one new builder instead of three

This commit is contained in:
BlackMATov
2025-04-12 00:36:18 +07:00
parent 7e15e57154
commit 63172bb84d
8 changed files with 805 additions and 784 deletions

View File

@@ -2,6 +2,8 @@
local evo = require 'evolved'
evo.debug_mode(true)
---@class evolved.vector2
---@field x number
---@field y number
@@ -16,41 +18,41 @@ local function vector2(x, y)
end
local groups = {
awake = evo.system():build(),
physics = evo.system():build(),
graphics = evo.system():build(),
shutdown = evo.system():build(),
awake = evo.builder():build(),
physics = evo.builder():build(),
graphics = evo.builder():build(),
shutdown = evo.builder():build(),
}
local singles = {
delta_time = evo.fragment():single(0.016):build(),
physics_gravity = evo.fragment():single(vector2(0, 9.81)):build(),
delta_time = evo.builder():single(0.016):build(),
physics_gravity = evo.builder():single(vector2(0, 9.81)):build(),
}
local fragments = {
force = evo.fragment():build(),
position = evo.fragment():build(),
velocity = evo.fragment():build(),
force = evo.builder():build(),
position = evo.builder():build(),
velocity = evo.builder():build(),
}
local queries = {
physics_bodies = evo.query()
physics_bodies = evo.builder()
:include(fragments.force, fragments.position, fragments.velocity)
:build(),
}
local awake_system = evo.system()
local awake_system = evo.builder()
:group(groups.awake)
:prologue(function()
print '-= | Awake | =-'
evo.entity()
evo.builder()
:set(fragments.force, vector2(0, 0))
:set(fragments.position, vector2(0, 0))
:set(fragments.velocity, vector2(0, 0))
:build()
end):build()
local integrate_forces_system = evo.system()
local integrate_forces_system = evo.builder()
:group(groups.physics)
:query(queries.physics_bodies)
:execute(function(chunk, entities, entity_count)
@@ -71,7 +73,7 @@ local integrate_forces_system = evo.system()
end
end):build()
local integrate_velocities_system = evo.system()
local integrate_velocities_system = evo.builder()
:group(groups.physics)
:query(queries.physics_bodies)
:execute(function(chunk, entities, entity_count)
@@ -94,7 +96,7 @@ local integrate_velocities_system = evo.system()
end
end):build()
local graphics_system = evo.system()
local graphics_system = evo.builder()
:group(groups.graphics)
:query(queries.physics_bodies)
:execute(function(chunk, entities, entity_count)
@@ -111,7 +113,7 @@ local graphics_system = evo.system()
end
end):build()
local shutdown_system = evo.system()
local shutdown_system = evo.builder()
:group(groups.shutdown)
:epilogue(function()
print '-= | Shutdown | =-'