Files
unity-flash-tools/Assets/FlashTools/Scripts/Internal/Editor/SwfPropertyDrawers.cs
2016-08-24 15:53:00 +07:00

142 lines
4.6 KiB
C#

using UnityEngine;
using UnityEditor;
using System.Linq;
using System.Collections.Generic;
namespace FlashTools.Internal.SwfEditorTools {
//
// SwfSortingLayerDrawer
//
[CustomPropertyDrawer(typeof(SwfSortingLayerAttribute))]
public class SwfSortingLayerDrawer : PropertyDrawer {
const string DefaultLayerName = "Default";
static List<string> GetAllSortingLayers() {
var result = new List<string>();
var tag_assets = AssetDatabase.LoadAllAssetsAtPath("ProjectSettings/TagManager.asset");
if ( tag_assets.Length > 0 ) {
var tag_manager = new SerializedObject(tag_assets[0]);
var layers = tag_manager.FindProperty("m_SortingLayers");
if ( layers != null && layers.isArray ) {
for ( var i = 0; i < layers.arraySize; ++i ) {
var layer_prop = layers.GetArrayElementAtIndex(i);
var layer_prop_name = layer_prop != null
? layer_prop.FindPropertyRelative("name")
: null;
var layer_name = layer_prop_name != null && layer_prop_name.propertyType == SerializedPropertyType.String
? layer_prop_name.stringValue
: string.Empty;
if ( !string.IsNullOrEmpty(layer_name) ) {
result.Add(layer_name);
}
}
}
}
if ( !result.Contains(DefaultLayerName) ) {
result.Add(DefaultLayerName);
}
return result;
}
static void ValidateProperty(SerializedProperty property) {
if ( property.propertyType == SerializedPropertyType.String ) {
var all_sorting_layers = GetAllSortingLayers();
if ( !all_sorting_layers.Contains(property.stringValue) ) {
property.stringValue = DefaultLayerName;
property.serializedObject.ApplyModifiedProperties();
}
}
}
public override void OnGUI(
Rect position, SerializedProperty property, GUIContent label)
{
var all_sorting_layers = GetAllSortingLayers();
if ( property.propertyType == SerializedPropertyType.String ) {
ValidateProperty(property);
var old_sorting_layer = property.stringValue;
var sorting_layer_index = EditorGUI.Popup(
position,
label,
all_sorting_layers.FindIndex(p => p == property.stringValue),
all_sorting_layers.Select(p => new GUIContent(p)).ToArray());
property.stringValue = all_sorting_layers[sorting_layer_index];
if ( old_sorting_layer != property.stringValue ) {
property.serializedObject.ApplyModifiedProperties();
}
} else {
EditorGUI.LabelField(position, label.text, "Use SwfSortingLayer with string attribute.");
}
}
}
//
// SwfPowerOfTwoIfDrawer
//
[CustomPropertyDrawer(typeof(SwfPowerOfTwoIfAttribute))]
public class SwfPowerOfTwoIfDrawer : PropertyDrawer {
static SerializedProperty FindNextBoolProperty(SerializedProperty property, string next_prop) {
var prop = property.Copy();
while ( prop.NextVisible(false) ) {
if ( prop.name == next_prop && prop.propertyType == SerializedPropertyType.Boolean ) {
return prop;
}
}
return null;
}
static int GetPowerOfTwo(int value) {
return Mathf.RoundToInt(Mathf.Pow(2, value));
}
int[] GenPowerOfTwoValues(int min_pow2, int max_pow2) {
var values = new List<int>();
while ( min_pow2 <= max_pow2 ) {
values.Add(GetPowerOfTwo(min_pow2));
++min_pow2;
}
return values.ToArray();
}
static void ValidateProperty(SerializedProperty property, bool need_pow2, int min_pow2, int max_pow2) {
if ( property.propertyType == SerializedPropertyType.Integer ) {
var old_value = property.intValue;
if ( need_pow2 && !Mathf.IsPowerOfTwo(property.intValue) ) {
property.intValue = Mathf.ClosestPowerOfTwo(property.intValue);
}
property.intValue = Mathf.Clamp(
property.intValue,
GetPowerOfTwo(min_pow2),
GetPowerOfTwo(max_pow2));
if ( old_value != property.intValue ) {
property.serializedObject.ApplyModifiedProperties();
}
}
}
public override void OnGUI(
Rect position, SerializedProperty property, GUIContent label)
{
if ( property.propertyType == SerializedPropertyType.Integer ) {
var attr = attribute as SwfPowerOfTwoIfAttribute;
var bool_prop = FindNextBoolProperty(property, attr.BoolProp);
var need_pow2 = (bool_prop != null && bool_prop.boolValue);
ValidateProperty(property, need_pow2, attr.MinPow2, attr.MaxPow2);
if ( need_pow2 ) {
var values = GenPowerOfTwoValues(attr.MinPow2, attr.MaxPow2);
var vnames = values.Select(p => new GUIContent(p.ToString())).ToArray();
EditorGUI.IntPopup(position, property, vnames, values, label);
} else {
EditorGUI.PropertyField(position, property, label);
}
} else {
EditorGUI.LabelField(position, label.text, "Use SwfPowerOfTwoIf with integer attribute.");
}
}
}
}