mirror of
https://github.com/BlackMATov/evolved.lua.git
synced 2026-03-22 04:44:06 +07:00
cache query major chunks: first impl
This commit is contained in:
@@ -21,6 +21,8 @@ local basics = require 'develop.basics'
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print '----------------------------------------'
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basics.describe_fuzz 'develop.fuzzing.destroy_fuzz'
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print '----------------------------------------'
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basics.describe_fuzz 'develop.fuzzing.execute_fuzz'
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print '----------------------------------------'
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basics.describe_fuzz 'develop.fuzzing.batch_destroy_fuzz'
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print '----------------------------------------'
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basics.describe_fuzz 'develop.fuzzing.explicit_fuzz'
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237
develop/fuzzing/execute_fuzz.lua
Normal file
237
develop/fuzzing/execute_fuzz.lua
Normal file
@@ -0,0 +1,237 @@
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local evo = require 'evolved'
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evo.debug_mode(true)
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---
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---
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---
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---
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---
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local __table_unpack = (function()
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---@diagnostic disable-next-line: deprecated
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return table.unpack or unpack
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end)()
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---
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---
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---
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---
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---
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local all_fragment_list = {} ---@type evolved.fragment[]
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for i = 1, math.random(1, 10) do
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local fragment = evo.id()
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all_fragment_list[i] = fragment
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end
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---@param query evolved.query
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local function generate_query(query)
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local include_set = {}
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local include_list = {}
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local include_count = 0
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for _ = 1, math.random(0, #all_fragment_list) do
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local include = all_fragment_list[math.random(1, #all_fragment_list)]
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if not include_set[include] then
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include_count = include_count + 1
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include_set[include] = include_count
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include_list[include_count] = include
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end
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end
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local exclude_set = {}
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local exclude_list = {}
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local exclude_count = 0
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for _ = 1, math.random(0, #all_fragment_list) do
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local exclude = all_fragment_list[math.random(1, #all_fragment_list)]
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if not exclude_set[exclude] then
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exclude_count = exclude_count + 1
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exclude_set[exclude] = exclude_count
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exclude_list[exclude_count] = exclude
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end
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end
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if include_count > 0 then
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evo.set(query, evo.INCLUDES, include_list)
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end
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if exclude_count > 0 then
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evo.set(query, evo.EXCLUDES, exclude_list)
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end
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end
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---@param query_count integer
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---@return evolved.query[] query_list
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---@return integer query_count
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---@nodiscard
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local function generate_queries(query_count)
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local query_list = {} ---@type evolved.query[]
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for i = 1, query_count do
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local query = evo.id()
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query_list[i] = query
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generate_query(query)
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end
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return query_list, query_count
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end
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---@param entity evolved.entity
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local function generate_entity(entity)
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for _ = 0, math.random(0, #all_fragment_list) do
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local fragment = all_fragment_list[math.random(1, #all_fragment_list)]
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evo.set(entity, fragment)
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end
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end
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---@param entity_count integer
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---@return evolved.entity[] entity_list
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---@return integer entity_count
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local function generate_entities(entity_count)
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local entity_list = {} ---@type evolved.entity[]
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for i = 1, entity_count do
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local entity = evo.id()
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entity_list[i] = entity
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generate_entity(entity)
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end
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return entity_list, entity_count
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end
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local pre_query_list, pre_query_count = generate_queries(math.random(1, 10))
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local pre_entity_list, pre_entity_count = generate_entities(math.random(1, 10))
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for _ = 1, math.random(1, 5) do
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local fragment = all_fragment_list[math.random(1, #all_fragment_list)]
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evo.set(fragment, evo.EXPLICIT)
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end
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for _ = 1, math.random(1, 5) do
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local query = pre_query_list[math.random(1, pre_query_count)]
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if math.random(1, 2) == 1 then
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generate_query(query)
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else
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if math.random(1, 2) == 1 then
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evo.remove(query, evo.INCLUDES)
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else
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evo.remove(query, evo.EXCLUDES)
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end
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end
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end
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local post_query_list, post_query_count = generate_queries(math.random(1, 10))
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local post_entity_list, post_entity_count = generate_entities(math.random(1, 10))
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---
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---
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---
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---
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---
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local all_query_list = {}
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local all_query_count = 0
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local all_entity_list = {}
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local all_entity_count = 0
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for i = 1, pre_query_count do
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all_query_count = all_query_count + 1
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all_query_list[all_query_count] = pre_query_list[i]
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end
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for i = 1, post_query_count do
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all_query_count = all_query_count + 1
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all_query_list[all_query_count] = post_query_list[i]
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end
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for i = 1, pre_entity_count do
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all_entity_count = all_entity_count + 1
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all_entity_list[all_entity_count] = pre_entity_list[i]
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end
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for i = 1, post_entity_count do
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all_entity_count = all_entity_count + 1
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all_entity_list[all_entity_count] = post_entity_list[i]
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end
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---
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---
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---
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---
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---
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local function execute_query(query)
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local query_chunk_set = {}
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local query_entity_set = {}
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local query_include_list = evo.get(query, evo.INCLUDES) or {}
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local query_exclude_list = evo.get(query, evo.EXCLUDES) or {}
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local query_include_set = {}
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for _, include in ipairs(query_include_list) do
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query_include_set[include] = true
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end
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for chunk, entity_list, entity_count in evo.execute(query) do
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assert(not query_chunk_set[chunk])
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query_chunk_set[chunk] = true
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for i = 1, entity_count do
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local entity = entity_list[i]
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assert(not query_entity_set[entity])
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query_entity_set[entity] = true
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end
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assert(chunk:has_all(__table_unpack(query_include_list)))
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assert(not chunk:has_any(__table_unpack(query_exclude_list)))
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end
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for i = 1, all_entity_count do
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local entity = all_entity_list[i]
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local is_entity_matched =
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evo.has_all(entity, __table_unpack(query_include_list))
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and not evo.has_any(entity, __table_unpack(query_exclude_list))
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for fragment in evo.each(entity) do
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if evo.has(fragment, evo.EXPLICIT) and not query_include_set[fragment] then
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is_entity_matched = false
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end
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end
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if is_entity_matched then
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assert(query_entity_set[entity])
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else
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assert(not query_entity_set[entity])
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end
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end
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end
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for i = 1, all_query_count do
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execute_query(all_query_list[i])
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end
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---
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---
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---
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---
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---
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if math.random(1, 2) == 1 then
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evo.collect_garbage()
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end
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evo.destroy(__table_unpack(all_query_list))
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evo.destroy(__table_unpack(all_entity_list))
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evo.destroy(__table_unpack(all_fragment_list))
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if math.random(1, 2) == 1 then
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evo.collect_garbage()
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end
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@@ -6449,3 +6449,161 @@ do
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assert(b:has_all() and not b:has_any())
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assert(b:has(ff) and b:has(ft) and b:has_all(ff, ft) and b:has_any(ff, ft))
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end
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do
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do
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local f = evo.id()
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local q = evo.builder():include(f):spawn()
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local e = evo.builder():set(f, 42):spawn()
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local iter, state = evo.execute(q)
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local chunk, entity_list, entity_count = iter(state)
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assert(chunk and entity_list and entity_count)
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assert(chunk == evo.chunk(f) and entity_count == 1 and entity_list[1] == e)
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end
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do
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local f = evo.id()
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local e = evo.builder():set(f, 42):spawn()
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local q = evo.builder():include(f):spawn()
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local iter, state = evo.execute(q)
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local chunk, entity_list, entity_count = iter(state)
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assert(chunk and entity_list and entity_count)
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assert(chunk == evo.chunk(f) and entity_count == 1 and entity_list[1] == e)
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end
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do
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local f1, f2 = evo.id(2)
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local q = evo.builder():exclude(f2):spawn()
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local e = evo.builder():set(f1, 42):spawn()
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local e_count = 0
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for chunk, entity_list, entity_count in evo.execute(q) do
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for i = 1, entity_count do
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if entity_list[i] == e then
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e_count = e_count + 1
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assert(chunk == evo.chunk(f1))
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assert(chunk:components(f1)[1] == 42)
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end
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end
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end
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assert(e_count == 1)
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end
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do
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local f1, f2, f3 = evo.id(3)
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local q = evo.builder():exclude(f2):spawn()
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local e1 = evo.builder():set(f1, 42):spawn()
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local e2 = evo.builder():set(f1, 42):set(f3, 21):spawn()
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local e1_count, e2_count = 0, 0
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for chunk, entity_list, entity_count in evo.execute(q) do
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for i = 1, entity_count do
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if entity_list[i] == e1 then
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e1_count = e1_count + 1
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assert(chunk == evo.chunk(f1))
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assert(chunk:components(f1)[1] == 42)
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end
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if entity_list[i] == e2 then
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e2_count = e2_count + 1
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assert(chunk == evo.chunk(f1, f3))
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assert(chunk:components(f1)[1] == 42)
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assert(chunk:components(f3)[1] == 21)
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end
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end
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end
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assert(e1_count == 1)
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assert(e2_count == 1)
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end
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do
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local f1, f2 = evo.id(2)
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local e = evo.builder():set(f1, 42):spawn()
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local q = evo.builder():exclude(f2):spawn()
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local e_count = 0
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for chunk, entity_list, entity_count in evo.execute(q) do
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for i = 1, entity_count do
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if entity_list[i] == e then
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e_count = e_count + 1
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assert(chunk == evo.chunk(f1))
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assert(chunk:components(f1)[1] == 42)
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end
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end
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end
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assert(e_count == 1)
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end
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do
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local f1, f2, f3 = evo.id(3)
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local e1 = evo.builder():set(f1, 42):spawn()
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local e2 = evo.builder():set(f1, 42):set(f3, 21):spawn()
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local q = evo.builder():exclude(f2):spawn()
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local e1_count, e2_count = 0, 0
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for chunk, entity_list, entity_count in evo.execute(q) do
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for i = 1, entity_count do
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if entity_list[i] == e1 then
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e1_count = e1_count + 1
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assert(chunk == evo.chunk(f1))
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assert(chunk:components(f1)[1] == 42)
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end
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if entity_list[i] == e2 then
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e2_count = e2_count + 1
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assert(chunk == evo.chunk(f1, f3))
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assert(chunk:components(f1)[1] == 42)
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assert(chunk:components(f3)[1] == 21)
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end
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end
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end
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assert(e1_count == 1)
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assert(e2_count == 1)
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end
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end
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do
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local f1, f2 = evo.id(2)
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local q1 = evo.builder():include(f1):spawn()
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local q2 = evo.builder():include(f2):spawn()
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local e12 = evo.builder():set(f1, 42):set(f2, 21):spawn()
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do
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local iter, state = evo.execute(q1)
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local chunk, entity_list, entity_count = iter(state)
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assert(chunk and entity_list and entity_count)
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assert(chunk == evo.chunk(f1, f2) and entity_count == 1 and entity_list[1] == e12)
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end
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do
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local iter, state = evo.execute(q2)
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local chunk, entity_list, entity_count = iter(state)
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assert(chunk and entity_list and entity_count)
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assert(chunk == evo.chunk(f1, f2) and entity_count == 1 and entity_list[1] == e12)
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end
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evo.set(f1, evo.EXPLICIT)
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do
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local iter, state = evo.execute(q1)
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local chunk, entity_list, entity_count = iter(state)
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assert(chunk and entity_list and entity_count)
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assert(chunk == evo.chunk(f1, f2) and entity_count == 1 and entity_list[1] == e12)
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end
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do
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local iter, state = evo.execute(q2)
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local chunk, entity_list, entity_count = iter(state)
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assert(not chunk and not entity_list and not entity_count)
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end
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end
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Reference in New Issue
Block a user