importer save and reimport

This commit is contained in:
2017-02-17 22:21:38 +07:00
parent 1976d315c4
commit 3f4fc9f8aa

View File

@@ -196,7 +196,6 @@ namespace FTEditor.Postprocessors {
// ---------------------------------------------------------------------
static void ConfigureAtlas(SwfAsset asset) {
var atlas_path = AssetDatabase.GetAssetPath(asset.Atlas);
var atlas_importer = GetBitmapsAtlasImporter(asset);
atlas_importer.textureType = TextureImporterType.Sprite;
atlas_importer.spriteImportMode = SpriteImportMode.Single;
@@ -208,8 +207,7 @@ namespace FTEditor.Postprocessors {
#else
atlas_importer.textureFormat = SwfAtlasFormatToImporterFormat(asset.Settings.AtlasTextureFormat);
#endif
AssetDatabase.WriteImportSettingsIfDirty(atlas_path);
AssetDatabase.ImportAsset(atlas_path);
atlas_importer.SaveAndReimport();
}
static TextureImporter GetBitmapsAtlasImporter(SwfAsset asset) {