mirror of
https://github.com/BlackMATov/unity-flash-tools.git
synced 2025-12-16 22:19:31 +07:00
hide internal functions
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@@ -1,6 +1,7 @@
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using UnityEngine;
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using UnityEditor;
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using System.Linq;
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using System.Collections.Generic;
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using FTRuntime;
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@@ -80,8 +81,8 @@ namespace FTEditor.Editors {
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// ---------------------------------------------------------------------
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void OnEnable() {
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_manager = target as SwfManager;
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_manager.GetAllControllers(_controllers);
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_manager = target as SwfManager;
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_controllers = FindObjectsOfType<SwfClipController>().ToList();
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}
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public override void OnInspectorGUI() {
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@@ -138,7 +138,7 @@ namespace FTRuntime {
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//
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// ---------------------------------------------------------------------
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public void InternalLateUpdate() {
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internal void InternalLateUpdate() {
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if ( _meshFilter && _meshRenderer && _dirtyMesh ) {
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var baked_frame = GetCurrentBakedFrame();
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if ( baked_frame != null ) {
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@@ -178,30 +178,26 @@ namespace FTRuntime {
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//
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// ---------------------------------------------------------------------
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public void AddClip(SwfClip clip) {
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internal void AddClip(SwfClip clip) {
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_clips.Add(clip);
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}
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public void RemoveClip(SwfClip clip) {
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internal void RemoveClip(SwfClip clip) {
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_clips.Remove(clip);
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}
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public void GetAllClips(List<SwfClip> clips) {
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internal void GetAllClips(List<SwfClip> clips) {
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_clips.AssignTo(clips);
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}
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public void AddController(SwfClipController controller) {
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internal void AddController(SwfClipController controller) {
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_controllers.Add(controller);
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}
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public void RemoveController(SwfClipController controller) {
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internal void RemoveController(SwfClipController controller) {
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_controllers.Remove(controller);
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}
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public void GetAllControllers(List<SwfClipController> controllers) {
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_controllers.AssignTo(controllers);
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}
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void GrabEnabledClips() {
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var clips = FindObjectsOfType<SwfClip>();
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for ( int i = 0, e = clips.Length; i < e; ++i ) {
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