Files
unity-flash-tools/Assets/FlashTools/Scripts/SwfManager.cs

125 lines
2.9 KiB
C#

using UnityEngine;
using FlashTools.Internal;
namespace FlashTools {
[ExecuteInEditMode, DisallowMultipleComponent]
public class SwfManager : MonoBehaviour {
SwfAssocList<SwfClip> _clips = new SwfAssocList<SwfClip>();
SwfAssocList<SwfClipController> _controllers = new SwfAssocList<SwfClipController>();
SwfList<SwfClipController> _safeUpdates = new SwfList<SwfClipController>();
// ---------------------------------------------------------------------
//
// Instance
//
// ---------------------------------------------------------------------
static SwfManager _instance;
public static SwfManager GetInstance(bool allow_create) {
if ( !_instance ) {
_instance = FindObjectOfType<SwfManager>();
if ( allow_create && !_instance ) {
var go = new GameObject("[SwfManager]");
_instance = go.AddComponent<SwfManager>();
}
}
return _instance;
}
// ---------------------------------------------------------------------
//
// Internal
//
// ---------------------------------------------------------------------
public int AllClipCount {
get { return _clips.Count; }
}
public void AddSwfClip(SwfClip clip) {
_clips.Add(clip);
}
public void RemoveSwfClip(SwfClip clip) {
_clips.Remove(clip);
}
public int AllClipControllerCount {
get { return _controllers.Count; }
}
public void AddSwfClipController(SwfClipController controller) {
_controllers.Add(controller);
}
public void RemoveSwfClipController(SwfClipController controller) {
_controllers.Remove(controller);
}
// ---------------------------------------------------------------------
//
// Private
//
// ---------------------------------------------------------------------
void GrabEnabledClips() {
var all_clips = FindObjectsOfType<SwfClip>();
for ( int i = 0, e = all_clips.Length; i < e; ++i ) {
var clip = all_clips[i];
if ( clip.enabled ) {
_clips.Add(clip);
}
}
}
void GrabEnabledControllers() {
var all_controllers = FindObjectsOfType<SwfClipController>();
for ( int i = 0, e = all_controllers.Length; i < e; ++i ) {
var controller = all_controllers[i];
if ( controller.enabled ) {
_controllers.Add(controller);
}
}
}
void DropClips() {
_clips.Clear();
}
void DropControllers() {
_controllers.Clear();
}
void UpdateControllers(float dt) {
_controllers.AssignTo(_safeUpdates);
for ( int i = 0, e = _safeUpdates.Count; i < e; ++i ) {
var ctrl = _safeUpdates[i];
if ( ctrl ) {
ctrl.InternalUpdate(dt);
}
}
}
// ---------------------------------------------------------------------
//
// Messages
//
// ---------------------------------------------------------------------
void OnEnable() {
GrabEnabledClips();
GrabEnabledControllers();
}
void OnDisable() {
DropClips();
DropControllers();
}
void Update() {
var dt = Time.deltaTime;
UpdateControllers(dt);
}
}
}