remove some unused code

This commit is contained in:
BlackMATov
2025-05-21 19:40:34 +07:00
parent b3de72c1db
commit f1084ce6e0

View File

@@ -726,12 +726,6 @@ local __DESTRUCTION_POLICY_REMOVE_FRAGMENT = __acquire_id()
---
local __safe_tbls = {
---@type evolved.entity[]
__EMPTY_ENTITY_LIST = __lua_setmetatable({}, {
__tostring = function() return 'empty entity list' end,
__newindex = function() __error_fmt 'attempt to modify empty entity list' end
}),
---@type table<evolved.fragment, integer>
__EMPTY_FRAGMENT_SET = __lua_setmetatable({}, {
__tostring = function() return 'empty fragment set' end,
@@ -872,14 +866,6 @@ end
local __debug_fns = {}
---@param chunk evolved.chunk
function __debug_fns.validate_chunk(chunk)
if chunk.__unreachable_or_collected then
__error_fmt('the chunk (%s) is unreachable or collected and cannot be used',
chunk)
end
end
---@param entity evolved.entity
function __debug_fns.validate_entity(entity)
local entity_index = entity % 0x100000
@@ -924,14 +910,6 @@ function __debug_fns.validate_fragments(...)
end
end
---@param fragment_list evolved.fragment[]
---@param fragment_count integer
function __debug_fns.validate_fragment_list(fragment_list, fragment_count)
for i = 1, fragment_count do
__debug_fns.validate_fragment(fragment_list[i])
end
end
---@param components table<evolved.fragment, evolved.component>
function __debug_fns.validate_component_map(components)
for fragment in __lua_next, components do