mirror of
https://github.com/BlackMATov/unity-flash-tools.git
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36 lines
1.5 KiB
Plaintext
36 lines
1.5 KiB
Plaintext
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-- Flash Animation Toolset --
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Convert your flash animation for Unity easy!
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- Usage video "http://www.youtube.com/watch?v=uE_XRWZ5KHA"
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- Blog "http://matov.me"
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- Site "http://matov.me/flash-animation-toolset"
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- Web demo "http://matov.me/public/blog_share/flash_tools/web_demo"
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- User guide "http://matov.me/flash-animation-toolset-user-guide"
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- Trial version https://www.assetstore.unity3d.com/#!/content/73896
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- Full version https://www.assetstore.unity3d.com/#!/content/73323
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Features
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- Support all transformations like 'rotation', 'skew' and 'scale' (except 3D)
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- Support all tweens(classic, motion and etc), keyframes and layers
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- Support mask layers
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- Support bitmap and vector graphics
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- Support all clip color effects like 'brightness', 'tint', 'alpha' and etc
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- Support most blending modes (all except Alpha and Erase)
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- Simple runtime API for controlling your animations in Unity
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- Automatic packing texture atlases of animations with different settings
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- Great performance with zero allocations in update loop
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- Frame labels to separate sequences in one timeline
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- Export marked "for export" clips and main timeline
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- Live preview of animations in the Unity editor
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Supports Unity 5.3 and newer, both Personal and Pro.
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Leave your rating for this Asset. It is very important for me and the development of the project :) Thank you!
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Samples use "Creative Commons CC0 1.0 Universal License" animations from Glitch game "http://www.glitchthegame.com/public-domain-game-art"
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