mirror of
https://github.com/BlackMATov/unity-flash-tools.git
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17 lines
1.1 KiB
Plaintext
17 lines
1.1 KiB
Plaintext
<Properties StartupItem="Assembly-CSharp.csproj">
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<MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" PreferredExecutionTarget="Unity.Instance.Unity Editor" />
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<MonoDevelop.Ide.Workbench ActiveDocument="Assets/FlashTools/CHANGELOG.txt">
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<Files>
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<File FileName="Assets/FlashTools/Scripts/Internal/Editor/Postprocessors/SwfPostprocessor.cs" Line="38" Column="25" />
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<File FileName="Assets/FlashTools/Scripts/Internal/Editor/Postprocessors/SwfAssetPostprocessor.cs" Line="173" Column="17" />
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<File FileName="Assets/FlashTools/Scripts/Internal/Editor/Tests/SwfUtilsTests.cs" Line="22" Column="3" />
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<File FileName="Assets/FlashTools/Scripts/Internal/Editor/SwfEditorUtils.cs" Line="109" Column="40" />
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<File FileName="Assets/FlashTools/Scripts/Internal/Editor/SwfPropertyDrawers.cs" Line="293" Column="2" />
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<File FileName="Assets/FlashTools/CHANGELOG.txt" Line="7" Column="16" />
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</Files>
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<BreakpointStore />
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</MonoDevelop.Ide.DebuggingService.Breakpoints>
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<MonoDevelop.Ide.DebuggingService.PinnedWatches />
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</Properties> |