evolved.spawn/spawn_at impl (without deferring support yet)

This commit is contained in:
BlackMATov
2025-01-16 06:41:35 +07:00
parent 1620738b51
commit 76afc420f4
4 changed files with 960 additions and 37 deletions
+256
View File
@@ -669,6 +669,262 @@ basics.describe_bench(string.format('create and destroy %d entities with 5 compo
print '----------------------------------------'
basics.describe_bench(string.format('create and destroy %d entities / spawn', N),
---@param entities evolved.id[]
function(entities)
local spawn = evo.spawn
local destroy = evo.destroy
local fragments = {}
local components = {}
for i = 1, N do
entities[i] = spawn(fragments, components)
end
for i = 1, #entities do
destroy(entities[i])
end
end, function()
return {}
end)
basics.describe_bench(string.format('create and destroy %d entities with 1 components / spawn', N),
---@param entities evolved.id[]
function(entities)
local spawn = evo.spawn
local destroy = evo.destroy
local fragments = { F1 }
local components = { true }
for i = 1, N do
entities[i] = spawn(fragments, components)
end
for i = 1, #entities do
destroy(entities[i])
end
end, function()
return {}
end)
basics.describe_bench(string.format('create and destroy %d entities with 2 components / spawn', N),
---@param entities evolved.id[]
function(entities)
local spawn = evo.spawn
local destroy = evo.destroy
local fragments = { F1, F2 }
local components = { true, true }
for i = 1, N do
entities[i] = spawn(fragments, components)
end
for i = 1, #entities do
destroy(entities[i])
end
end, function()
return {}
end)
basics.describe_bench(string.format('create and destroy %d entities with 3 components / spawn', N),
---@param entities evolved.id[]
function(entities)
local spawn = evo.spawn
local destroy = evo.destroy
local fragments = { F1, F2, F3 }
local components = { true, true, true }
for i = 1, N do
entities[i] = spawn(fragments, components)
end
for i = 1, #entities do
destroy(entities[i])
end
end, function()
return {}
end)
basics.describe_bench(string.format('create and destroy %d entities with 4 components / spawn', N),
---@param entities evolved.id[]
function(entities)
local spawn = evo.spawn
local destroy = evo.destroy
local fragments = { F1, F2, F3, F4 }
local components = { true, true, true, true }
for i = 1, N do
entities[i] = spawn(fragments, components)
end
for i = 1, #entities do
destroy(entities[i])
end
end, function()
return {}
end)
basics.describe_bench(string.format('create and destroy %d entities with 5 components / spawn', N),
---@param entities evolved.id[]
function(entities)
local spawn = evo.spawn
local destroy = evo.destroy
local fragments = { F1, F2, F3, F4, F5 }
local components = { true, true, true, true, true }
for i = 1, N do
entities[i] = spawn(fragments, components)
end
for i = 1, #entities do
destroy(entities[i])
end
end, function()
return {}
end)
print '----------------------------------------'
basics.describe_bench(string.format('create and destroy %d entities / spawn_at', N),
---@param entities evolved.id[]
function(entities)
local spawn_at = evo.spawn_at
local destroy = evo.destroy
local fragments = {}
local components = {}
local chunk = evo.chunk()
for i = 1, N do
entities[i] = spawn_at(chunk, fragments, components)
end
for i = 1, #entities do
destroy(entities[i])
end
end, function()
return {}
end)
basics.describe_bench(string.format('create and destroy %d entities with 1 components / spawn_at', N),
---@param entities evolved.id[]
function(entities)
local spawn_at = evo.spawn_at
local destroy = evo.destroy
local fragments = { F1 }
local components = { true }
local chunk = evo.chunk(F1)
for i = 1, N do
entities[i] = spawn_at(chunk, fragments, components)
end
for i = 1, #entities do
destroy(entities[i])
end
end, function()
return {}
end)
basics.describe_bench(string.format('create and destroy %d entities with 2 components / spawn_at', N),
---@param entities evolved.id[]
function(entities)
local spawn_at = evo.spawn_at
local destroy = evo.destroy
local fragments = { F1, F2 }
local components = { true, true }
local chunk = evo.chunk(F1, F2)
for i = 1, N do
entities[i] = spawn_at(chunk, fragments, components)
end
for i = 1, #entities do
destroy(entities[i])
end
end, function()
return {}
end)
basics.describe_bench(string.format('create and destroy %d entities with 3 components / spawn_at', N),
---@param entities evolved.id[]
function(entities)
local spawn_at = evo.spawn_at
local destroy = evo.destroy
local fragments = { F1, F2, F3 }
local components = { true, true, true }
local chunk = evo.chunk(F1, F2, F3)
for i = 1, N do
entities[i] = spawn_at(chunk, fragments, components)
end
for i = 1, #entities do
destroy(entities[i])
end
end, function()
return {}
end)
basics.describe_bench(string.format('create and destroy %d entities with 4 components / spawn_at', N),
---@param entities evolved.id[]
function(entities)
local spawn_at = evo.spawn_at
local destroy = evo.destroy
local fragments = { F1, F2, F3, F4 }
local components = { true, true, true, true }
local chunk = evo.chunk(F1, F2, F3, F4)
for i = 1, N do
entities[i] = spawn_at(chunk, fragments, components)
end
for i = 1, #entities do
destroy(entities[i])
end
end, function()
return {}
end)
basics.describe_bench(string.format('create and destroy %d entities with 5 components / spawn_at', N),
---@param entities evolved.id[]
function(entities)
local spawn_at = evo.spawn_at
local destroy = evo.destroy
local fragments = { F1, F2, F3, F4, F5 }
local components = { true, true, true, true, true }
local chunk = evo.chunk(F1, F2, F3, F4, F5)
for i = 1, N do
entities[i] = spawn_at(chunk, fragments, components)
end
for i = 1, #entities do
destroy(entities[i])
end
end, function()
return {}
end)
print '----------------------------------------'
---
--- initial
---
+391
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@@ -3146,3 +3146,394 @@ do
assert(evo.is_alive(e) and evo.is_empty(e))
end
end
do
local f1, f2, f3 = evo.id(3)
evo.set(f3, evo.TAG)
do
local e = evo.spawn()
assert(evo.is_alive(e) and evo.is_empty(e))
end
do
local e = evo.spawn({})
assert(evo.is_alive(e) and evo.is_empty(e))
end
do
local e1 = evo.spawn({ f1 })
assert(evo.has(e1, f1) and evo.get(e1, f1) == true)
local e2 = evo.spawn({ f1 }, {})
assert(evo.has(e2, f1) and evo.get(e2, f1) == true)
local e3 = evo.spawn({ f1 }, { 41 })
assert(evo.has(e3, f1) and evo.get(e3, f1) == 41)
end
do
local e1 = evo.spawn({ f1, f2 })
assert(evo.has_all(e1, f1, f2))
assert(evo.get(e1, f1) == true and evo.get(e1, f2) == true)
local e2 = evo.spawn({ f1, f2 }, {})
assert(evo.has_all(e2, f1, f2))
assert(evo.get(e2, f1) == true and evo.get(e2, f2) == true)
local e3 = evo.spawn({ f1, f2 }, { 41 })
assert(evo.has_all(e3, f1, f2))
assert(evo.get(e3, f1) == 41 and evo.get(e3, f2) == true)
local e4 = evo.spawn({ f1, f2 }, { nil, 42 })
assert(evo.has_all(e4, f1, f2))
assert(evo.get(e4, f1) == true and evo.get(e4, f2) == 42)
local e5 = evo.spawn({ f1, f2 }, { 41, 42 })
assert(evo.has_all(e5, f1, f2))
assert(evo.get(e5, f1) == 41 and evo.get(e5, f2) == 42)
local e6 = evo.spawn({ f1, f2 }, { 41, 42, 43 })
assert(evo.has_all(e6, f1, f2))
assert(evo.get(e6, f1) == 41 and evo.get(e6, f2) == 42)
end
do
local e1 = evo.spawn({ f3 })
assert(evo.has(e1, f3))
assert(evo.get(e1, f3) == nil)
local e2 = evo.spawn({ f2, f3 })
assert(evo.has_all(e2, f2, f3))
assert(evo.get(e2, f2) == true and evo.get(e2, f3) == nil)
local e3 = evo.spawn({ f2, f3 }, { 42 })
assert(evo.has_all(e3, f2, f3))
assert(evo.get(e3, f2) == 42 and evo.get(e3, f3) == nil)
local e4 = evo.spawn({ f2, f3 }, { 42, 43, 44 })
assert(evo.has_all(e4, f2, f3))
assert(evo.get(e4, f2) == 42 and evo.get(e4, f3) == nil)
end
end
do
local f1, f2, f3 = evo.id(3)
evo.set(f2, evo.DEFAULT, 21)
evo.set(f3, evo.TAG)
do
local e = evo.spawn()
assert(evo.is_alive(e) and evo.is_empty(e))
end
do
local e = evo.spawn({})
assert(evo.is_alive(e) and evo.is_empty(e))
end
do
local e1 = evo.spawn({ f1 })
assert(evo.has(e1, f1) and evo.get(e1, f1) == true)
local e2 = evo.spawn({ f1 }, {})
assert(evo.has(e2, f1) and evo.get(e2, f1) == true)
local e3 = evo.spawn({ f1 }, { 41 })
assert(evo.has(e3, f1) and evo.get(e3, f1) == 41)
end
do
local e1 = evo.spawn({ f1, f2 })
assert(evo.has_all(e1, f1, f2))
assert(evo.get(e1, f1) == true and evo.get(e1, f2) == 21)
local e2 = evo.spawn({ f1, f2 }, {})
assert(evo.has_all(e2, f1, f2))
assert(evo.get(e2, f1) == true and evo.get(e2, f2) == 21)
local e3 = evo.spawn({ f1, f2 }, { 41 })
assert(evo.has_all(e3, f1, f2))
assert(evo.get(e3, f1) == 41 and evo.get(e3, f2) == 21)
local e4 = evo.spawn({ f1, f2 }, { nil, 42 })
assert(evo.has_all(e4, f1, f2))
assert(evo.get(e4, f1) == true and evo.get(e4, f2) == 42)
local e5 = evo.spawn({ f1, f2 }, { 41, 42 })
assert(evo.has_all(e5, f1, f2))
assert(evo.get(e5, f1) == 41 and evo.get(e5, f2) == 42)
local e6 = evo.spawn({ f1, f2 }, { 41, 42, 43 })
assert(evo.has_all(e6, f1, f2))
assert(evo.get(e6, f1) == 41 and evo.get(e6, f2) == 42)
end
do
local e1 = evo.spawn({ f3 })
assert(evo.has(e1, f3))
assert(evo.get(e1, f3) == nil)
local e2 = evo.spawn({ f2, f3 })
assert(evo.has_all(e2, f2, f3))
assert(evo.get(e2, f2) == 21 and evo.get(e2, f3) == nil)
local e3 = evo.spawn({ f2, f3 }, { 42 })
assert(evo.has_all(e3, f2, f3))
assert(evo.get(e3, f2) == 42 and evo.get(e3, f3) == nil)
local e4 = evo.spawn({ f2, f3 }, { 42, 43, 44 })
assert(evo.has_all(e4, f2, f3))
assert(evo.get(e4, f2) == 42 and evo.get(e4, f3) == nil)
end
end
do
local cf = evo.id()
local f1, f2 = evo.id(2)
evo.set(f1, cf)
evo.set(f2, cf)
evo.set(f2, evo.DEFAULT, 21)
local set_count = 0
local insert_count = 0
local last_set_entity = 0
local last_set_component = 0
local last_insert_entity = 0
local last_insert_component = 0
local q = evo.query():include(cf):build()
evo.batch_set(q, evo.ON_SET, function(e, f, c)
last_set_entity = e
assert(f == f1 or f == f2)
last_set_component = c
set_count = set_count + 1
end)
evo.batch_set(q, evo.ON_INSERT, function(e, f, c)
last_insert_entity = e
assert(f == f1 or f == f2)
last_insert_component = c
insert_count = insert_count + 1
end)
assert(set_count == 0 and insert_count == 0)
assert(last_set_entity == 0 and last_set_component == 0)
assert(last_insert_entity == 0 and last_insert_component == 0)
do
set_count, insert_count = 0, 0
last_set_entity, last_set_component = 0, 0
last_insert_entity, last_insert_component = 0, 0
local e = evo.spawn({ f1 })
assert(set_count == 1 and insert_count == 1)
assert(last_set_entity == e and last_set_component == true)
assert(last_insert_entity == e and last_insert_component == true)
end
do
set_count, insert_count = 0, 0
last_set_entity, last_set_component = 0, 0
last_insert_entity, last_insert_component = 0, 0
local e = evo.spawn({ f2 })
assert(set_count == 1 and insert_count == 1)
assert(last_set_entity == e and last_set_component == 21)
assert(last_insert_entity == e and last_insert_component == 21)
end
do
set_count, insert_count = 0, 0
last_set_entity, last_set_component = 0, 0
last_insert_entity, last_insert_component = 0, 0
local e = evo.spawn({ f1, f2 })
assert(set_count == 2 and insert_count == 2)
assert(last_set_entity == e and last_set_component == 21)
assert(last_insert_entity == e and last_insert_component == 21)
end
end
do
local f1, f2, f3, f4 = evo.id(4)
evo.set(f3, evo.DEFAULT, 33)
evo.set(f4, evo.TAG)
do
local e = evo.spawn_at()
assert(evo.is_alive(e) and evo.is_empty(e))
end
do
local c = evo.chunk(f1)
local e1 = evo.spawn_at(c)
assert(evo.has(e1, f1) and evo.get(e1, f1) == true)
local e2 = evo.spawn_at(c, { f1 })
assert(evo.has(e2, f1) and evo.get(e2, f1) == true)
local e3 = evo.spawn_at(c, { f1, f2 })
assert(evo.has(e3, f1) and evo.get(e3, f1) == true)
assert(not evo.has(e3, f2) and evo.get(e3, f2) == nil)
local e4 = evo.spawn_at(c, { f1, f2 }, { 41 })
assert(evo.has(e4, f1) and evo.get(e4, f1) == 41)
assert(not evo.has(e4, f2) and evo.get(e4, f2) == nil)
local e5 = evo.spawn_at(c, { f1, f2 }, { 41, 42 })
assert(evo.has(e5, f1) and evo.get(e5, f1) == 41)
assert(not evo.has(e5, f2) and evo.get(e5, f2) == nil)
local e6 = evo.spawn_at(c, { f2 }, { 42 })
assert(evo.has(e6, f1) and evo.get(e6, f1) == true)
assert(not evo.has(e6, f2) and evo.get(e6, f2) == nil)
end
do
local c = evo.chunk(f1, f2)
local e1 = evo.spawn_at(c)
assert(evo.has(e1, f1) and evo.get(e1, f1) == true)
assert(evo.has(e1, f2) and evo.get(e1, f2) == true)
local e2 = evo.spawn_at(c, { f1 })
assert(evo.has(e2, f1) and evo.get(e2, f1) == true)
assert(evo.has(e2, f2) and evo.get(e2, f2) == true)
local e3 = evo.spawn_at(c, { f1, f2 })
assert(evo.has(e3, f1) and evo.get(e3, f1) == true)
assert(evo.has(e3, f2) and evo.get(e3, f2) == true)
local e4 = evo.spawn_at(c, { f1, f2, f3 })
assert(evo.has(e4, f1) and evo.get(e4, f1) == true)
assert(evo.has(e4, f2) and evo.get(e4, f2) == true)
assert(not evo.has(e4, f3) and evo.get(e4, f3) == nil)
local e5 = evo.spawn_at(c, { f1, f2 }, { 41 })
assert(evo.has(e5, f1) and evo.get(e5, f1) == 41)
assert(evo.has(e5, f2) and evo.get(e5, f2) == true)
local e6 = evo.spawn_at(c, { f1, f2 }, { 41, 42 })
assert(evo.has(e6, f1) and evo.get(e6, f1) == 41)
assert(evo.has(e6, f2) and evo.get(e6, f2) == 42)
local e7 = evo.spawn_at(c, { f1, f2, f3 }, { 41, 42, 43 })
assert(evo.has(e7, f1) and evo.get(e7, f1) == 41)
assert(evo.has(e7, f2) and evo.get(e7, f2) == 42)
assert(not evo.has(e7, f3) and evo.get(e7, f3) == nil)
local e8 = evo.spawn_at(c, { f3 }, { 43 })
assert(evo.has(e8, f1) and evo.get(e8, f1) == true)
assert(evo.has(e8, f2) and evo.get(e8, f2) == true)
assert(not evo.has(e8, f3) and evo.get(e8, f3) == nil)
local e9 = evo.spawn_at(c, { f2 }, { 42 })
assert(evo.has(e9, f1) and evo.get(e9, f1) == true)
assert(evo.has(e9, f2) and evo.get(e9, f2) == 42)
assert(not evo.has(e9, f3) and evo.get(e9, f3) == nil)
end
do
local c = evo.chunk(f2, f3, f4)
local e1 = evo.spawn_at(c)
assert(evo.has(e1, f2) and evo.get(e1, f2) == true)
assert(evo.has(e1, f3) and evo.get(e1, f3) == 33)
assert(evo.has(e1, f4) and evo.get(e1, f4) == nil)
local e2 = evo.spawn_at(c, { f1 })
assert(not evo.has(e2, f1) and evo.get(e2, f1) == nil)
assert(evo.has(e2, f2) and evo.get(e2, f2) == true)
assert(evo.has(e2, f3) and evo.get(e2, f3) == 33)
assert(evo.has(e2, f4) and evo.get(e2, f4) == nil)
local e3 = evo.spawn_at(c, { f1 }, { 41 })
assert(not evo.has(e3, f1) and evo.get(e3, f1) == nil)
assert(evo.has(e3, f2) and evo.get(e3, f2) == true)
assert(evo.has(e3, f3) and evo.get(e3, f3) == 33)
assert(evo.has(e3, f4) and evo.get(e3, f4) == nil)
local e4 = evo.spawn_at(c, { f1, f3, f4 }, { 41, 43, 44 })
assert(not evo.has(e4, f1) and evo.get(e4, f1) == nil)
assert(evo.has(e4, f2) and evo.get(e4, f2) == true)
assert(evo.has(e4, f3) and evo.get(e4, f3) == 43)
assert(evo.has(e4, f4) and evo.get(e4, f4) == nil)
end
end
do
local cf = evo.id()
local f1, f2 = evo.id(2)
evo.set(f1, cf)
evo.set(f2, cf)
evo.set(f2, evo.DEFAULT, 22)
local set_count = 0
local insert_count = 0
local last_set_entity = 0
local last_set_component = 0
local last_insert_entity = 0
local last_insert_component = 0
local q = evo.query():include(cf):build()
evo.batch_set(q, evo.ON_SET, function(e, f, c)
last_set_entity = e
assert(f == f1 or f == f2)
last_set_component = c
set_count = set_count + 1
end)
evo.batch_set(q, evo.ON_INSERT, function(e, f, c)
last_insert_entity = e
assert(f == f1 or f == f2)
last_insert_component = c
insert_count = insert_count + 1
end)
assert(set_count == 0 and insert_count == 0)
assert(last_set_entity == 0 and last_set_component == 0)
assert(last_insert_entity == 0 and last_insert_component == 0)
do
set_count, insert_count = 0, 0
last_set_entity, last_set_component = 0, 0
last_insert_entity, last_insert_component = 0, 0
local c = evo.chunk(f1)
local e = evo.spawn_at(c)
assert(set_count == 1 and insert_count == 1)
assert(last_set_entity == e and last_set_component == true)
assert(last_insert_entity == e and last_insert_component == true)
end
do
set_count, insert_count = 0, 0
last_set_entity, last_set_component = 0, 0
last_insert_entity, last_insert_component = 0, 0
local c = evo.chunk(f2)
local e = evo.spawn_at(c)
assert(set_count == 1 and insert_count == 1)
assert(last_set_entity == e and last_set_component == 22)
assert(last_insert_entity == e and last_insert_component == 22)
end
do
set_count, insert_count = 0, 0
last_set_entity, last_set_component = 0, 0
last_insert_entity, last_insert_component = 0, 0
local c = evo.chunk(f2, f1)
local e = evo.spawn_at(c)
assert(set_count == 2 and insert_count == 2)
assert(last_set_entity == e and last_set_component == 22)
assert(last_insert_entity == e and last_insert_component == 22)
end
end