mirror of
https://github.com/BlackMATov/evolved.lua.git
synced 2025-12-14 20:11:27 +07:00
manual wip
This commit is contained in:
12
README.md
12
README.md
@@ -34,6 +34,12 @@ luarocks install evolved.lua
|
|||||||
|
|
||||||
Or just clone the [repository](https://github.com/BlackMATov/evolved.lua) and copy the [evolved.lua](evolved.lua) file to your project.
|
Or just clone the [repository](https://github.com/BlackMATov/evolved.lua) and copy the [evolved.lua](evolved.lua) file to your project.
|
||||||
|
|
||||||
|
## Quick Start
|
||||||
|
|
||||||
|
To start using `evolved.lua`, read the [Overview](#overview) section first. It will give you a basic understanding of how the library works and how to use it. After that, check the full-featured [Example](develop/example.lua), which demonstrates complex usage of the library. Finally, refer to the [Cheat Sheet](#cheat-sheet) for a quick reference of all the functions and classes provided by the library.
|
||||||
|
|
||||||
|
Enjoy! :suspect:
|
||||||
|
|
||||||
## Cheat Sheet
|
## Cheat Sheet
|
||||||
|
|
||||||
### Aliases
|
### Aliases
|
||||||
@@ -221,6 +227,12 @@ builder_mt:destroy_policy :: id -> builder
|
|||||||
|
|
||||||
## Overview
|
## Overview
|
||||||
|
|
||||||
|
The library is designed to be simple and highly efficient. It uses an archetype-based approach to store entities and their components. This allows you to filter and process your entities very efficiently, especially when you have many of them.
|
||||||
|
|
||||||
|
If you are familiar with the ECS (Entity-Component-System) pattern, you will feel right at home. If not, I highly recommend reading about it first. Here is a good starting point: [Entity Component System FAQ](https://github.com/SanderMertens/ecs-faq).
|
||||||
|
|
||||||
|
Let's get started! :godmode:
|
||||||
|
|
||||||
### Identifiers
|
### Identifiers
|
||||||
|
|
||||||
An identifier is a packed 40-bit integer. The first 20 bits represent the index, and the last 20 bits represent the version. To create a new identifier, use the [`evolved.id`](#evolvedid) function.
|
An identifier is a packed 40-bit integer. The first 20 bits represent the index, and the last 20 bits represent the version. To create a new identifier, use the [`evolved.id`](#evolvedid) function.
|
||||||
|
|||||||
Reference in New Issue
Block a user