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b3c455a48c
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f48f1bb290 |
@@ -59,7 +59,7 @@
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- [Chunk](#chunk)
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- [Builder](#builder)
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- [Changelog](#changelog)
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- [vX.X.X](#vxxx)
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- [v1.4.0](#v140)
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- [v1.3.0](#v130)
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- [v1.2.0](#v120)
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- [v1.1.0](#v110)
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@@ -1300,7 +1300,7 @@ builder_mt:destruction_policy :: id -> builder
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## Changelog
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### vX.X.X
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### v1.4.0
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- Improved query execution performance by caching some internal calculations
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- Added the universal [`builder.build`](#evolvedbuilder_mtbuild) and [`builder.multi_build`](#evolvedbuilder_mtmulti_build) methods that can be used to spawn or clone entities depending on the method arguments
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@@ -1,7 +1,7 @@
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local evolved = {
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__HOMEPAGE = 'https://github.com/BlackMATov/evolved.lua',
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__DESCRIPTION = 'Evolved ECS (Entity-Component-System) for Lua',
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__VERSION = '1.3.0',
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__VERSION = '1.4.0',
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__LICENSE = [[
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MIT License
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34
rockspecs/evolved.lua-1.4.0-0.rockspec
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34
rockspecs/evolved.lua-1.4.0-0.rockspec
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@@ -0,0 +1,34 @@
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rockspec_format = "3.0"
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package = "evolved.lua"
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version = "1.4.0-0"
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source = {
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url = "git://github.com/BlackMATov/evolved.lua",
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tag = "v1.4.0",
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}
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description = {
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homepage = "https://github.com/BlackMATov/evolved.lua",
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summary = "Evolved ECS (Entity-Component-System) for Lua",
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detailed = [[
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`evolved.lua` is a fast and flexible ECS (Entity-Component-System) library for Lua.
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It is designed to be simple and easy to use, while providing all the features needed to create complex systems with blazing performance.
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]],
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license = "MIT",
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labels = {
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"ecs",
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"entity",
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"entities",
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"component",
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"components",
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"entity-component",
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"entity-component-system",
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},
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}
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dependencies = {
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"lua >= 5.1",
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}
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build = {
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type = "builtin",
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modules = {
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evolved = "evolved.lua",
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}
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}
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