mirror of
https://github.com/BlackMATov/evolved.lua.git
synced 2025-12-15 12:19:47 +07:00
the brand new destroying entity/fragment process
This commit is contained in:
@@ -2,3 +2,8 @@ require 'develop.example'
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require 'develop.unbench'
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require 'develop.untests'
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require 'develop.usbench'
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local basics = require 'develop.basics'
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basics.describe_fuzz 'develop.fuzzing.destroy_fuzz'
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basics.describe_fuzz 'develop.fuzzing.batch_destroy_fuzz'
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@@ -12,6 +12,48 @@ local __table_unpack = (function()
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return table.unpack or unpack
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end)()
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---@param pattern string
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function basics.unload(pattern)
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for name, _ in pairs(package.loaded) do
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if name:match(pattern) then
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package.loaded[name] = nil
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end
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end
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end
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---@param modname string
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function basics.describe_fuzz(modname)
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print(string.format('| %s ... |', modname))
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do
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local iters = 0
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local start_s = os.clock()
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local start_kb = collectgarbage('count')
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local success, result = pcall(function()
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repeat
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iters = iters + 1
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basics.unload(modname)
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require(modname)
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until os.clock() - start_s > 0.5
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end)
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local finish_s = os.clock()
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local finish_kb = collectgarbage('count')
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if success then
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print(string.format('|-- PASS | us: %.2f | op/s: %.2f | kb/i: %.2f | iters: %d',
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(finish_s - start_s) * 1e6 / iters,
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iters / (finish_s - start_s),
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(finish_kb - start_kb) / iters,
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iters))
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else
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print('|-- FUZZ FAIL: ' .. result)
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end
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end
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end
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---@param name string
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---@param loop fun(...): ...
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---@param init? fun(): ...
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121
develop/fuzzing/batch_destroy_fuzz.lua
Normal file
121
develop/fuzzing/batch_destroy_fuzz.lua
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@@ -0,0 +1,121 @@
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local evo = require 'evolved'
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evo.debug_mode(true)
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---
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---
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---
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---
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---
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local __table_unpack = (function()
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---@diagnostic disable-next-line: deprecated
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return table.unpack or unpack
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end)()
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---
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---
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---
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---
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---
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local all_entity_list = {} ---@type evolved.entity[]
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for i = 1, math.random(1, 10) do
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local entity = evo.id()
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all_entity_list[i] = entity
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end
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for _, entity in ipairs(all_entity_list) do
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for _ = 0, math.random(0, #all_entity_list) do
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local fragment = all_entity_list[math.random(1, #all_entity_list)]
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evo.set(entity, fragment)
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end
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if math.random(1, 5) == 1 then
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evo.set(entity, evo.DESTROY_POLICY, evo.DESTROY_POLICY_DESTROY_ENTITY)
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end
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if math.random(1, 5) == 1 then
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evo.set(entity, evo.DESTROY_POLICY, evo.DESTROY_POLICY_REMOVE_FRAGMENT)
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end
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end
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---
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---
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---
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---
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---
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local should_be_destroyed_entity_set = {} ---@type table<evolved.entity, integer>
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local should_be_destroyed_entity_list = {} ---@type evolved.entity[]
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local should_be_destroyed_entity_count = 0 ---@type integer
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local function collect_destroyed_entities_with(entity)
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local entity_destroy_policy = evo.get(entity, evo.DESTROY_POLICY)
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or evo.DESTROY_POLICY_REMOVE_FRAGMENT
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if entity_destroy_policy == evo.DESTROY_POLICY_DESTROY_ENTITY then
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for _, other_entity in ipairs(all_entity_list) do
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if evo.has(other_entity, entity) and not should_be_destroyed_entity_set[other_entity] then
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should_be_destroyed_entity_count = should_be_destroyed_entity_count + 1
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should_be_destroyed_entity_list[should_be_destroyed_entity_count] = other_entity
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should_be_destroyed_entity_set[other_entity] = should_be_destroyed_entity_count
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end
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end
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end
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end
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local destroying_include_list = {} ---@type evolved.entity[]
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for i = 1, math.random(1, #all_entity_list) do
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local destroying_include = all_entity_list[math.random(1, #all_entity_list)]
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destroying_include_list[i] = destroying_include
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end
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for _, entity in ipairs(all_entity_list) do
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if evo.has_all(entity, __table_unpack(destroying_include_list)) then
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collect_destroyed_entities_with(entity)
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end
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end
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do
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local r = math.random(1, 2)
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local q = evo.query():include(__table_unpack(destroying_include_list)):build()
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if r == 1 then
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evo.batch_destroy(q)
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elseif r == 2 then
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assert(evo.defer())
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evo.batch_destroy(q)
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assert(evo.commit())
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end
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end
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---
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---
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---
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---
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---
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local all_chunk_query = evo.query():build()
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for chunk in evo.execute(all_chunk_query) do
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assert(not evo.has_any(chunk, __table_unpack(should_be_destroyed_entity_list)))
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for _, fragment in ipairs(evo.fragments(chunk)) do
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assert(not evo.has_all(fragment, __table_unpack(destroying_include_list)))
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end
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end
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for _, destroyed_entity in ipairs(should_be_destroyed_entity_list) do
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assert(not evo.is_alive(destroyed_entity))
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end
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---
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---
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---
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---
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---
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evo.destroy(__table_unpack(all_entity_list))
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evo.collect_garbage()
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127
develop/fuzzing/destroy_fuzz.lua
Normal file
127
develop/fuzzing/destroy_fuzz.lua
Normal file
@@ -0,0 +1,127 @@
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local evo = require 'evolved'
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evo.debug_mode(true)
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---
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---
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---
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---
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---
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local __table_unpack = (function()
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---@diagnostic disable-next-line: deprecated
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return table.unpack or unpack
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end)()
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---
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---
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---
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---
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---
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local all_entity_list = {} ---@type evolved.entity[]
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for i = 1, math.random(1, 10) do
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local entity = evo.id()
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all_entity_list[i] = entity
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end
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for _, entity in ipairs(all_entity_list) do
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for _ = 0, math.random(0, #all_entity_list) do
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local fragment = all_entity_list[math.random(1, #all_entity_list)]
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evo.set(entity, fragment)
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end
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if math.random(1, 5) == 1 then
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evo.set(entity, evo.DESTROY_POLICY, evo.DESTROY_POLICY_DESTROY_ENTITY)
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end
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if math.random(1, 5) == 1 then
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evo.set(entity, evo.DESTROY_POLICY, evo.DESTROY_POLICY_REMOVE_FRAGMENT)
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end
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end
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---
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---
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---
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---
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---
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local should_be_destroyed_entity_set = {} ---@type table<evolved.entity, integer>
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local should_be_destroyed_entity_list = {} ---@type evolved.entity[]
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local should_be_destroyed_entity_count = 0 ---@type integer
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local function collect_destroyed_entities_with(entity)
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local entity_destroy_policy = evo.get(entity, evo.DESTROY_POLICY)
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or evo.DESTROY_POLICY_REMOVE_FRAGMENT
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if entity_destroy_policy == evo.DESTROY_POLICY_DESTROY_ENTITY then
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for _, other_entity in ipairs(all_entity_list) do
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if evo.has(other_entity, entity) and not should_be_destroyed_entity_set[other_entity] then
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should_be_destroyed_entity_count = should_be_destroyed_entity_count + 1
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should_be_destroyed_entity_list[should_be_destroyed_entity_count] = other_entity
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should_be_destroyed_entity_set[other_entity] = should_be_destroyed_entity_count
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end
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end
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end
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end
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local destroying_entity_list = {} ---@type evolved.entity[]
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for i = 1, math.random(1, #all_entity_list) do
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local destroying_entity = all_entity_list[math.random(1, #all_entity_list)]
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destroying_entity_list[i] = destroying_entity
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collect_destroyed_entities_with(destroying_entity)
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end
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do
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local r = math.random(1, 4)
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if r == 1 then
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evo.destroy(__table_unpack(destroying_entity_list))
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elseif r == 2 then
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assert(evo.defer())
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evo.destroy(__table_unpack(destroying_entity_list))
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assert(evo.commit())
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elseif r == 3 then
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for _, destroying_entity in ipairs(destroying_entity_list) do
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evo.destroy(destroying_entity)
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end
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elseif r == 4 then
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assert(evo.defer())
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for _, destroying_entity in ipairs(destroying_entity_list) do
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evo.destroy(destroying_entity)
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end
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assert(evo.commit())
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end
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end
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---
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---
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---
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---
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---
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local all_chunk_query = evo.query():build()
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for chunk in evo.execute(all_chunk_query) do
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assert(not evo.has_any(chunk, __table_unpack(destroying_entity_list)))
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assert(not evo.has_any(chunk, __table_unpack(should_be_destroyed_entity_list)))
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end
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for _, destroying_entity in ipairs(destroying_entity_list) do
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assert(not evo.is_alive(destroying_entity))
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end
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for _, destroyed_entity in ipairs(should_be_destroyed_entity_list) do
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assert(not evo.is_alive(destroyed_entity))
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end
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---
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---
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---
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---
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---
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evo.destroy(__table_unpack(all_entity_list))
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evo.collect_garbage()
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@@ -1,5 +1,5 @@
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require 'develop.unload' 'evolved'
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local basics = require 'develop.basics'
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basics.unload 'evolved'
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local evo = require 'evolved'
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@@ -1,8 +0,0 @@
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---@param pattern string
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return function(pattern)
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for name, _ in pairs(package.loaded) do
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if name:match(pattern) then
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package.loaded[name] = nil
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end
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end
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end
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@@ -1,4 +1,5 @@
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require 'develop.unload' 'evolved'
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local basics = require 'develop.basics'
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basics.unload 'evolved'
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local evo = require 'evolved'
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@@ -6246,7 +6247,7 @@ do
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do
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local c4_es, c4_ec = evo.entities(c4)
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assert(c4_es and #c4_es == 3 and c4_ec == 3)
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assert(c4_es[1] == e14 and c4_es[2] == e24 and c4_es[3] == e124)
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assert(c4_es[1] == e24 and c4_es[2] == e14 and c4_es[3] == e124)
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end
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assert(#evo.entities(c14) == 0)
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@@ -1,5 +1,5 @@
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require 'develop.unload' 'evolved'
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local basics = require 'develop.basics'
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basics.unload 'evolved'
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local evo = require 'evolved'
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local tiny = require 'develop.3rdparty.tiny'
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