fix: fixes after review

This commit is contained in:
p0sel0k
2025-11-02 21:12:26 +03:00
parent a81a8646e9
commit dc642f5294

View File

@@ -1,38 +1,37 @@
-- evolved.d.tl
-- evolved.d.tl
-- evolve.lua ver.: 1.4
-- Teal declaration file for the public API of evolved.lua
local record Evolved
-- Basic alias types
type ID = number
record ID
end
type Entity = ID
type Fragment = ID
type Query = ID
type System = ID
type Component = any
-- This is helper interface to easier create Teal custom records which can be used as components
interface IComponent
end
type Storage = { Component | IComponent }
type Component = any | IComponent
type EachState = {integer, Chunk, integer, integer} -- {[1] = structural_changes, [2] = entity_chunk, [3] = entity_place, [4] = chunk_fragment_index}
type ExecuteState = {integer, { Chunk }, integer, {Fragment: integer} | nil} -- {[1] = structural_changes, [2] = chunk_stack, [3] = chunk_stack_size, [4] = exclude_set}
type Storage = { Component }
type EachState = { integer, Chunk, integer, integer }
type ExecuteState = { integer, { Chunk }, integer, {Fragment: integer} | nil }
type EachIterator = function(EachState | nil): (Fragment | nil, Component | nil)
type ExecuteIterator = function(EachState | nil): (Chunk | nil, { Entity } | nil, integer | nil)
type EachIterator = function(state?: EachState): (Fragment | nil, Component | nil)
type ExecuteIterator = function(state?: ExecuteState): (Chunk | nil, { Entity } | nil, integer | nil)
type Execute = function(Chunk, { Entity }, integer)
type Execute = function(chunk: Chunk, entity_list: { Entity }, entity_count: integer)
type Prologue = function()
type Epilogue = function()
type SetHook = function(entity: Entity, fragment: Fragment, new: Component | IComponent, old?: Component | IComponent)
type AssignHook = function(entity: Entity, fragment: Fragment, new: Component | IComponent, old?: Component | IComponent)
type InsertHook = function(entity: Entity, fragment: Fragment, new: Component | IComponent)
type RemoveHook = function(entity: Entity, fragment: Fragment, component: Component | IComponent)
type SetHook = function(entity: Entity, fragment: Fragment, new: Component, old?: Component)
type AssignHook = function(entity: Entity, fragment: Fragment, new: Component, old?: Component)
type InsertHook = function(entity: Entity, fragment: Fragment, new: Component)
type RemoveHook = function(entity: Entity, fragment: Fragment, component: Component)
record Chunk
alive: function(self: Chunk): boolean
@@ -48,50 +47,38 @@ local record Evolved
record Builder
build: function(self: Builder, prefab?: Entity): Entity
multi_build: function(self: Builder, entity_count: number, prefab?: Entity): ({ Entity }, number)
spawn: function(self: Builder): Entity
multi_spawn: function(self: Builder, entity_count: number): ({ Entity }, number)
clone: function(self: Builder, prefab: Entity): Entity
multi_clone: function(self: Builder, entity_count: number, prefab: Entity): ({ Entity }, number)
has: function(self: Builder, fragment: Fragment): boolean
has_all: function(self: Builder, ...: Fragment): boolean
has_any: function(self: Builder, ...: Fragment): boolean
get: function(self: Builder, ...: Fragment): Component...
set: function(self: Builder, fragment: Fragment, component?: Component | IComponent): Builder
set: function(self: Builder, fragment: Fragment, component?: Component): Builder
remove: function(self: Builder, ...: Fragment): Builder
clear: function(self: Builder): any
clear: function(self: Builder): Builder
tag: function(self: Builder): Builder
name: function(self: Builder, name: string): Builder
unique: function(self: Builder): Builder
explicit: function(self: Builder): Builder
internal: function(self: Builder): Builder
default: function(self: Builder, default: Component | IComponent): Builder
duplicate: function(self: Builder, duplicate: function(Component | IComponent): Component): Builder
default: function(self: Builder, default: Component): Builder
duplicate: function(self: Builder, duplicate: function(Component): Component): Builder
prefab: function(self: Builder): Builder
disabled: function(self: Builder): Builder
include: function(self: Builder, ...: Fragment): Builder
exclude: function(self: Builder, ...: Fragment): Builder
require: function(self: Builder, ...: Fragment): Builder
on_set: function(self: Builder, on_set: SetHook): Builder
on_assign: function(self: Builder, on_assign: AssignHook): Builder
on_insert: function(self: Builder, on_insert: InsertHook): Builder
on_remove: function(self: Builder, on_remove: RemoveHook): Builder
group: function(self: Builder, group: System): Builder
query: function(self: Builder, q: Query): Builder
execute: function(self: Builder, exec_fn: Execute): Builder
prologue: function(self: Builder, p: Prologue): Builder
epilogue: function(self: Builder, e: Epilogue): Builder
destruction_policy: function(self: Builder, policy: ID): Builder
end
@@ -128,7 +115,7 @@ local record Evolved
DESTRUCTION_POLICY_DESTROY_ENTITY: ID
DESTRUCTION_POLICY_REMOVE_FRAGMENT: ID
id: function(count?: number): ID
id: function(count?: number): ID...
name: function(...: ID): string...
pack: function(primary: number, secondary: number): ID
@@ -138,11 +125,11 @@ local record Evolved
commit: function(): boolean
cancel: function(): boolean
spawn: function(components?: { Fragment: Component | IComponent }): Entity
multi_spawn: function(entity_count: number, components?: { Fragment: Component | IComponent }): ({ Entity }, number)
spawn: function(components?: { Fragment: Component }): Entity
multi_spawn: function(entity_count: number, components?: { Fragment: Component }): ({ Entity }, number)
clone: function(prefab: Entity, components?: { Fragment: Component | IComponent }): Entity
multi_clone: function(entity_count: number, prefab: Entity, components?: { Fragment: Component | IComponent }): ({ Entity }, number)
clone: function(prefab: Entity, components?: { Fragment: Component }): Entity
multi_clone: function(entity_count: number, prefab: Entity, components?: { Fragment: Component }): ({ Entity }, number)
alive: function(entity: Entity): boolean
alive_all: function(...: Entity): boolean
@@ -157,12 +144,12 @@ local record Evolved
has_any: function(entity: Entity, ...: Fragment): boolean
get: function(entity: Entity, ...: Fragment): Component...
set: function(entity: Entity, fragment: Fragment, component: Component | IComponent)
set: function(entity: Entity, fragment: Fragment, component: Component)
remove: function(entity: Entity, ...: Fragment)
clear: function(...: Entity)
destroy: function(...: Entity)
batch_set: function(q: Query, fragment: Fragment, component: Component | IComponent)
batch_set: function(q: Query, fragment: Fragment, component: Component)
batch_remove: function(q: Query, ...: Fragment)
batch_clear: function(...: Query)
batch_destroy: function(...: Query)
@@ -180,5 +167,3 @@ local record Evolved
end
return Evolved