Files
unity-flash-tools/Assets/FlashTools/Resources/Materials/Generated/SwfDecrMaskShader.mat
2023-01-05 02:22:34 +07:00

27 lines
639 B
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 2
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: SwfDecrMaskShader
m_Shader: {fileID: 4800000, guid: f1e8cd2344e824b6a9b12efcacde262c, type: 3}
m_ShaderKeywords:
m_LightmapFlags: 5
m_CustomRenderQueue: -1
stringTagMap: {}
m_SavedProperties:
serializedVersion: 2
m_TexEnvs:
data:
first:
name: _MainTex
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats: {}
m_Colors: {}