mirror of
https://github.com/BlackMATov/unity-flash-tools.git
synced 2026-01-06 00:16:52 +07:00
125 lines
2.9 KiB
C#
125 lines
2.9 KiB
C#
using UnityEngine;
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using FlashTools.Internal;
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namespace FlashTools {
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[ExecuteInEditMode, DisallowMultipleComponent]
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public class SwfManager : MonoBehaviour {
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SwfAssocList<SwfClip> _clips = new SwfAssocList<SwfClip>();
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SwfAssocList<SwfClipController> _controllers = new SwfAssocList<SwfClipController>();
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SwfList<SwfClipController> _safeUpdates = new SwfList<SwfClipController>();
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// ---------------------------------------------------------------------
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//
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// Instance
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//
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// ---------------------------------------------------------------------
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static SwfManager _instance;
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public static SwfManager GetInstance(bool allow_create) {
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if ( !_instance ) {
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_instance = FindObjectOfType<SwfManager>();
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if ( allow_create && !_instance ) {
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var go = new GameObject("[SwfManager]");
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_instance = go.AddComponent<SwfManager>();
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}
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}
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return _instance;
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}
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// ---------------------------------------------------------------------
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//
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// Internal
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//
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// ---------------------------------------------------------------------
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public int AllClipCount {
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get { return _clips.Count; }
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}
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public void AddSwfClip(SwfClip clip) {
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_clips.Add(clip);
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}
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public void RemoveSwfClip(SwfClip clip) {
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_clips.Remove(clip);
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}
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public int AllClipControllerCount {
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get { return _controllers.Count; }
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}
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public void AddSwfClipController(SwfClipController controller) {
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_controllers.Add(controller);
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}
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public void RemoveSwfClipController(SwfClipController controller) {
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_controllers.Remove(controller);
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}
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// ---------------------------------------------------------------------
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//
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// Private
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//
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// ---------------------------------------------------------------------
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void GrabEnabledClips() {
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var all_clips = FindObjectsOfType<SwfClip>();
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for ( int i = 0, e = all_clips.Length; i < e; ++i ) {
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var clip = all_clips[i];
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if ( clip.enabled ) {
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_clips.Add(clip);
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}
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}
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}
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void GrabEnabledControllers() {
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var all_controllers = FindObjectsOfType<SwfClipController>();
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for ( int i = 0, e = all_controllers.Length; i < e; ++i ) {
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var controller = all_controllers[i];
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if ( controller.enabled ) {
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_controllers.Add(controller);
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}
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}
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}
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void DropClips() {
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_clips.Clear();
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}
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void DropControllers() {
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_controllers.Clear();
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}
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void UpdateControllers(float dt) {
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_controllers.AssignTo(_safeUpdates);
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for ( int i = 0, e = _safeUpdates.Count; i < e; ++i ) {
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var ctrl = _safeUpdates[i];
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if ( ctrl ) {
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ctrl.InternalUpdate(dt);
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}
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}
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}
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// ---------------------------------------------------------------------
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//
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// Messages
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//
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// ---------------------------------------------------------------------
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void OnEnable() {
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GrabEnabledClips();
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GrabEnabledControllers();
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}
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void OnDisable() {
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DropClips();
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DropControllers();
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}
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void Update() {
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var dt = Time.deltaTime;
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UpdateControllers(dt);
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}
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}
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} |