+ Normal, Add, Multiply blend modes

This commit is contained in:
2016-09-25 11:21:09 +07:00
parent af674df004
commit c6bf0eefed
97 changed files with 2030 additions and 1935 deletions

View File

@@ -130,11 +130,22 @@ namespace FlashTools.Internal {
void HideMaterials() {
var settings_holder = SwfSettings.GetHolder();
settings_holder.SimpleMaterial .hideFlags = HideFlags.HideInInspector;
settings_holder.IncrMaskMaterial.hideFlags = HideFlags.HideInInspector;
settings_holder.DecrMaskMaterial.hideFlags = HideFlags.HideInInspector;
foreach ( var masked_material in settings_holder.MaskedMaterials ) {
masked_material.hideFlags = HideFlags.HideInInspector;
settings_holder.IncrMaskMat .hideFlags = HideFlags.HideInInspector;
settings_holder.DecrMaskMat .hideFlags = HideFlags.HideInInspector;
settings_holder.SimpleMat_Add .hideFlags = HideFlags.HideInInspector;
settings_holder.SimpleMat_Normal .hideFlags = HideFlags.HideInInspector;
settings_holder.SimpleMat_Multiply.hideFlags = HideFlags.HideInInspector;
foreach ( var material in settings_holder.MaskedMats_Add ) {
material.hideFlags = HideFlags.HideInInspector;
}
foreach ( var material in settings_holder.MaskedMats_Normal ) {
material.hideFlags = HideFlags.HideInInspector;
}
foreach ( var material in settings_holder.MaskedMats_Multiply ) {
material.hideFlags = HideFlags.HideInInspector;
}
}

View File

@@ -313,11 +313,12 @@ namespace FlashTools.Internal {
}
class BakedGroup {
public SwfInstanceData.Types Type;
public int ClipDepth;
public int StartVertex;
public int TriangleCount;
public Material Material;
public SwfInstanceData.Types Type;
public SwfBlendModeData.Types BlendType;
public int ClipDepth;
public int StartVertex;
public int TriangleCount;
public Material Material;
}
static SwfClipAsset.Frame BakeClipFrame(
@@ -373,11 +374,13 @@ namespace FlashTools.Internal {
baked_addcolors.Add(add_pack1);
if ( baked_groups.Count == 0 ||
baked_groups[baked_groups.Count - 1].Type != inst.Type ||
baked_groups[baked_groups.Count - 1].Type != inst.Type ||
baked_groups[baked_groups.Count - 1].BlendType != inst.BlendMode.type ||
baked_groups[baked_groups.Count - 1].ClipDepth != inst.ClipDepth )
{
baked_groups.Add(new BakedGroup{
Type = inst.Type,
BlendType = inst.BlendMode.type,
ClipDepth = inst.ClipDepth,
StartVertex = baked_vertices.Count - 4,
TriangleCount = 0,
@@ -397,10 +400,10 @@ namespace FlashTools.Internal {
group.Material = settings_holder.GetIncrMaskMaterial();
break;
case SwfInstanceData.Types.Group:
group.Material = settings_holder.GetSimpleMaterial();
group.Material = FindGroupMaterial(settings_holder, group.BlendType);
break;
case SwfInstanceData.Types.Masked:
group.Material = settings_holder.GetMaskedMaterial(group.ClipDepth);
group.Material = FindMaskedMaterial(settings_holder, group.BlendType, group.ClipDepth);
break;
case SwfInstanceData.Types.MaskReset:
group.Material = settings_holder.GetDecrMaskMaterial();
@@ -445,6 +448,40 @@ namespace FlashTools.Internal {
return null;
}
static Material FindGroupMaterial(
SwfSettings settings_holder, SwfBlendModeData.Types blend_type)
{
switch ( blend_type ) {
case SwfBlendModeData.Types.Add:
return settings_holder.GetSimpleAddMaterial();
case SwfBlendModeData.Types.Normal:
return settings_holder.GetSimpleNormalMaterial();
case SwfBlendModeData.Types.Multiply:
return settings_holder.GetSimpleMultiplyMaterial();
default:
throw new UnityException(string.Format(
"SwfAssetPostprocessor. Incorrect blend type: {0}",
blend_type));
}
}
static Material FindMaskedMaterial(
SwfSettings settings_holder, SwfBlendModeData.Types blend_type, int stencil_id)
{
switch ( blend_type ) {
case SwfBlendModeData.Types.Add:
return settings_holder.GetMaskedAddMaterial(stencil_id);
case SwfBlendModeData.Types.Normal:
return settings_holder.GetMaskedNormalMaterial(stencil_id);
case SwfBlendModeData.Types.Multiply:
return settings_holder.GetMaskedMultiplyMaterial(stencil_id);
default:
throw new UnityException(string.Format(
"SwfAssetPostprocessor. Incorrect blend type: {0}",
blend_type));
}
}
static bool IsVisibleInstance(SwfInstanceData inst) {
var result_color = inst.ColorTrans.ApplyToColor(Color.white);
return result_color.a >= 0.01f;
@@ -457,7 +494,7 @@ namespace FlashTools.Internal {
// ---------------------------------------------------------------------
static void UpdateAssetClips(SwfAsset asset) {
var clips = Resources.FindObjectsOfTypeAll<SwfClip>();
var clips = GameObject.FindObjectsOfType<SwfClip>();
foreach ( var clip in clips ) {
if ( clip && clip.clip && asset.Clips.Contains(clip.clip) ) {
clip.UpdateAllProperties();

View File

@@ -100,6 +100,7 @@ namespace FlashTools.Internal {
0,
null,
Matrix4x4.identity,
SwfBlendModeData.identity,
SwfColorTransData.identity,
frame);
}
@@ -111,13 +112,15 @@ namespace FlashTools.Internal {
ushort parent_mask,
List<SwfInstanceData> parent_masks,
Matrix4x4 parent_matrix,
SwfBlendModeData parent_blend_mode,
SwfColorTransData parent_color_transform,
SwfFrameData frame)
{
var self_masks = new List<SwfInstanceData>();
foreach ( var inst in display_list.Instances.Values.Where(p => p.Visible) ) {
CheckSelfMasks(self_masks, inst.Depth, frame);
var child_matrix = parent_matrix * inst.Matrix.ToUMatrix();
var child_matrix = parent_matrix * inst.Matrix .ToUMatrix();
var child_blend_mode = parent_blend_mode * inst.BlendMode .ToBlendModeData();
var child_color_transform = parent_color_transform * inst.ColorTransform.ToColorTransData();
switch ( inst.Type ) {
case SwfDisplayInstanceType.Shape:
@@ -145,6 +148,7 @@ namespace FlashTools.Internal {
ClipDepth = (ushort)frame_inst_clip_depth,
Bitmap = bitmap_id,
Matrix = SwfMatrixData.FromUMatrix(child_matrix * bitmap_matrix.ToUMatrix()),
BlendMode = child_blend_mode,
ColorTrans = child_color_transform});
if ( parent_mask > 0 ) {
parent_masks.Add(frame.Instances[frame.Instances.Count - 1]);
@@ -166,6 +170,7 @@ namespace FlashTools.Internal {
(ushort)(parent_mask > 0 ? parent_mask : (inst.ClipDepth > 0 ? inst.ClipDepth : (ushort)0)),
parent_mask > 0 ? parent_masks : (inst.ClipDepth > 0 ? self_masks : null),
child_matrix,
child_blend_mode,
child_color_transform,
frame);
}
@@ -189,6 +194,7 @@ namespace FlashTools.Internal {
ClipDepth = 0,
Bitmap = mask.Bitmap,
Matrix = mask.Matrix,
BlendMode = mask.BlendMode,
ColorTrans = mask.ColorTrans});
}
}

View File

@@ -28,7 +28,7 @@ namespace FlashTools.Internal {
}
public static void DoWithEnabledGUI(bool enabled, System.Action act) {
EditorGUI.BeginDisabledGroup(true);
EditorGUI.BeginDisabledGroup(!enabled);
try {
act();
} finally {

View File

@@ -82,6 +82,7 @@ namespace FlashTools.Internal.SwfTools {
public ushort ClipDepth;
public bool Visible;
public SwfMatrix Matrix;
public SwfBlendMode BlendMode;
public SwfColorTransform ColorTransform;
}

View File

@@ -44,6 +44,7 @@ namespace FlashTools.Internal.SwfTools {
new_inst.ClipDepth = 0;
new_inst.Visible = true;
new_inst.Matrix = tag.Matrix;
new_inst.BlendMode = SwfBlendMode.identity;
new_inst.ColorTransform = tag.ColorTransform;
dl.Instances.Add(new_inst.Depth, new_inst);
}
@@ -77,6 +78,7 @@ namespace FlashTools.Internal.SwfTools {
new_inst.ClipDepth = tag.HasClipDepth ? tag.ClipDepth : (old_inst != null ? old_inst.ClipDepth : (ushort)0);
new_inst.Visible = true;
new_inst.Matrix = tag.HasMatrix ? tag.Matrix : (old_inst != null ? old_inst.Matrix : SwfMatrix.identity);
new_inst.BlendMode = SwfBlendMode.identity;
new_inst.ColorTransform = tag.HasColorTransform ? tag.ColorTransform : (old_inst != null ? old_inst.ColorTransform : SwfColorTransform.identity);
dl.Instances.Add(new_inst.Depth, new_inst);
}
@@ -124,6 +126,7 @@ namespace FlashTools.Internal.SwfTools {
new_inst.ClipDepth = tag.HasClipDepth ? tag.ClipDepth : (old_inst != null ? old_inst.ClipDepth : (ushort)0);
new_inst.Visible = tag.HasVisible ? tag.Visible : (old_inst != null ? old_inst.Visible : true);
new_inst.Matrix = tag.HasMatrix ? tag.Matrix : (old_inst != null ? old_inst.Matrix : SwfMatrix.identity);
new_inst.BlendMode = tag.HasBlendMode ? tag.BlendMode : (old_inst != null ? old_inst.BlendMode : SwfBlendMode.identity);
new_inst.ColorTransform = tag.HasColorTransform ? tag.ColorTransform : (old_inst != null ? old_inst.ColorTransform : SwfColorTransform.identity);
dl.Instances.Add(new_inst.Depth, new_inst);
}
@@ -139,6 +142,9 @@ namespace FlashTools.Internal.SwfTools {
if ( tag.HasMatrix ) {
inst.Matrix = tag.Matrix;
}
if ( tag.HasBlendMode ) {
inst.BlendMode = tag.BlendMode;
}
if ( tag.HasColorTransform ) {
inst.ColorTransform = tag.ColorTransform;
}

View File

@@ -39,6 +39,22 @@ namespace FlashTools.Internal.SwfTools.SwfTypes {
Value);
}
public SwfBlendModeData ToBlendModeData() {
switch ( Value ) {
case Mode.Normal:
return new SwfBlendModeData(SwfBlendModeData.Types.Normal);
case Mode.Add:
return new SwfBlendModeData(SwfBlendModeData.Types.Add);
case Mode.Multiply:
return new SwfBlendModeData(SwfBlendModeData.Types.Multiply);
default:
Debug.LogWarningFormat(
"<b>[FlashTools]</b> SwfBlendMode. Unsupported blend mode {0}",
Value);
return new SwfBlendModeData(SwfBlendModeData.Types.Normal);
}
}
static Mode ModeFromByte(byte mode_id) {
switch ( mode_id ) {
case 0: // Mode.Normal too

View File

@@ -64,10 +64,16 @@ namespace FlashTools.Internal {
public SwfSettingsData Settings;
[HideInInspector] public Material SimpleMaterial;
[HideInInspector] public Material IncrMaskMaterial;
[HideInInspector] public Material DecrMaskMaterial;
[HideInInspector] public List<Material> MaskedMaterials;
[HideInInspector] public Material IncrMaskMat;
[HideInInspector] public Material DecrMaskMat;
[HideInInspector] public Material SimpleMat_Add;
[HideInInspector] public Material SimpleMat_Normal;
[HideInInspector] public Material SimpleMat_Multiply;
[HideInInspector] public List<Material> MaskedMats_Add;
[HideInInspector] public List<Material> MaskedMats_Normal;
[HideInInspector] public List<Material> MaskedMats_Multiply;
#if UNITY_EDITOR
@@ -77,29 +83,73 @@ namespace FlashTools.Internal {
//
// ---------------------------------------------------------------------
const string SwfSimpleMatName = "SwfSimpleMat";
const string SwfIncrMaskMatName = "SwfIncrMaskMat";
const string SwfDecrMaskMatName = "SwfDecrMaskMat";
const string SwfMaskedMatNameFmt = "SwfMaskedMat_{0}";
const string SwfIncrMaskMatName = "SwfIncrMaskMat";
const string SwfDecrMaskMatName = "SwfDecrMaskMat";
const string SwfSimpleMatAddName = "SwfSimpleMat_Add";
const string SwfSimpleMatNormalName = "SwfSimpleMat_Normal";
const string SwfSimpleMatMultiplyName = "SwfSimpleMat_Multiply";
const string SwfMaskedMatAddNameFmt = "SwfMaskedMat_Add_{0}";
const string SwfMaskedMatNormalNameFmt = "SwfMaskedMat_Normal_{0}";
const string SwfMaskedMatMultiplyNameFmt = "SwfMaskedMat_Multiply_{0}";
void FillMaterialsCache() {
SimpleMaterial = SafeLoadMaterial(SwfSimpleMatName, true);
IncrMaskMaterial = SafeLoadMaterial(SwfIncrMaskMatName, true);
DecrMaskMaterial = SafeLoadMaterial(SwfDecrMaskMatName, true);
MaskedMaterials = new List<Material>();
for ( var i = 0; i < int.MaxValue; ++i ) {
var mat = SafeLoadMaterial(string.Format(SwfMaskedMatNameFmt, i), false);
if ( mat ) {
MaskedMaterials.Add(mat);
} else {
break;
}
}
IncrMaskMat = SafeLoadMaterial(SwfIncrMaskMatName, true);
DecrMaskMat = SafeLoadMaterial(SwfDecrMaskMatName, true);
SimpleMat_Add = SafeLoadMaterial(SwfSimpleMatAddName, true);
SimpleMat_Normal = SafeLoadMaterial(SwfSimpleMatNormalName, true);
SimpleMat_Multiply = SafeLoadMaterial(SwfSimpleMatMultiplyName, true);
MaskedMats_Add = SafeLoadMaterials(SwfMaskedMatAddNameFmt);
MaskedMats_Normal = SafeLoadMaterials(SwfMaskedMatNormalNameFmt);
MaskedMats_Multiply = SafeLoadMaterials(SwfMaskedMatMultiplyNameFmt);
EditorUtility.SetDirty(this);
AssetDatabase.SaveAssets();
}
Material SafeLoadMaterial(string name, bool exception) {
public Material CheckAndGetMaterial(Material material) {
if ( !material ) {
FillMaterialsCache();
}
return CheckExistsMaterial(material);
}
Material GetMaskedMaterial(List<Material> materials, int stencil_id) {
if ( materials == null || stencil_id >= materials.Count ) {
FillMaterialsCache();
}
if ( stencil_id < 0 || stencil_id >= materials.Count ) {
throw new UnityException(string.Format(
"SwfSettings. Unsupported stencil id: {0}",
stencil_id));
}
return CheckExistsMaterial(materials[stencil_id]);
}
static Material CheckExistsMaterial(Material material) {
if ( !material ) {
throw new UnityException("SwfSettings. Material not found");
}
return material;
}
static List<Material> SafeLoadMaterials(string name_fmt) {
var result = new List<Material>();
for ( var i = 0; i < int.MaxValue; ++i ) {
var mat = SafeLoadMaterial(string.Format(name_fmt, i), false);
if ( mat ) {
result.Add(mat);
} else {
break;
}
}
return result;
}
static Material SafeLoadMaterial(string name, bool exception) {
var filter = string.Format("t:Material {0}", name);
var material = LoadFirstAssetByFilter<Material>(filter);
if ( !material && exception ) {
@@ -110,13 +160,6 @@ namespace FlashTools.Internal {
return material;
}
Material CheckExistsMaterial(Material material) {
if ( !material ) {
throw new UnityException("SwfSettings. Material not found");
}
return material;
}
static T LoadFirstAssetByFilter<T>(string filter) where T : UnityEngine.Object {
var guids = AssetDatabase.FindAssets(filter);
foreach ( var guid in guids ) {
@@ -135,37 +178,36 @@ namespace FlashTools.Internal {
//
// ---------------------------------------------------------------------
public Material GetMaskedMaterial(int stencil_id) {
if ( MaskedMaterials == null || stencil_id >= MaskedMaterials.Count ) {
FillMaterialsCache();
}
if ( stencil_id < 0 || stencil_id >= MaskedMaterials.Count ) {
throw new UnityException(string.Format(
"SwfSettings. Unsupported stencil id: {0}",
stencil_id));
}
return CheckExistsMaterial(MaskedMaterials[stencil_id]);
}
public Material GetSimpleMaterial() {
if ( !SimpleMaterial ) {
FillMaterialsCache();
}
return CheckExistsMaterial(SimpleMaterial);
}
public Material GetIncrMaskMaterial() {
if ( !IncrMaskMaterial ) {
FillMaterialsCache();
}
return CheckExistsMaterial(IncrMaskMaterial);
return CheckAndGetMaterial(IncrMaskMat);
}
public Material GetDecrMaskMaterial() {
if ( !DecrMaskMaterial ) {
FillMaterialsCache();
}
return CheckExistsMaterial(DecrMaskMaterial);
return CheckAndGetMaterial(DecrMaskMat);
}
public Material GetSimpleAddMaterial() {
return CheckAndGetMaterial(SimpleMat_Add);
}
public Material GetSimpleNormalMaterial() {
return CheckAndGetMaterial(SimpleMat_Normal);
}
public Material GetSimpleMultiplyMaterial() {
return CheckAndGetMaterial(SimpleMat_Multiply);
}
public Material GetMaskedAddMaterial(int stencil_id) {
return GetMaskedMaterial(MaskedMats_Add, stencil_id);
}
public Material GetMaskedNormalMaterial(int stencil_id) {
return GetMaskedMaterial(MaskedMats_Normal, stencil_id);
}
public Material GetMaskedMultiplyMaterial(int stencil_id) {
return GetMaskedMaterial(MaskedMats_Multiply, stencil_id);
}
// ---------------------------------------------------------------------

View File

@@ -105,6 +105,34 @@ namespace FlashTools {
}
}
[System.Serializable]
public struct SwfBlendModeData {
public enum Types {
Normal,
Add,
Multiply
}
public Types type;
public SwfBlendModeData(Types type) {
this.type = type;
}
public static SwfBlendModeData identity {
get {
return new SwfBlendModeData{
type = Types.Normal};
}
}
public static SwfBlendModeData operator*(
SwfBlendModeData a, SwfBlendModeData b)
{
return new SwfBlendModeData{
type = (a.type == Types.Normal ? b.type : a.type)};
}
}
[System.Serializable]
public struct SwfColorTransData {
public SwfVec4Data mulColor;
@@ -155,6 +183,7 @@ namespace FlashTools {
public ushort ClipDepth = 0;
public ushort Bitmap = 0;
public SwfMatrixData Matrix = SwfMatrixData.identity;
public SwfBlendModeData BlendMode = SwfBlendModeData.identity;
public SwfColorTransData ColorTrans = SwfColorTransData.identity;
}