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----------------------------- -- Flash Animation Toolset -- ----------------------------- Convert your flash animation for Unity easy! - Usage video "http://www.youtube.com/watch?v=uE_XRWZ5KHA" - Blog "http://matov.me" - Site "http://matov.me/flash-animation-toolset" - Web demo "http://matov.me/public/blog_share/flash_tools/web_demo" - User guide "http://matov.me/flash-animation-toolset-user-guide" - Trial version https://www.assetstore.unity3d.com/#!/content/73896 - Full version https://www.assetstore.unity3d.com/#!/content/73323 Features - Support all transformations like 'rotation', 'skew' and 'scale' (except 3D) - Support all tweens(classic, motion and etc), keyframes and layers - Support mask layers - Support bitmap and vector graphics - Support all clip color effects like 'brightness', 'tint', 'alpha' and etc - Support most blending modes (all except Alpha and Erase) - Simple runtime API for controlling your animations in Unity - Automatic packing texture atlases of animations with different settings - Great performance with zero allocations in update loop - Frame labels to separate sequences in one timeline - Export marked "for export" clips and main timeline - Live preview of animations in the Unity editor Supports Unity 5.3 and newer, both Personal and Pro. Full C# source code included. Leave your rating for this Asset. It is very important for me and the development of the project :) Thank you! Samples use "Creative Commons CC0 1.0 Universal License" animations from Glitch game "http://www.glitchthegame.com/public-domain-game-art"