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https://github.com/BlackMATov/evolved.lua.git
synced 2025-12-15 04:15:28 +07:00
add min fuzz/bench iters and time
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@@ -1,5 +1,13 @@
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local basics = {}
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local MIN_FUZZ_SECS = 0.5
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local MIN_BENCH_SECS = 0.1
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local MIN_WARMUP_SECS = 0.1
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local MIN_FUZZ_ITERS = 100
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local MIN_BENCH_ITERS = 100
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local MIN_WARMUP_ITERS = 100
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local __table_pack = (function()
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---@diagnostic disable-next-line: deprecated
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return table.pack or function(...)
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@@ -39,7 +47,7 @@ function basics.describe_fuzz(modname)
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iters = iters + 1
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basics.unload(modname)
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require(modname)
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until os.clock() - start_s > 0.5
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until iters >= MIN_FUZZ_ITERS and os.clock() - start_s >= MIN_FUZZ_SECS
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end)
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local finish_s = os.clock()
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@@ -70,12 +78,15 @@ function basics.describe_bench(name, loop, init, fini)
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local state = init and __table_pack(init()) or {}
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do
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local iters = 0
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local warmup_s = os.clock()
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local success, result = pcall(function()
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repeat
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iters = iters + 1
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loop(__table_unpack(state))
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until os.clock() - warmup_s > 0.1
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until iters >= MIN_WARMUP_ITERS and os.clock() - warmup_s > MIN_WARMUP_SECS
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end)
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if not success then
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@@ -97,7 +108,7 @@ function basics.describe_bench(name, loop, init, fini)
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repeat
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iters = iters + 1
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loop(__table_unpack(state))
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until os.clock() - start_s > 0.1
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until iters >= MIN_BENCH_ITERS and os.clock() - start_s > MIN_BENCH_SECS
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end)
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local finish_s = os.clock()
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