layer_index];
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if ( old_sorting_layer != property.stringValue ) {
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property.serializedObject.ApplyModifiedProperties();
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}
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} else {
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EditorGUI.LabelField(position, label.text, "Use SwfSortingLayer with string attribute.");
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}
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}
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}
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//
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// SwfPowerOfTwoIfDrawer
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//
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[CustomPropertyDrawer(typeof(SwfPowerOfTwoIfAttribute))]
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public class SwfPowerOfTwoIfDrawer : PropertyDrawer {
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static SerializedProperty FindNextBoolProperty(SerializedProperty property, string next_prop) {
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var prop = property.Copy();
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while ( prop.NextVisible(false) ) {
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if ( prop.name == next_prop && prop.propertyType == SerializedPropertyType.Boolean ) {
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return prop;
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}
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}
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return null;
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}
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static int GetPowerOfTwo(int value) {
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return Mathf.RoundToInt(Mathf.Pow(2, value));
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}
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int[] GenPowerOfTwoValues(int min_pow2, int max_pow2) {
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var values = new List<int>();
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while ( min_pow2 <= max_pow2 ) {
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values.Add(GetPowerOfTwo(min_pow2));
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++min_pow2;
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}
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return values.ToArray();
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}
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static void ValidateProperty(SerializedProperty property, bool need_pow2, int min_pow2, int max_pow2) {
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if ( property.propertyType == SerializedPropertyType.Integer ) {
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var old_value = property.intValue;
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if ( need_pow2 && !Mathf.IsPowerOfTwo(property.intValue) ) {
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property.intValue = Mathf.ClosestPowerOfTwo(property.intValue);
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}
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property.intValue = Mathf.Clamp(
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property.intValue,
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GetPowerOfTwo(min_pow2),
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GetPowerOfTwo(max_pow2));
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if ( old_value != property.intValue ) {
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property.serializedObject.ApplyModifiedProperties();
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}
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}
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}
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public override void OnGUI(
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Rect position, SerializedProperty property, GUIContent label)
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{
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if ( property.propertyType == SerializedPropertyType.Integer ) {
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var attr = attribute as SwfPowerOfTwoIfAttribute;
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var bool_prop = FindNextBoolProperty(property, attr.BoolProp);
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var need_pow2 = (bool_prop != null && bool_prop.boolValue);
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ValidateProperty(property, need_pow2, attr.MinPow2, attr.MaxPow2);
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if ( need_pow2 ) {
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var values = GenPowerOfTwoValues(attr.MinPow2, attr.MaxPow2);
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var vnames = values.Select(p => new GUIContent(p.ToString())).ToArray();
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EditorGUI.IntPopup(position, property, vnames, values, label);
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} else {
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EditorGUI.PropertyField(position, property, label);
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}
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} else {
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EditorGUI.LabelField(position, label.text, "Use SwfPowerOfTwoIf with integer attribute.");
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}
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}
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}
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} |