style fixes

This commit is contained in:
2016-09-10 05:17:18 +07:00
parent 9609e07e5c
commit 225ab99153

View File

@@ -6,9 +6,9 @@ using System.Linq;
namespace FlashTools.Internal {
[CustomPreview(typeof(SwfClipAsset))]
public class SwfClipAssetPreview : ObjectPreview {
int _sequenceIndex = 0;
MaterialPropertyBlock _matPropBlock = null;
PreviewRenderUtility _previewUtility = null;
int _sequence = 0;
PreviewRenderUtility _previewUtil = null;
MaterialPropertyBlock _matPropBlock = null;
Texture2D targetAtlas {
get {
@@ -29,14 +29,14 @@ namespace FlashTools.Internal {
SwfClipAsset.Frame targetFrame {
get {
var clip = target as SwfClipAsset;
return GetFrameForClip(clip, _sequenceIndex);
return GetFrameForClip(clip, _sequence);
}
}
SwfClipAsset.Sequence targetSequence {
get {
var clip = target as SwfClipAsset;
return GetSequenceForClip(clip, _sequenceIndex);
return GetSequenceForClip(clip, _sequence);
}
}
@@ -90,7 +90,7 @@ namespace FlashTools.Internal {
public void SetCurrentSequence(string sequence_name) {
var clip = target as SwfClipAsset;
_sequenceIndex = clip && clip.Sequences != null
_sequence = clip && clip.Sequences != null
? Mathf.Max(0, clip.Sequences.FindIndex(p => p.Name == sequence_name))
: 0;
}
@@ -104,7 +104,7 @@ namespace FlashTools.Internal {
public override void Initialize(Object[] targets) {
base.Initialize(targets);
_matPropBlock = new MaterialPropertyBlock();
_previewUtility = new PreviewRenderUtility();
_previewUtil = new PreviewRenderUtility();
}
public override bool HasPreviewGUI() {
@@ -116,11 +116,11 @@ namespace FlashTools.Internal {
.OfType<SwfClipAsset>()
.Any(p => p.Sequences != null && p.Sequences.Count > 1);
if ( any_multi_sequences && GUILayout.Button("<", EditorStyles.miniButton) ) {
--_sequenceIndex;
--_sequence;
}
var sequence_names = m_Targets
.OfType<SwfClipAsset>()
.Select (p => GetSequenceForClip(p, _sequenceIndex))
.Select (p => GetSequenceForClip(p, _sequence))
.Where (p => p != null && !string.IsNullOrEmpty(p.Name))
.Select (p => p.Name)
.ToArray();
@@ -132,7 +132,7 @@ namespace FlashTools.Internal {
}
GUILayout.Label(label_text, EditorStyles.whiteLabel);
if ( any_multi_sequences && GUILayout.Button(">", EditorStyles.miniButton) ) {
++_sequenceIndex;
++_sequence;
}
}
@@ -142,21 +142,21 @@ namespace FlashTools.Internal {
var frame = targetFrame;
var sequence = targetSequence;
if ( atlas && frame != null && sequence != null ) {
_previewUtility.BeginPreview(r, background);
_previewUtil.BeginPreview(r, background);
{
_matPropBlock.SetTexture("_MainTex", atlas);
ConfigureCameraForSequence(_previewUtility.m_Camera, sequence);
ConfigureCameraForSequence(_previewUtil.m_Camera, sequence);
for ( var i = 0; i < frame.Materials.Length; ++i ) {
_previewUtility.DrawMesh(
_previewUtil.DrawMesh(
frame.Mesh,
Matrix4x4.identity,
frame.Materials[i],
i,
_matPropBlock);
}
_previewUtility.m_Camera.Render();
_previewUtil.m_Camera.Render();
}
_previewUtility.EndAndDrawPreview(r);
_previewUtil.EndAndDrawPreview(r);
}
}
}