mirror of
https://github.com/BlackMATov/evolved.lua.git
synced 2025-12-16 14:11:16 +07:00
don't match chunks with hidden fragments (while they are not explicit)
This commit is contained in:
81
develop/fuzzing/hidden_fuzz.lua
Normal file
81
develop/fuzzing/hidden_fuzz.lua
Normal file
@@ -0,0 +1,81 @@
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local evo = require 'evolved'
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evo.debug_mode(true)
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---
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---
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---
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---
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---
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local __table_unpack = (function()
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---@diagnostic disable-next-line: deprecated
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return table.unpack or unpack
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end)()
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---
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---
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---
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---
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---
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local all_entity_list = {} ---@type evolved.entity[]
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for i = 1, math.random(1, 10) do
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local entity = evo.id()
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all_entity_list[i] = entity
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end
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for _, entity in ipairs(all_entity_list) do
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for _ = 0, math.random(0, #all_entity_list) do
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local fragment = all_entity_list[math.random(1, #all_entity_list)]
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evo.set(entity, fragment)
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end
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if math.random(1, 5) == 1 then
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evo.set(entity, evo.HIDDEN)
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end
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end
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---
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---
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---
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---
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---
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for _ = 1, 100 do
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local include_set = {} ---@type table<evolved.entity, integer>
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local include_list = {} ---@type evolved.entity[]
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local include_count = 0
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for _ = 1, math.random(1, #all_entity_list) do
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local include = all_entity_list[math.random(1, #all_entity_list)]
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if not include_set[include] then
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include_count = include_count + 1
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include_set[include] = include_count
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include_list[include_count] = include
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end
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end
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local q = evo.builder():include(__table_unpack(include_list)):spawn()
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for chunk in evo.execute(q) do
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local fragment_list, fragment_count = chunk:fragments()
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for i = 1, fragment_count do
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local fragment = fragment_list[i]
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assert(include_set[fragment] or not evo.has(fragment, evo.HIDDEN))
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end
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end
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evo.destroy(q)
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end
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---
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---
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---
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---
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---
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evo.destroy(__table_unpack(all_entity_list))
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evo.collect_garbage()
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@@ -6235,3 +6235,87 @@ do
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assert(evo.has(e, f3) and evo.get(e, f3) == 3)
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end
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end
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do
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local f1, f2, f3 = evo.id(3)
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evo.set(f2, evo.HIDDEN)
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do
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local p = evo.spawn { [f1] = 11, [f2] = 22, [f3] = 33 }
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local e = evo.clone(p)
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assert(evo.has(p, f1) and evo.get(p, f1) == 11)
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assert(evo.has(p, f2) and evo.get(p, f2) == 22)
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assert(evo.has(p, f3) and evo.get(p, f3) == 33)
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assert(evo.has(e, f1) and evo.get(e, f1) == 11)
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assert(not evo.has(e, f2) and evo.get(e, f2) == nil)
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assert(evo.has(e, f3) and evo.get(e, f3) == 33)
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end
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end
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do
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local f1, f2 = evo.id(2)
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local p = evo.builder():prefab():set(f1, 11):set(f2, 22):spawn()
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local e = evo.clone(p)
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do
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local q = evo.builder():include(f1, f2):spawn()
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local iter, state = evo.execute(q)
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local chunk, entity_list, entity_count = iter(state)
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assert(chunk and entity_list and entity_count)
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assert(chunk == evo.chunk(f1, f2))
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assert(entity_count == 1 and entity_list[1] == e)
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end
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do
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local q = evo.builder():exclude(f1):spawn()
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for c in evo.execute(q) do
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local fs, fc = c:fragments()
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for i = 1, fc do assert(not evo.has(fs[i], evo.HIDDEN)) end
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end
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end
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do
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local q = evo.builder():spawn()
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for c in evo.execute(q) do
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local fs, fc = c:fragments()
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for i = 1, fc do assert(not evo.has(fs[i], evo.HIDDEN)) end
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end
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end
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end
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do
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local f1, f2 = evo.id(2)
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evo.set(f2, evo.HIDDEN)
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local e1 = evo.builder():set(f1, 11):spawn()
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local e2 = evo.builder():set(f1, 11):set(f2, 22):spawn()
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do
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local q = evo.builder():include(f1):spawn()
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local iter, state = evo.execute(q)
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local chunk, entity_list, entity_count = iter(state)
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assert(chunk and entity_list and entity_count)
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assert(chunk == evo.chunk(f1))
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assert(entity_count == 1 and entity_list[1] == e1)
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chunk, entity_list, entity_count = iter(state)
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assert(not chunk and not entity_list and not entity_count)
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end
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do
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local q = evo.builder():include(f1, f2):spawn()
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local iter, state = evo.execute(q)
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local chunk, entity_list, entity_count = iter(state)
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assert(chunk and entity_list and entity_count)
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assert(chunk == evo.chunk(f1, f2))
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assert(entity_count == 1 and entity_list[1] == e2)
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chunk, entity_list, entity_count = iter(state)
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assert(not chunk and not entity_list and not entity_count)
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end
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end
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