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Fix overlay blending mode
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@@ -5,6 +5,7 @@
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* Fix optimizator bitmap trim problems
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* Fix Unity 5.6 submesh sorting bug
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* Fix convertSelectionToBitmap for big item (over 4000px)
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* Fix overlay blending mode
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* Add HD, SD script export
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* Add shape tween warning
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* Add SwfClip bounds functions (currentLocalBounds, currentWorldBounds)
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@@ -375,6 +375,8 @@ namespace FTEditor.Postprocessors {
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return new SwfBlendModeData(SwfBlendModeData.Types.Subtract);
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case SwfBlendMode.Mode.Invert:
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return new SwfBlendModeData(SwfBlendModeData.Types.Invert);
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case SwfBlendMode.Mode.Overlay:
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return new SwfBlendModeData(SwfBlendModeData.Types.Overlay);
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case SwfBlendMode.Mode.Hardlight:
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return new SwfBlendModeData(SwfBlendModeData.Types.Hardlight);
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default:
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