mirror of
https://github.com/BlackMATov/unity-flash-tools.git
synced 2026-01-04 15:36:54 +07:00
color mode fla for tests
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BIN
Assets/FlashTools/Examples/Animations/Tests/1_colormode.fla
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Assets/FlashTools/Examples/Animations/Tests/1_colormode.fla
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@@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: 3d31ec251a7eb4df4aeead593293c369
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timeCreated: 1456901559
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licenseType: Free
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DefaultImporter:
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -51,10 +51,11 @@ namespace FlashTools.Internal {
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// -----------------------------
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static FlashAnimData LoadFlashAnimDocFromFtaRootElem(XElement root_elem, FlashAnimData data) {
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data.FrameRate = SafeLoadIntFromElemAttr(root_elem, "frame_rate", data.FrameRate);
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LoadFlashAnimStageFromFtaRootElem (root_elem, data);
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LoadFlashAnimLibraryFromFtaRootElem(root_elem, data);
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LoadFlashAnimStringsFromFtaRootElem(root_elem, data);
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data.FrameRate = SafeLoadIntFromElemAttr(
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root_elem, "frame_rate", data.FrameRate);
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return data;
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}
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@@ -169,7 +169,13 @@ PlayerSettings:
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banner: {fileID: 0}
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androidGamepadSupportLevel: 0
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resolutionDialogBanner: {fileID: 0}
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m_BuildTargetIcons: []
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m_BuildTargetIcons:
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- m_BuildTarget:
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m_Icons:
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- serializedVersion: 2
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m_Icon: {fileID: 0}
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m_Width: 128
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m_Height: 128
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m_BuildTargetBatching: []
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m_BuildTargetGraphicsAPIs: []
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webPlayerTemplate: APPLICATION:Default
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