remove legacy spawn_with

This commit is contained in:
BlackMATov
2025-04-22 17:34:29 +07:00
parent 189269fdfc
commit 72979b46a4
4 changed files with 70 additions and 225 deletions

View File

@@ -100,7 +100,6 @@ clone :: entity -> <fragment, component>? -> entity
spawn_at :: chunk?, fragment[]?, component[]? -> entity
spawn_as :: entity?, fragment[]?, component[]? -> entity
spawn_with :: fragment[]?, component[]? -> entity
debug_mode :: boolean -> ()
collect_garbage :: ()

View File

@@ -798,7 +798,7 @@ basics.describe_bench(string.format('create and destroy %d entities with 1 compo
local fragments = { F1 }
local components = { true }
local prefab = evo.spawn_with(fragments, components)
local prefab = evo.spawn { [F1] = true }
for i = 1, N do
entities[i] = spawn_as(prefab, fragments, components)
@@ -817,7 +817,7 @@ basics.describe_bench(string.format('create and destroy %d entities with 2 compo
local fragments = { F1, F2 }
local components = { true, true }
local prefab = evo.spawn_with(fragments, components)
local prefab = evo.spawn { [F1] = true, [F2] = true }
for i = 1, N do
entities[i] = spawn_as(prefab, fragments, components)
@@ -836,7 +836,7 @@ basics.describe_bench(string.format('create and destroy %d entities with 3 compo
local fragments = { F1, F2, F3 }
local components = { true, true, true }
local prefab = evo.spawn_with(fragments, components)
local prefab = evo.spawn { [F1] = true, [F2] = true, [F3] = true }
for i = 1, N do
entities[i] = spawn_as(prefab, fragments, components)
@@ -855,7 +855,7 @@ basics.describe_bench(string.format('create and destroy %d entities with 4 compo
local fragments = { F1, F2, F3, F4 }
local components = { true, true, true, true }
local prefab = evo.spawn_with(fragments, components)
local prefab = evo.spawn { [F1] = true, [F2] = true, [F3] = true, [F4] = true }
for i = 1, N do
entities[i] = spawn_as(prefab, fragments, components)
@@ -874,7 +874,7 @@ basics.describe_bench(string.format('create and destroy %d entities with 5 compo
local fragments = { F1, F2, F3, F4, F5 }
local components = { true, true, true, true, true }
local prefab = evo.spawn_with(fragments, components)
local prefab = evo.spawn { [F1] = true, [F2] = true, [F3] = true, [F4] = true, [F5] = true }
for i = 1, N do
entities[i] = spawn_as(prefab, fragments, components)
@@ -886,90 +886,3 @@ basics.describe_bench(string.format('create and destroy %d entities with 5 compo
end)
print '----------------------------------------'
basics.describe_bench(string.format('create and destroy %d entities with 1 components / spawn_with', N),
---@param entities evolved.id[]
function(entities)
local spawn_with = evo.spawn_with
local fragments = { F1 }
local components = { true }
for i = 1, N do
entities[i] = spawn_with(fragments, components)
end
evo.batch_destroy(Q1)
end, function()
return {}
end)
basics.describe_bench(string.format('create and destroy %d entities with 2 components / spawn_with', N),
---@param entities evolved.id[]
function(entities)
local spawn_with = evo.spawn_with
local fragments = { F1, F2 }
local components = { true, true }
for i = 1, N do
entities[i] = spawn_with(fragments, components)
end
evo.batch_destroy(Q1)
end, function()
return {}
end)
basics.describe_bench(string.format('create and destroy %d entities with 3 components / spawn_with', N),
---@param entities evolved.id[]
function(entities)
local spawn_with = evo.spawn_with
local fragments = { F1, F2, F3 }
local components = { true, true, true }
for i = 1, N do
entities[i] = spawn_with(fragments, components)
end
evo.batch_destroy(Q1)
end, function()
return {}
end)
basics.describe_bench(string.format('create and destroy %d entities with 4 components / spawn_with', N),
---@param entities evolved.id[]
function(entities)
local spawn_with = evo.spawn_with
local fragments = { F1, F2, F3, F4 }
local components = { true, true, true, true }
for i = 1, N do
entities[i] = spawn_with(fragments, components)
end
evo.batch_destroy(Q1)
end, function()
return {}
end)
basics.describe_bench(string.format('create and destroy %d entities with 5 components / spawn_with', N),
---@param entities evolved.id[]
function(entities)
local spawn_with = evo.spawn_with
local fragments = { F1, F2, F3, F4, F5 }
local components = { true, true, true, true, true }
for i = 1, N do
entities[i] = spawn_with(fragments, components)
end
evo.batch_destroy(Q1)
end, function()
return {}
end)
print '----------------------------------------'

View File

@@ -2674,66 +2674,62 @@ do
evo.set(f3, evo.TAG)
do
local e = evo.spawn_with()
local e = evo.spawn()
assert(evo.is_alive(e) and evo.is_empty(e))
end
do
local e = evo.spawn_with({})
local e = evo.spawn({})
assert(evo.is_alive(e) and evo.is_empty(e))
end
do
local e1 = evo.spawn_with({ f1 })
local e1 = evo.spawn({ [f1] = true })
assert(evo.has(e1, f1) and evo.get(e1, f1) == true)
local e2 = evo.spawn_with({ f1 }, {})
local e2 = evo.spawn({ [f1] = true })
assert(evo.has(e2, f1) and evo.get(e2, f1) == true)
local e3 = evo.spawn_with({ f1 }, { 41 })
local e3 = evo.spawn({ [f1] = 41 })
assert(evo.has(e3, f1) and evo.get(e3, f1) == 41)
end
do
local e1 = evo.spawn_with({ f1, f2 })
local e1 = evo.spawn({ [f1] = true, [f2] = true })
assert(evo.has_all(e1, f1, f2))
assert(evo.get(e1, f1) == true and evo.get(e1, f2) == true)
local e2 = evo.spawn_with({ f1, f2 }, {})
local e2 = evo.spawn({ [f1] = true, [f2] = true })
assert(evo.has_all(e2, f1, f2))
assert(evo.get(e2, f1) == true and evo.get(e2, f2) == true)
local e3 = evo.spawn_with({ f1, f2 }, { 41 })
local e3 = evo.spawn({ [f1] = 41, [f2] = true })
assert(evo.has_all(e3, f1, f2))
assert(evo.get(e3, f1) == 41 and evo.get(e3, f2) == true)
local e4 = evo.spawn_with({ f1, f2 }, { nil, 42 })
local e4 = evo.spawn({ [f1] = true, [f2] = 42 })
assert(evo.has_all(e4, f1, f2))
assert(evo.get(e4, f1) == true and evo.get(e4, f2) == 42)
local e5 = evo.spawn_with({ f1, f2 }, { 41, 42 })
local e5 = evo.spawn({ [f1] = 41, [f2] = 42 })
assert(evo.has_all(e5, f1, f2))
assert(evo.get(e5, f1) == 41 and evo.get(e5, f2) == 42)
local e6 = evo.spawn_with({ f1, f2 }, { 41, 42, 43 })
assert(evo.has_all(e6, f1, f2))
assert(evo.get(e6, f1) == 41 and evo.get(e6, f2) == 42)
end
do
local e1 = evo.spawn_with({ f3 })
local e1 = evo.spawn({ [f3] = true })
assert(evo.has(e1, f3))
assert(evo.get(e1, f3) == nil)
local e2 = evo.spawn_with({ f2, f3 })
local e2 = evo.spawn({ [f2] = true, [f3] = true })
assert(evo.has_all(e2, f2, f3))
assert(evo.get(e2, f2) == true and evo.get(e2, f3) == nil)
local e3 = evo.spawn_with({ f2, f3 }, { 42 })
local e3 = evo.spawn({ [f2] = 42, [f3] = true })
assert(evo.has_all(e3, f2, f3))
assert(evo.get(e3, f2) == 42 and evo.get(e3, f3) == nil)
local e4 = evo.spawn_with({ f2, f3 }, { 42, 43, 44 })
local e4 = evo.spawn({ [f2] = 42, [f3] = 43 })
assert(evo.has_all(e4, f2, f3))
assert(evo.get(e4, f2) == 42 and evo.get(e4, f3) == nil)
end
@@ -2746,66 +2742,66 @@ do
evo.set(f3, evo.TAG)
do
local e = evo.spawn_with()
local e = evo.spawn()
assert(evo.is_alive(e) and evo.is_empty(e))
end
do
local e = evo.spawn_with({})
local e = evo.spawn({})
assert(evo.is_alive(e) and evo.is_empty(e))
end
do
local e1 = evo.spawn_with({ f1 })
local e1 = evo.spawn({ [f1] = true })
assert(evo.has(e1, f1) and evo.get(e1, f1) == true)
local e2 = evo.spawn_with({ f1 }, {})
local e2 = evo.spawn({ [f1] = true })
assert(evo.has(e2, f1) and evo.get(e2, f1) == true)
local e3 = evo.spawn_with({ f1 }, { 41 })
local e3 = evo.spawn({ [f1] = 41 })
assert(evo.has(e3, f1) and evo.get(e3, f1) == 41)
end
do
local e1 = evo.spawn_with({ f1, f2 })
local e1 = evo.spawn({ [f1] = true, [f2] = 21 })
assert(evo.has_all(e1, f1, f2))
assert(evo.get(e1, f1) == true and evo.get(e1, f2) == 21)
local e2 = evo.spawn_with({ f1, f2 }, {})
local e2 = evo.spawn({ [f1] = true, [f2] = 21 })
assert(evo.has_all(e2, f1, f2))
assert(evo.get(e2, f1) == true and evo.get(e2, f2) == 21)
local e3 = evo.spawn_with({ f1, f2 }, { 41 })
local e3 = evo.spawn({ [f1] = 41, [f2] = 21 })
assert(evo.has_all(e3, f1, f2))
assert(evo.get(e3, f1) == 41 and evo.get(e3, f2) == 21)
local e4 = evo.spawn_with({ f1, f2 }, { nil, 42 })
local e4 = evo.spawn({ [f1] = true, [f2] = 42 })
assert(evo.has_all(e4, f1, f2))
assert(evo.get(e4, f1) == true and evo.get(e4, f2) == 42)
local e5 = evo.spawn_with({ f1, f2 }, { 41, 42 })
local e5 = evo.spawn({ [f1] = 41, [f2] = 42 })
assert(evo.has_all(e5, f1, f2))
assert(evo.get(e5, f1) == 41 and evo.get(e5, f2) == 42)
local e6 = evo.spawn_with({ f1, f2 }, { 41, 42, 43 })
local e6 = evo.spawn({ [f1] = 41, [f2] = 42 })
assert(evo.has_all(e6, f1, f2))
assert(evo.get(e6, f1) == 41 and evo.get(e6, f2) == 42)
end
do
local e1 = evo.spawn_with({ f3 })
local e1 = evo.spawn({ [f3] = true })
assert(evo.has(e1, f3))
assert(evo.get(e1, f3) == nil)
local e2 = evo.spawn_with({ f2, f3 })
local e2 = evo.spawn({ [f2] = 21, [f3] = true })
assert(evo.has_all(e2, f2, f3))
assert(evo.get(e2, f2) == 21 and evo.get(e2, f3) == nil)
local e3 = evo.spawn_with({ f2, f3 }, { 42 })
local e3 = evo.spawn({ [f2] = 42, [f3] = true })
assert(evo.has_all(e3, f2, f3))
assert(evo.get(e3, f2) == 42 and evo.get(e3, f3) == nil)
local e4 = evo.spawn_with({ f2, f3 }, { 42, 43, 44 })
local e4 = evo.spawn({ [f2] = 42, [f3] = 43 })
assert(evo.has_all(e4, f2, f3))
assert(evo.get(e4, f2) == 42 and evo.get(e4, f3) == nil)
end
@@ -2854,7 +2850,7 @@ do
set_count, insert_count = 0, 0
last_set_entity, last_set_component = 0, 0
last_insert_entity, last_insert_component = 0, 0
local e = evo.spawn_with({ f1 })
local e = evo.spawn({ [f1] = true })
assert(set_count == 1 and insert_count == 1)
assert(last_set_entity == e and last_set_component == true)
assert(last_insert_entity == e and last_insert_component == true)
@@ -2864,7 +2860,7 @@ do
set_count, insert_count = 0, 0
last_set_entity, last_set_component = 0, 0
last_insert_entity, last_insert_component = 0, 0
local e = evo.spawn_with({ f2 })
local e = evo.spawn({ [f2] = 21 })
assert(set_count == 1 and insert_count == 1)
assert(last_set_entity == e and last_set_component == 21)
assert(last_insert_entity == e and last_insert_component == 21)
@@ -2874,7 +2870,7 @@ do
set_count, insert_count = 0, 0
last_set_entity, last_set_component = 0, 0
last_insert_entity, last_insert_component = 0, 0
local e = evo.spawn_with({ f1, f2 })
local e = evo.spawn({ [f2] = 21, [f1] = true })
assert(set_count == 2 and insert_count == 2)
assert(last_set_entity == e and last_set_component == 21)
assert(last_insert_entity == e and last_insert_component == 21)
@@ -2884,7 +2880,7 @@ do
set_count, insert_count = 0, 0
last_set_entity, last_set_component = 0, 0
last_insert_entity, last_insert_component = 0, 0
local e = evo.spawn_with({ f3 }, { 33 })
local e = evo.spawn({ [f3] = true })
assert(set_count == 1 and insert_count == 1)
assert(last_set_entity == e and last_set_component == nil)
assert(last_insert_entity == e and last_insert_component == nil)
@@ -2894,7 +2890,7 @@ do
set_count, insert_count = 0, 0
last_set_entity, last_set_component = 0, 0
last_insert_entity, last_insert_component = 0, 0
local e = evo.spawn_with({ f3, f2 }, { 33, 22 })
local e = evo.spawn({ [f3] = 33, [f2] = 22 })
assert(set_count == 2 and insert_count == 2)
assert(last_set_entity == e and last_set_component == nil)
assert(last_insert_entity == e and last_insert_component == nil)
@@ -3122,7 +3118,7 @@ do
do
assert(evo.defer())
local e = evo.spawn_with()
local e = evo.spawn()
assert(evo.is_alive(e) and evo.is_empty(e))
assert(evo.commit())
assert(evo.is_alive(e) and evo.is_empty(e))
@@ -3130,7 +3126,7 @@ do
do
assert(evo.defer())
local e = evo.spawn_with({})
local e = evo.spawn({})
assert(evo.is_alive(e) and evo.is_empty(e))
assert(evo.commit())
assert(evo.is_alive(e) and evo.is_empty(e))
@@ -3138,21 +3134,21 @@ do
do
assert(evo.defer())
local e1 = evo.spawn_with({ f1 })
local e1 = evo.spawn({ [f1] = true })
assert(evo.is_alive(e1) and evo.is_empty(e1))
assert(evo.commit())
assert(evo.is_alive(e1) and not evo.is_empty(e1))
assert(evo.has(e1, f1) and evo.get(e1, f1) == true)
assert(evo.defer())
local e2 = evo.spawn_with({ f1 }, {})
local e2 = evo.spawn({ [f1] = true })
assert(evo.is_alive(e2) and evo.is_empty(e2))
assert(evo.commit())
assert(evo.is_alive(e2) and not evo.is_empty(e2))
assert(evo.has(e2, f1) and evo.get(e2, f1) == true)
assert(evo.defer())
local e3 = evo.spawn_with({ f1 }, { 41 })
local e3 = evo.spawn({ [f1] = 41 })
assert(evo.is_alive(e3) and evo.is_empty(e3))
assert(evo.commit())
assert(evo.is_alive(e3) and not evo.is_empty(e3))
@@ -3161,7 +3157,7 @@ do
do
assert(evo.defer())
local e1 = evo.spawn_with({ f1, f2 })
local e1 = evo.spawn({ [f1] = true, [f2] = true })
assert(evo.is_alive(e1) and evo.is_empty(e1))
assert(evo.commit())
assert(evo.is_alive(e1) and not evo.is_empty(e1))
@@ -3169,7 +3165,7 @@ do
assert(evo.has(e1, f2) and evo.get(e1, f2) == true)
assert(evo.defer())
local e2 = evo.spawn_with({ f1, f2 }, {})
local e2 = evo.spawn({ [f1] = true, [f2] = true })
assert(evo.is_alive(e2) and evo.is_empty(e2))
assert(evo.commit())
assert(evo.is_alive(e2) and not evo.is_empty(e2))
@@ -3177,7 +3173,7 @@ do
assert(evo.has(e2, f2) and evo.get(e2, f2) == true)
assert(evo.defer())
local e3 = evo.spawn_with({ f1, f2 }, { 41 })
local e3 = evo.spawn({ [f1] = 41, [f2] = true })
assert(evo.is_alive(e3) and evo.is_empty(e3))
assert(evo.commit())
assert(evo.is_alive(e3) and not evo.is_empty(e3))
@@ -3185,7 +3181,7 @@ do
assert(evo.has(e3, f2) and evo.get(e3, f2) == true)
assert(evo.defer())
local e4 = evo.spawn_with({ f1, f2 }, { nil, 42 })
local e4 = evo.spawn({ [f1] = true, [f2] = 42 })
assert(evo.is_alive(e4) and evo.is_empty(e4))
assert(evo.commit())
assert(evo.is_alive(e4) and not evo.is_empty(e4))
@@ -3193,7 +3189,7 @@ do
assert(evo.has(e4, f2) and evo.get(e4, f2) == 42)
assert(evo.defer())
local e5 = evo.spawn_with({ f1, f2 }, { 41, 42 })
local e5 = evo.spawn({ [f1] = 41, [f2] = 42 })
assert(evo.is_alive(e5) and evo.is_empty(e5))
assert(evo.commit())
assert(evo.is_alive(e5) and not evo.is_empty(e5))
@@ -3201,7 +3197,7 @@ do
assert(evo.has(e5, f2) and evo.get(e5, f2) == 42)
assert(evo.defer())
local e6 = evo.spawn_with({ f1, f2 }, { 41, 42, 43 })
local e6 = evo.spawn({ [f1] = 41, [f2] = 42 })
assert(evo.is_alive(e6) and evo.is_empty(e6))
assert(evo.commit())
assert(evo.is_alive(e6) and not evo.is_empty(e6))
@@ -3211,7 +3207,7 @@ do
do
assert(evo.defer())
local e1 = evo.spawn_with({ f3, f4 })
local e1 = evo.spawn({ [f3] = 3, [f4] = true })
assert(evo.is_alive(e1) and evo.is_empty(e1))
assert(evo.commit())
assert(evo.is_alive(e1) and not evo.is_empty(e1))
@@ -3219,7 +3215,7 @@ do
assert(evo.has(e1, f4) and evo.get(e1, f4) == nil)
assert(evo.defer())
local e2 = evo.spawn_with({ f3, f4 }, { 33, 44 })
local e2 = evo.spawn({ [f3] = 33, [f4] = 44 })
assert(evo.is_alive(e2) and evo.is_empty(e2))
assert(evo.commit())
assert(evo.is_alive(e2) and not evo.is_empty(e2))
@@ -3470,7 +3466,7 @@ end
do
local f1, f2, f3, f4, f5 = evo.id(5)
local e = evo.spawn_with({ f1, f2, f3, f4, f5 }, { 1, 2, 3, 4, 5 })
local e = evo.spawn({ [f1] = 1, [f2] = 2, [f3] = 3, [f4] = 4, [f5] = 5 })
local c, es = evo.chunk(f1, f2, f3, f4, f5)
assert(c and es and #es == 1 and es[1] == e)
@@ -5219,8 +5215,8 @@ end
do
local f1, f2, f3, f4, f5, f6 = evo.id(6)
local e2 = evo.spawn_with({ f1, f2 })
local e5 = evo.spawn_with({ f1, f2, f3, f4, f5 })
local e2 = evo.spawn({ [f1] = true, [f2] = true })
local e5 = evo.spawn({ [f1] = 41, [f2] = 42, [f3] = 43, [f4] = 44, [f5] = 45 })
assert(evo.has_all(e2, f1))
assert(evo.has_all(e2, f1, f2))
@@ -5242,8 +5238,8 @@ end
do
local f1, f2, f3, f4, f5, f6, f7 = evo.id(7)
local e2 = evo.spawn_with({ f1, f2 })
local e5 = evo.spawn_with({ f1, f2, f3, f4, f5 })
local e2 = evo.spawn({ [f1] = true, [f2] = true })
local e5 = evo.spawn({ [f1] = 41, [f2] = 42, [f3] = 43, [f4] = 44, [f5] = 45 })
assert(evo.has_all(e2))
assert(not evo.has_any(e2))
@@ -5439,34 +5435,6 @@ do
assert(not c1:is_alive())
end
do
local f1 = evo.id()
local c1 = evo.chunk(f1)
assert(evo.defer())
evo.collect_garbage()
local e1 = evo.spawn_with({ f1 }, { 42 })
assert(evo.commit())
assert(c1:is_alive())
assert(evo.get(e1, f1) == 42)
assert(evo.defer())
evo.collect_garbage()
assert(evo.commit())
assert(c1:is_alive())
evo.destroy(e1)
assert(not evo.is_alive(e1))
assert(evo.defer())
evo.collect_garbage()
assert(evo.commit())
assert(not c1:is_alive())
end
do
-- evo.set
@@ -5853,10 +5821,12 @@ do
local f1 = evo.builder():default(v2(10, 11)):build()
local f2 = evo.builder():default(v2(11, 22)):build()
local fs, cs = { f1, f2 }, { v2(1, 2) }
local c12 = evo.chunk(f1, f2)
do
local fs = { f1, f2 }
local cs = { v2(1, 2), v2(11, 22) }
local e1 = evo.spawn_at(c12, fs, cs)
local e2 = evo.spawn_at(c12, fs, cs)
@@ -5870,8 +5840,10 @@ do
end
do
local e1 = evo.spawn_with(fs, cs)
local e2 = evo.spawn_with(fs, cs)
local cs = { [f1] = v2(1, 2), [f2] = v2(11, 22) }
local e1 = evo.spawn(cs)
local e2 = evo.spawn(cs)
assert(evo.get(e1, f1).x == 1 and evo.get(e1, f1).y == 2)
assert(evo.get(e2, f1).x == 1 and evo.get(e2, f1).y == 2)
@@ -5890,10 +5862,11 @@ do
local f1 = evo.builder():default(v2(10, 11)):duplicate(v2_clone):build()
local f2 = evo.builder():default(v2(11, 22)):duplicate(v2_clone):build()
local fs, cs = { f1, f2 }, { v2(1, 2) }
local c12 = evo.chunk(f1, f2)
do
local fs, cs = { f1, f2 }, { v2(1, 2) }
local e1 = evo.spawn_at(c12, fs, cs)
local e2 = evo.spawn_at(c12, fs, cs)
@@ -5907,8 +5880,10 @@ do
end
do
local e1 = evo.spawn_with(fs, cs)
local e2 = evo.spawn_with(fs, cs)
local cs = { [f1] = v2(1, 2), [f2] = v2(11, 22) }
local e1 = evo.spawn(cs)
local e2 = evo.spawn(cs)
assert(evo.get(e1, f1).x == 1 and evo.get(e1, f1).y == 2)
assert(evo.get(e2, f1).x == 1 and evo.get(e2, f1).y == 2)

View File

@@ -727,7 +727,6 @@ local __evolved_clone
local __evolved_spawn_at
local __evolved_spawn_as
local __evolved_spawn_with
local __evolved_debug_mode
local __evolved_collect_garbage
@@ -5300,46 +5299,6 @@ function __evolved_spawn_as(prefab, fragments, components)
return entity
end
---@param fragments? evolved.fragment[]
---@param components? evolved.component[]
---@return evolved.entity entity
function __evolved_spawn_with(fragments, components)
if not fragments then
fragments = __safe_tbls.__EMPTY_FRAGMENT_LIST
end
if not components then
components = __safe_tbls.__EMPTY_COMPONENT_LIST
end
local fragment_count = #fragments
local component_count = #components
if __debug_mode then
__debug_fns.validate_fragment_list(fragments, fragment_count)
end
local entity = __acquire_id()
local entity_chunk = __chunk_fragment_list(fragments, fragment_count)
if __defer_depth > 0 then
__defer_spawn_entity_with(entity, entity_chunk,
fragments, fragment_count,
components, component_count)
return entity
end
__evolved_defer()
do
__spawn_entity_with(entity, entity_chunk,
fragments, fragment_count,
components)
end
__evolved_commit()
return entity
end
---
---
---
@@ -6330,7 +6289,6 @@ evolved.clone = __evolved_clone
evolved.spawn_at = __evolved_spawn_at
evolved.spawn_as = __evolved_spawn_as
evolved.spawn_with = __evolved_spawn_with
evolved.debug_mode = __evolved_debug_mode
evolved.collect_garbage = __evolved_collect_garbage