hide internal functions

This commit is contained in:
2016-10-08 01:54:18 +07:00
parent 8d6b20bd28
commit 12568ababe
3 changed files with 9 additions and 12 deletions

View File

@@ -1,6 +1,7 @@
using UnityEngine;
using UnityEditor;
using System.Linq;
using System.Collections.Generic;
using FTRuntime;
@@ -80,8 +81,8 @@ namespace FTEditor.Editors {
// ---------------------------------------------------------------------
void OnEnable() {
_manager = target as SwfManager;
_manager.GetAllControllers(_controllers);
_manager = target as SwfManager;
_controllers = FindObjectsOfType<SwfClipController>().ToList();
}
public override void OnInspectorGUI() {

View File

@@ -138,7 +138,7 @@ namespace FTRuntime {
//
// ---------------------------------------------------------------------
public void InternalLateUpdate() {
internal void InternalLateUpdate() {
if ( _meshFilter && _meshRenderer && _dirtyMesh ) {
var baked_frame = GetCurrentBakedFrame();
if ( baked_frame != null ) {

View File

@@ -178,30 +178,26 @@ namespace FTRuntime {
//
// ---------------------------------------------------------------------
public void AddClip(SwfClip clip) {
internal void AddClip(SwfClip clip) {
_clips.Add(clip);
}
public void RemoveClip(SwfClip clip) {
internal void RemoveClip(SwfClip clip) {
_clips.Remove(clip);
}
public void GetAllClips(List<SwfClip> clips) {
internal void GetAllClips(List<SwfClip> clips) {
_clips.AssignTo(clips);
}
public void AddController(SwfClipController controller) {
internal void AddController(SwfClipController controller) {
_controllers.Add(controller);
}
public void RemoveController(SwfClipController controller) {
internal void RemoveController(SwfClipController controller) {
_controllers.Remove(controller);
}
public void GetAllControllers(List<SwfClipController> controllers) {
_controllers.AssignTo(controllers);
}
void GrabEnabledClips() {
var clips = FindObjectsOfType<SwfClip>();
for ( int i = 0, e = clips.Length; i < e; ++i ) {