Files
unity-flash-tools/FTSources/FTRuntime/FTRuntime.csproj
2017-02-12 23:18:43 +07:00

133 lines
6.0 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Release_DEMO</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{48D55C1A-BBD5-44D9-9CC5-473A1BBA9AB5}</ProjectGuid>
<OutputType>Library</OutputType>
<RootNamespace>FTRuntime</RootNamespace>
<ReleaseVersion>0.5</ReleaseVersion>
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
<AssemblyName>FTRuntime</AssemblyName>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release_DEMO|AnyCPU' ">
<Optimize>true</Optimize>
<OutputPath>..\..\Assets\FlashTools\Plugins</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ConsolePause>false</ConsolePause>
<NoStdLib>true</NoStdLib>
<DefineConstants>FT_VERSION_DEMO</DefineConstants>
<DebugSymbols>true</DebugSymbols>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release_FULL|AnyCPU' ">
<Optimize>true</Optimize>
<OutputPath>..\..\Assets\FlashTools\Plugins</OutputPath>
<WarningLevel>4</WarningLevel>
<NoStdLib>true</NoStdLib>
<DefineConstants>FT_VERSION_FULL</DefineConstants>
</PropertyGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<ItemGroup>
<Reference Include="mscorlib">
<HintPath>..\DLLs\mscorlib.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine">
<HintPath>..\DLLs\UnityEngine.dll</HintPath>
<Private>False</Private>
</Reference>
</ItemGroup>
<ItemGroup>
<Folder Include="FTRuntime\" />
</ItemGroup>
<ItemGroup>
<None Include="..\..\Assets\FlashTools\Scripts\FTRuntime\Internal.meta">
<Link>FTRuntime\Internal.meta</Link>
</None>
<None Include="..\..\Assets\FlashTools\Scripts\FTRuntime\SwfAsset.cs.meta">
<Link>FTRuntime\SwfAsset.cs.meta</Link>
</None>
<None Include="..\..\Assets\FlashTools\Scripts\FTRuntime\SwfClip.cs.meta">
<Link>FTRuntime\SwfClip.cs.meta</Link>
</None>
<None Include="..\..\Assets\FlashTools\Scripts\FTRuntime\SwfClipAsset.cs.meta">
<Link>FTRuntime\SwfClipAsset.cs.meta</Link>
</None>
<None Include="..\..\Assets\FlashTools\Scripts\FTRuntime\SwfClipController.cs.meta">
<Link>FTRuntime\SwfClipController.cs.meta</Link>
</None>
<None Include="..\..\Assets\FlashTools\Scripts\FTRuntime\SwfManager.cs.meta">
<Link>FTRuntime\SwfManager.cs.meta</Link>
</None>
<None Include="..\..\Assets\FlashTools\Scripts\FTRuntime\SwfSettings.cs.meta">
<Link>FTRuntime\SwfSettings.cs.meta</Link>
</None>
<None Include="..\..\Assets\FlashTools\Scripts\FTRuntime\Yields.meta">
<Link>FTRuntime\Yields.meta</Link>
</None>
<None Include="..\..\Assets\FlashTools\Scripts\FTRuntime\Internal\SwfAssocList.cs.meta">
<Link>FTRuntime\Internal\SwfAssocList.cs.meta</Link>
</None>
<None Include="..\..\Assets\FlashTools\Scripts\FTRuntime\Internal\SwfAttributes.cs.meta">
<Link>FTRuntime\Internal\SwfAttributes.cs.meta</Link>
</None>
<None Include="..\..\Assets\FlashTools\Scripts\FTRuntime\Internal\SwfList.cs.meta">
<Link>FTRuntime\Internal\SwfList.cs.meta</Link>
</None>
<None Include="..\..\Assets\FlashTools\Scripts\FTRuntime\Internal\SwfUtils.cs.meta">
<Link>FTRuntime\Internal\SwfUtils.cs.meta</Link>
</None>
<None Include="..\..\Assets\FlashTools\Scripts\FTRuntime\Yields\SwfWaitPlayStopped.cs.meta">
<Link>FTRuntime\Yields\SwfWaitPlayStopped.cs.meta</Link>
</None>
<None Include="..\..\Assets\FlashTools\Scripts\FTRuntime\Yields\SwfWaitRewindPlaying.cs.meta">
<Link>FTRuntime\Yields\SwfWaitRewindPlaying.cs.meta</Link>
</None>
<None Include="..\..\Assets\FlashTools\Scripts\FTRuntime\Yields\SwfWaitStopPlaying.cs.meta">
<Link>FTRuntime\Yields\SwfWaitStopPlaying.cs.meta</Link>
</None>
</ItemGroup>
<ItemGroup>
<Compile Include="..\..\Assets\FlashTools\Scripts\FTRuntime\SwfAsset.cs">
<Link>FTRuntime\SwfAsset.cs</Link>
</Compile>
<Compile Include="..\..\Assets\FlashTools\Scripts\FTRuntime\SwfClip.cs">
<Link>FTRuntime\SwfClip.cs</Link>
</Compile>
<Compile Include="..\..\Assets\FlashTools\Scripts\FTRuntime\SwfClipAsset.cs">
<Link>FTRuntime\SwfClipAsset.cs</Link>
</Compile>
<Compile Include="..\..\Assets\FlashTools\Scripts\FTRuntime\SwfClipController.cs">
<Link>FTRuntime\SwfClipController.cs</Link>
</Compile>
<Compile Include="..\..\Assets\FlashTools\Scripts\FTRuntime\SwfManager.cs">
<Link>FTRuntime\SwfManager.cs</Link>
</Compile>
<Compile Include="..\..\Assets\FlashTools\Scripts\FTRuntime\SwfSettings.cs">
<Link>FTRuntime\SwfSettings.cs</Link>
</Compile>
<Compile Include="..\..\Assets\FlashTools\Scripts\FTRuntime\Internal\SwfAssocList.cs">
<Link>FTRuntime\Internal\SwfAssocList.cs</Link>
</Compile>
<Compile Include="..\..\Assets\FlashTools\Scripts\FTRuntime\Internal\SwfAttributes.cs">
<Link>FTRuntime\Internal\SwfAttributes.cs</Link>
</Compile>
<Compile Include="..\..\Assets\FlashTools\Scripts\FTRuntime\Internal\SwfList.cs">
<Link>FTRuntime\Internal\SwfList.cs</Link>
</Compile>
<Compile Include="..\..\Assets\FlashTools\Scripts\FTRuntime\Internal\SwfUtils.cs">
<Link>FTRuntime\Internal\SwfUtils.cs</Link>
</Compile>
<Compile Include="..\..\Assets\FlashTools\Scripts\FTRuntime\Yields\SwfWaitPlayStopped.cs">
<Link>FTRuntime\Yields\SwfWaitPlayStopped.cs</Link>
</Compile>
<Compile Include="..\..\Assets\FlashTools\Scripts\FTRuntime\Yields\SwfWaitRewindPlaying.cs">
<Link>FTRuntime\Yields\SwfWaitRewindPlaying.cs</Link>
</Compile>
<Compile Include="..\..\Assets\FlashTools\Scripts\FTRuntime\Yields\SwfWaitStopPlaying.cs">
<Link>FTRuntime\Yields\SwfWaitStopPlaying.cs</Link>
</Compile>
</ItemGroup>
</Project>