color mode fla for tests

This commit is contained in:
2016-03-02 12:53:38 +06:00
parent 1d239b44f1
commit 2de8976367
4 changed files with 17 additions and 2 deletions

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 3d31ec251a7eb4df4aeead593293c369
timeCreated: 1456901559
licenseType: Free
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -51,10 +51,11 @@ namespace FlashTools.Internal {
// -----------------------------
static FlashAnimData LoadFlashAnimDocFromFtaRootElem(XElement root_elem, FlashAnimData data) {
data.FrameRate = SafeLoadIntFromElemAttr(root_elem, "frame_rate", data.FrameRate);
LoadFlashAnimStageFromFtaRootElem (root_elem, data);
LoadFlashAnimLibraryFromFtaRootElem(root_elem, data);
LoadFlashAnimStringsFromFtaRootElem(root_elem, data);
data.FrameRate = SafeLoadIntFromElemAttr(
root_elem, "frame_rate", data.FrameRate);
return data;
}

View File

@@ -169,7 +169,13 @@ PlayerSettings:
banner: {fileID: 0}
androidGamepadSupportLevel: 0
resolutionDialogBanner: {fileID: 0}
m_BuildTargetIcons: []
m_BuildTargetIcons:
- m_BuildTarget:
m_Icons:
- serializedVersion: 2
m_Icon: {fileID: 0}
m_Width: 128
m_Height: 128
m_BuildTargetBatching: []
m_BuildTargetGraphicsAPIs: []
webPlayerTemplate: APPLICATION:Default