Merge branch 'feature/builders' into feature/benches

This commit is contained in:
BlackMATov
2025-01-09 16:51:55 +07:00
3 changed files with 1143 additions and 53 deletions

View File

@@ -61,6 +61,11 @@ remove :: entity, fragment... -> boolean, boolean
clear :: entity -> boolean, boolean
destroy :: entity -> boolean, boolean
multi_set :: entity, fragment[], component[]? -> boolean, boolean
multi_assign :: entity, fragment[], component[]? -> boolean, boolean
multi_insert :: entity, fragment[], component[]? -> boolean, boolean
multi_remove :: entity, fragment[] -> boolean, boolean
batch_set :: query, fragment, any... -> integer, boolean
batch_assign :: query, fragment, any... -> integer, boolean
batch_insert :: query, fragment, any... -> integer, boolean

View File

@@ -2510,3 +2510,436 @@ do
assert(entities[1] == e2)
end
end
do
local f1, f2, f3 = evo.id(3)
do
local e = evo.id()
assert(not evo.multi_insert(e, {}))
assert(not evo.multi_insert(e, {}, {}))
assert(not evo.multi_insert(e, {}, { 41 }))
assert(evo.is_alive(e) and evo.is_empty(e))
assert(evo.multi_insert(e, { f1 }))
assert(evo.has(e, f1) and evo.get(e, f1) == true)
assert(not evo.multi_insert(e, { f1 }))
assert(evo.has(e, f1) and evo.get(e, f1) == true)
assert(evo.multi_insert(e, { f2 }, { 42, 43 }))
assert(evo.has(e, f1) and evo.get(e, f1) == true)
assert(evo.has(e, f2) and evo.get(e, f2) == 42)
end
do
local e = evo.id()
assert(evo.multi_insert(e, { f1, f2 }, { 41 }))
assert(evo.has(e, f1) and evo.get(e, f1) == 41)
assert(evo.has(e, f2) and evo.get(e, f2) == true)
assert(evo.multi_insert(e, { f1, f3 }, { 20, 43 }))
assert(evo.has(e, f1) and evo.get(e, f1) == 41)
assert(evo.has(e, f2) and evo.get(e, f2) == true)
assert(evo.has(e, f3) and evo.get(e, f3) == 43)
end
end
do
local f1, f2, f3 = evo.id(3)
do
local e1 = evo.id()
assert(evo.multi_insert(e1, { f1, f2 }, { 41, 42 }))
assert(evo.has(e1, f1) and evo.get(e1, f1) == 41)
assert(evo.has(e1, f2) and evo.get(e1, f2) == 42)
local e2 = evo.id()
assert(evo.multi_insert(e2, { f1, f2 }, { 43, 44 }))
assert(evo.has(e2, f1) and evo.get(e2, f1) == 43)
assert(evo.has(e2, f2) and evo.get(e2, f2) == 44)
assert(evo.multi_insert(e1, { f3 }))
do
local chunk, entities = evo.chunk(f1, f2)
assert(entities and #entities == 1 and entities[1] == e2)
assert(chunk and evo.select(chunk, f2)[1] == 44)
end
end
do
local e1, e2 = evo.id(2)
evo.defer()
do
evo.multi_insert(e1, { f1, f2 }, { 41, 42 })
evo.multi_insert(e2, { f2, f2 }, { 43, 44 })
end
assert(evo.is_alive(e1) and evo.is_empty(e1))
assert(evo.is_alive(e2) and evo.is_empty(e2))
assert(evo.commit())
assert(evo.has(e1, f1) and evo.get(e1, f1) == 41)
assert(evo.has(e1, f2) and evo.get(e1, f2) == 42)
assert(evo.has(e2, f2) and evo.get(e2, f2) == 44)
end
end
do
local f1, f2, f3 = evo.id(3)
evo.set(f3, evo.TAG)
local last_set_entity = 0
local last_set_component = 0
evo.set(f1, evo.ON_SET, function(e, f, c)
assert(f == f1)
last_set_entity = e
last_set_component = c
end)
evo.set(f2, evo.ON_SET, function(e, f, c)
assert(f == f2)
last_set_entity = e
last_set_component = c
end)
evo.set(f3, evo.ON_SET, function(e, f, c)
assert(f == f3)
last_set_entity = e
last_set_component = c
end)
do
local e = evo.id()
assert(evo.multi_insert(e, { f1, f2 }, { 41, 42 }))
assert(last_set_entity == e and last_set_component == 42)
end
do
local e = evo.id()
assert(evo.multi_insert(e, { f1, f2, f3 }, { 41, 42, 43 }))
assert(last_set_entity == e and last_set_component == nil)
end
end
do
local f1, f2, f3 = evo.id(3)
do
local e = evo.id()
assert(not evo.multi_assign(e, {}))
assert(not evo.multi_assign(e, {}, {}))
assert(not evo.multi_assign(e, {}, { 41 }))
assert(evo.is_alive(e) and evo.is_empty(e))
assert(evo.multi_insert(e, { f1 }, { 21 }))
assert(evo.multi_assign(e, { f1, f2 }, { 41, 42 }))
assert(not evo.multi_assign(e, { f2 }, { 42 }))
assert(evo.has(e, f1) and evo.get(e, f1) == 41)
assert(not evo.has(e, f2) and evo.get(e, f2) == nil)
assert(not evo.multi_assign(e, { f3 }, { 43 }))
assert(evo.has(e, f1) and evo.get(e, f1) == 41)
assert(not evo.has(e, f2) and evo.get(e, f2) == nil)
assert(not evo.has(e, f3) and evo.get(e, f3) == nil)
assert(evo.multi_insert(e, { f2 }, { 22 }))
assert(evo.multi_assign(e, { f2 }))
assert(evo.has(e, f1) and evo.get(e, f1) == 41)
assert(evo.has(e, f2) and evo.get(e, f2) == true)
assert(evo.multi_assign(e, { f2 }, { 42, 43 }))
assert(evo.has(e, f1) and evo.get(e, f1) == 41)
assert(evo.has(e, f2) and evo.get(e, f2) == 42)
end
do
local e1, e2 = evo.id(2)
evo.defer()
do
evo.multi_insert(e1, { f1, f2 }, { 21, 22 })
evo.multi_assign(e1, { f1, f2 }, { 41, 42 })
evo.multi_insert(e2, { f1, f2 }, { 31, 32 })
evo.multi_assign(e2, { f1, f2 }, { 51, 52 })
end
assert(evo.is_alive(e1) and evo.is_empty(e1))
assert(evo.is_alive(e2) and evo.is_empty(e2))
assert(evo.commit())
assert(evo.has(e1, f1) and evo.get(e1, f1) == 41)
assert(evo.has(e1, f2) and evo.get(e1, f2) == 42)
assert(evo.has(e2, f1) and evo.get(e2, f1) == 51)
assert(evo.has(e2, f2) and evo.get(e2, f2) == 52)
end
end
do
local f1, f2, f3 = evo.id(3)
evo.set(f3, evo.TAG)
local last_set_entity = 0
local last_set_component = 0
evo.set(f1, evo.ON_SET, function(e, f, c)
assert(f == f1)
last_set_entity = e
last_set_component = c
end)
evo.set(f2, evo.ON_SET, function(e, f, c)
assert(f == f2)
last_set_entity = e
last_set_component = c
end)
evo.set(f3, evo.ON_SET, function(e, f, c)
assert(f == f3)
last_set_entity = e
last_set_component = c
end)
do
local e = evo.id()
assert(not evo.multi_assign(e, { f1, f2 }, { 41, 42 }))
assert(last_set_entity == 0 and last_set_component == 0)
assert(evo.multi_insert(e, { f1, f2 }, { 21, 22 }))
assert(last_set_entity == e and last_set_component == 22)
assert(evo.multi_assign(e, { f1, f2 }, { 41, 42 }))
assert(last_set_entity == e and last_set_component == 42)
end
do
local e = evo.id()
assert(evo.multi_insert(e, { f1, f2, f3 }, { 21, 22, 23 }))
assert(last_set_entity == e and last_set_component == nil)
last_set_entity, last_set_component = 0, 0
assert(evo.multi_assign(e, { f1, f2, f3 }, { 41, 42, 43 }))
assert(last_set_entity == e and last_set_component == nil)
assert(evo.has(e, f1) and evo.get(e, f1) == 41)
assert(evo.has(e, f2) and evo.get(e, f2) == 42)
assert(evo.has(e, f3) and evo.get(e, f3) == nil)
end
end
do
local f1, f2, f3, f4 = evo.id(4)
evo.set(f3, evo.TAG)
do
local e = evo.id()
assert(evo.multi_insert(e, { f1, f2, f3 }, { 41, 42, 43 }))
assert(evo.has_all(e, f1, f2, f3))
assert(evo.multi_remove(e, {}))
assert(evo.multi_remove(e, { f4 }))
assert(evo.has_all(e, f1, f2, f3))
assert(evo.multi_remove(e, { f3 }))
assert(evo.has(e, f1) and evo.has(e, f2) and not evo.has(e, f3))
assert(evo.get(e, f1) == 41 and evo.get(e, f2) == 42 and evo.get(e, f3) == nil)
assert(evo.multi_remove(e, { f1, f2, f4 }))
assert(not evo.has_any(e, f1, f2, f3))
assert(evo.get(e, f1) == nil and evo.get(e, f2) == nil and evo.get(e, f3) == nil)
end
do
local e = evo.id()
assert(evo.multi_insert(e, { f1, f2, f3 }, { 41, 42, 43 }))
assert(evo.has_all(e, f1, f2, f3))
evo.defer()
evo.multi_remove(e, { f1, f2 })
assert(evo.has_all(e, f1, f2, f3))
assert(evo.commit())
assert(not evo.has(e, f1) and not evo.has(e, f2) and evo.has(e, f3))
end
end
do
local f1, f2, f3 = evo.id(3)
evo.set(f3, evo.TAG)
local last_remove_entity = 0
local last_remove_component = 0
evo.set(f1, evo.ON_REMOVE, function(e, f, c)
assert(f == f1)
last_remove_entity = e
last_remove_component = c
end)
evo.set(f2, evo.ON_REMOVE, function(e, f, c)
assert(f == f2)
last_remove_entity = e
last_remove_component = c
end)
evo.set(f3, evo.ON_REMOVE, function(e, f, c)
assert(f == f3)
last_remove_entity = e
last_remove_component = c
end)
do
local e = evo.id()
assert(evo.multi_remove(e, { f1, f2 }))
assert(last_remove_entity == 0 and last_remove_component == 0)
assert(evo.multi_insert(e, { f1, f2, f3 }, { 41, 42 }))
assert(last_remove_entity == 0 and last_remove_component == 0)
assert(evo.multi_remove(e, { f1, f2 }))
assert(last_remove_entity == e and last_remove_component == 42)
assert(evo.multi_remove(e, { f3 }))
assert(last_remove_entity == e and last_remove_component == nil)
end
end
do
local f1, f2, f3 = evo.id(3)
do
local e1, e2 = evo.id(2)
assert(evo.multi_insert(e1, { f1, f2, f3 }, { 41, 42, 43 }))
assert(evo.multi_insert(e2, { f1, f2, f3 }, { 44, 45, 46 }))
assert(evo.multi_remove(e1, { f1, f2 }))
do
local chunk, entities = evo.chunk(f1, f2, f3)
assert(entities and #entities == 1 and entities[1] == e2)
assert(chunk and evo.select(chunk, f2)[1] == 45)
end
do
local chunk, entities = evo.chunk(f3)
assert(entities and #entities == 1 and entities[1] == e1)
assert(chunk and evo.select(chunk, f3)[1] == 43)
end
end
end
do
local f1, f2, f3, f4 = evo.id(4)
evo.set(f3, evo.DEFAULT, 43)
evo.set(f4, evo.TAG)
do
local e = evo.id()
assert(not evo.multi_set(e, {}))
assert(not evo.multi_set(e, {}, {}))
assert(not evo.multi_set(e, {}, { 41 }))
assert(evo.is_alive(e) and evo.is_empty(e))
assert(evo.multi_set(e, { f1 }))
assert(evo.has(e, f1) and evo.get(e, f1) == true)
assert(evo.multi_set(e, { f1 }))
assert(evo.has(e, f1) and evo.get(e, f1) == true)
assert(evo.multi_set(e, { f1 }, { 41 }))
assert(evo.has(e, f1) and evo.get(e, f1) == 41)
assert(evo.multi_set(e, { f2 }, { 42 }))
assert(evo.has(e, f1) and evo.get(e, f1) == 41)
assert(evo.has(e, f2) and evo.get(e, f2) == 42)
assert(evo.multi_set(e, { f2 }))
assert(evo.has(e, f1) and evo.get(e, f1) == 41)
assert(evo.has(e, f2) and evo.get(e, f2) == true)
assert(evo.multi_set(e, { f2, f3 }, { 42 }))
assert(evo.has(e, f1) and evo.get(e, f1) == 41)
assert(evo.has(e, f2) and evo.get(e, f2) == 42)
assert(evo.has(e, f3) and evo.get(e, f3) == 43)
assert(evo.multi_set(e, { f3, f4 }, { 33, 44 }))
assert(evo.has(e, f1) and evo.get(e, f1) == 41)
assert(evo.has(e, f2) and evo.get(e, f2) == 42)
assert(evo.has(e, f3) and evo.get(e, f3) == 33)
assert(evo.has(e, f4) and evo.get(e, f4) == nil)
end
end
do
local f1, f2, f3 = evo.id(3)
evo.set(f2, evo.DEFAULT, 42)
evo.set(f3, evo.TAG)
local last_assign_entity = 0
local last_assign_new_component = 0
local last_assign_old_component = 0
evo.set(f1, evo.ON_ASSIGN, function(e, f, nc, oc)
assert(f == f1)
last_assign_entity = e
last_assign_new_component = nc
last_assign_old_component = oc
end)
evo.set(f2, evo.ON_ASSIGN, function(e, f, nc, oc)
assert(f == f2)
last_assign_entity = e
last_assign_new_component = nc
last_assign_old_component = oc
end)
evo.set(f3, evo.ON_ASSIGN, function(e, f, nc, oc)
assert(f == f3)
last_assign_entity = e
last_assign_new_component = nc
last_assign_old_component = oc
end)
local last_insert_entity = 0
local last_insert_component = 0
evo.set(f1, evo.ON_INSERT, function(e, f, nc)
assert(f == f1)
last_insert_entity = e
last_insert_component = nc
end)
evo.set(f2, evo.ON_INSERT, function(e, f, nc)
assert(f == f2)
last_insert_entity = e
last_insert_component = nc
end)
evo.set(f3, evo.ON_INSERT, function(e, f, nc)
assert(f == f3)
last_insert_entity = e
last_insert_component = nc
end)
do
last_assign_entity, last_assign_old_component, last_assign_new_component = 0, 0, 0
last_insert_entity, last_insert_component = 0, 0
local e = evo.id()
assert(evo.multi_set(e, { f1 }))
assert(last_assign_entity == 0 and last_assign_old_component == 0 and last_assign_new_component == 0)
assert(last_insert_entity == e and last_insert_component == true)
last_assign_entity, last_assign_old_component, last_assign_new_component = 0, 0, 0
last_insert_entity, last_insert_component = 0, 0
assert(evo.multi_set(e, { f1 }, { 41 }))
assert(last_assign_entity == e and last_assign_old_component == true and last_assign_new_component == 41)
assert(last_insert_entity == 0 and last_insert_component == 0)
last_assign_entity, last_assign_old_component, last_assign_new_component = 0, 0, 0
last_insert_entity, last_insert_component = 0, 0
assert(evo.multi_set(e, { f1, f2 }, { 11 }))
assert(last_assign_entity == e and last_assign_old_component == 41 and last_assign_new_component == 11)
assert(last_insert_entity == e and last_insert_component == 42)
end
end

View File

@@ -369,6 +369,11 @@ local __EMPTY_FRAGMENT_LIST = setmetatable({}, {
__newindex = function() error('attempt to modify empty fragment list') end
})
---@type evolved.component[]
local __EMPTY_COMPONENT_LIST = setmetatable({}, {
__newindex = function() error('attempt to modify empty component list') end
})
---@type evolved.component[]
local __EMPTY_COMPONENT_STORAGE = setmetatable({}, {
__newindex = function() error('attempt to modify empty component storage') end
@@ -644,6 +649,25 @@ local function __chunk_with_fragment(parent_chunk, child_fragment)
return child_chunk
end
---@param chunk? evolved.chunk
---@param fragment_list evolved.fragment[]
---@return evolved.chunk?
---@nodiscard
local function __chunk_with_fragment_list(chunk, fragment_list)
local fragment_count = #fragment_list
if fragment_count == 0 then
return chunk
end
for i = 1, fragment_count do
local fragment = fragment_list[i]
chunk = __chunk_with_fragment(chunk, fragment)
end
return chunk
end
---@param chunk? evolved.chunk
---@param fragment evolved.fragment
---@return evolved.chunk?
@@ -699,6 +723,25 @@ local function __chunk_without_fragments(chunk, ...)
return chunk
end
---@param chunk? evolved.chunk
---@param fragment_list evolved.fragment[]
---@return evolved.chunk?
---@nodiscard
local function __chunk_without_fragment_list(chunk, fragment_list)
local fragment_count = #fragment_list
if fragment_count == 0 then
return chunk
end
for i = 1, fragment_count do
local fragment = fragment_list[i]
chunk = __chunk_without_fragment(chunk, fragment)
end
return chunk
end
---
---
---
@@ -955,8 +998,8 @@ local function __chunk_insert(chunk, fragment, ...)
local old_f = old_component_fragments[i]
local old_cs = old_component_storages[i]
local new_ci = new_component_indices[old_f]
local new_cs = new_component_storages[new_ci]
if new_cs then
if new_ci then
local new_cs = new_component_storages[new_ci]
__table_move(old_cs, 1, old_size, new_size + 1, new_cs)
end
end
@@ -1098,8 +1141,8 @@ local function __chunk_remove(chunk, ...)
local new_f = new_component_fragments[i]
local new_cs = new_component_storages[i]
local old_ci = old_component_indices[new_f]
local old_cs = old_component_storages[old_ci]
if old_cs then
if old_ci then
local old_cs = old_component_storages[old_ci]
__table_move(old_cs, 1, old_size, new_size + 1, new_cs)
end
end
@@ -1305,12 +1348,18 @@ local __defer_op = {
remove = 4,
clear = 5,
destroy = 6,
batch_set = 7,
batch_assign = 8,
batch_insert = 9,
batch_remove = 10,
batch_clear = 11,
batch_destroy = 12,
multi_set = 7,
multi_assign = 8,
multi_insert = 9,
multi_remove = 10,
batch_set = 11,
batch_assign = 12,
batch_insert = 13,
batch_remove = 14,
batch_clear = 15,
batch_destroy = 16,
}
---@type table<evolved.defer_op, fun(bytes: any[], index: integer): integer>
@@ -1352,6 +1401,40 @@ local __defer_ops = {
evolved.destroy(entity)
return 1
end,
[__defer_op.multi_set] = function(bytes, index)
local entity = bytes[index + 0]
local fragments = bytes[index + 1]
local components = bytes[index + 2]
evolved.multi_set(entity, fragments, components)
__release_table(__TABLE_POOL_TAG__FRAGMENT_LIST, fragments)
__release_table(__TABLE_POOL_TAG__COMPONENT_LIST, components)
return 3
end,
[__defer_op.multi_assign] = function(bytes, index)
local entity = bytes[index + 0]
local fragments = bytes[index + 1]
local components = bytes[index + 2]
evolved.multi_assign(entity, fragments, components)
__release_table(__TABLE_POOL_TAG__FRAGMENT_LIST, fragments)
__release_table(__TABLE_POOL_TAG__COMPONENT_LIST, components)
return 3
end,
[__defer_op.multi_insert] = function(bytes, index)
local entity = bytes[index + 0]
local fragments = bytes[index + 1]
local components = bytes[index + 2]
evolved.multi_insert(entity, fragments, components)
__release_table(__TABLE_POOL_TAG__FRAGMENT_LIST, fragments)
__release_table(__TABLE_POOL_TAG__COMPONENT_LIST, components)
return 3
end,
[__defer_op.multi_remove] = function(bytes, index)
local entity = bytes[index + 0]
local fragments = bytes[index + 1]
evolved.multi_remove(entity, fragments)
__release_table(__TABLE_POOL_TAG__FRAGMENT_LIST, fragments)
return 2
end,
[__defer_op.batch_set] = function(bytes, index)
local query = bytes[index + 0]
local fragment = bytes[index + 1]
@@ -1534,6 +1617,92 @@ local function __defer_destroy(entity)
__defer_length = length + 2
end
---@param entity evolved.entity
---@param fragments evolved.fragment[]
---@param components any[]
local function __defer_multi_set(entity, fragments, components)
local fragment_count = #fragments
local fragment_list = __acquire_table(__TABLE_POOL_TAG__FRAGMENT_LIST, fragment_count, 0)
__table_move(fragments, 1, fragment_count, 1, fragment_list)
local component_count = #components
local component_list = __acquire_table(__TABLE_POOL_TAG__COMPONENT_LIST, component_count, 0)
__table_move(components, 1, component_count, 1, component_list)
local length = __defer_length
local bytecode = __defer_bytecode
bytecode[length + 1] = __defer_op.multi_set
bytecode[length + 2] = entity
bytecode[length + 3] = fragment_list
bytecode[length + 4] = component_list
__defer_length = length + 4
end
---@param entity evolved.entity
---@param fragments evolved.fragment[]
---@param components any[]
local function __defer_multi_assign(entity, fragments, components)
local fragment_count = #fragments
local fragment_list = __acquire_table(__TABLE_POOL_TAG__FRAGMENT_LIST, fragment_count, 0)
__table_move(fragments, 1, fragment_count, 1, fragment_list)
local component_count = #components
local component_list = __acquire_table(__TABLE_POOL_TAG__COMPONENT_LIST, component_count, 0)
__table_move(components, 1, component_count, 1, component_list)
local length = __defer_length
local bytecode = __defer_bytecode
bytecode[length + 1] = __defer_op.multi_assign
bytecode[length + 2] = entity
bytecode[length + 3] = fragment_list
bytecode[length + 4] = component_list
__defer_length = length + 4
end
---@param entity evolved.entity
---@param fragments evolved.fragment[]
---@param components any[]
local function __defer_multi_insert(entity, fragments, components)
local fragment_count = #fragments
local fragment_list = __acquire_table(__TABLE_POOL_TAG__FRAGMENT_LIST, fragment_count, 0)
__table_move(fragments, 1, fragment_count, 1, fragment_list)
local component_count = #components
local component_list = __acquire_table(__TABLE_POOL_TAG__COMPONENT_LIST, component_count, 0)
__table_move(components, 1, component_count, 1, component_list)
local length = __defer_length
local bytecode = __defer_bytecode
bytecode[length + 1] = __defer_op.multi_insert
bytecode[length + 2] = entity
bytecode[length + 3] = fragment_list
bytecode[length + 4] = component_list
__defer_length = length + 4
end
---@param entity evolved.entity
---@param fragments evolved.fragment[]
local function __defer_multi_remove(entity, fragments)
local fragment_count = #fragments
local fragment_list = __acquire_table(__TABLE_POOL_TAG__FRAGMENT_LIST, fragment_count, 0)
__table_move(fragments, 1, fragment_count, 1, fragment_list)
local length = __defer_length
local bytecode = __defer_bytecode
bytecode[length + 1] = __defer_op.multi_remove
bytecode[length + 2] = entity
bytecode[length + 3] = fragment_list
__defer_length = length + 3
end
---@param query evolved.query
---@param fragment evolved.fragment
---@param ... any component arguments
@@ -1834,6 +2003,12 @@ function evolved.set(entity, fragment, ...)
local new_chunk = __chunk_with_fragment(old_chunk, fragment)
if not new_chunk then
return false, false
end
__defer()
if old_chunk == new_chunk then
local old_component_indices = old_chunk.__component_indices
local old_component_storages = old_chunk.__component_storages
@@ -1867,12 +2042,7 @@ function evolved.set(entity, fragment, ...)
__fragment_call_set_and_assign_hooks(entity, fragment)
end
end
return true, false
end
__defer()
do
else
local new_entities = new_chunk.__entities
local new_component_indices = new_chunk.__component_indices
local new_component_storages = new_chunk.__component_storages
@@ -1880,6 +2050,23 @@ function evolved.set(entity, fragment, ...)
local new_place = #new_entities + 1
new_entities[new_place] = entity
if old_chunk then
local old_component_storages = old_chunk.__component_storages
local old_component_fragments = old_chunk.__component_fragments
for i = 1, #old_component_fragments do
local old_f = old_component_fragments[i]
local old_cs = old_component_storages[i]
local new_ci = new_component_indices[old_f]
if new_ci then
local new_cs = new_component_storages[new_ci]
new_cs[new_place] = old_cs[old_place]
end
end
__detach_entity(entity)
end
do
local new_component_index = new_component_indices[fragment]
@@ -1911,28 +2098,12 @@ function evolved.set(entity, fragment, ...)
end
end
if old_chunk then
local old_component_storages = old_chunk.__component_storages
local old_component_fragments = old_chunk.__component_fragments
for i = 1, #old_component_fragments do
local old_f = old_component_fragments[i]
local old_cs = old_component_storages[i]
local new_ci = new_component_indices[old_f]
local new_cs = new_component_storages[new_ci]
if new_cs then
new_cs[new_place] = old_cs[old_place]
end
end
__detach_entity(entity)
end
__entity_chunks[entity_index] = new_chunk
__entity_places[entity_index] = new_place
__structural_changes = __structural_changes + 1
end
__defer_commit()
return true, false
end
@@ -1961,6 +2132,8 @@ function evolved.assign(entity, fragment, ...)
return false, false
end
__defer()
do
local component_indices = chunk.__component_indices
local component_storages = chunk.__component_storages
@@ -1996,6 +2169,7 @@ function evolved.assign(entity, fragment, ...)
end
end
__defer_commit()
return true, false
end
@@ -2021,11 +2195,12 @@ function evolved.insert(entity, fragment, ...)
local new_chunk = __chunk_with_fragment(old_chunk, fragment)
if old_chunk == new_chunk then
if not new_chunk or old_chunk == new_chunk then
return false, false
end
__defer()
do
local new_entities = new_chunk.__entities
local new_component_indices = new_chunk.__component_indices
@@ -2034,6 +2209,23 @@ function evolved.insert(entity, fragment, ...)
local new_place = #new_entities + 1
new_entities[new_place] = entity
if old_chunk then
local old_component_storages = old_chunk.__component_storages
local old_component_fragments = old_chunk.__component_fragments
for i = 1, #old_component_fragments do
local old_f = old_component_fragments[i]
local old_cs = old_component_storages[i]
local new_ci = new_component_indices[old_f]
if new_ci then
local new_cs = new_component_storages[new_ci]
new_cs[new_place] = old_cs[old_place]
end
end
__detach_entity(entity)
end
do
local new_component_index = new_component_indices[fragment]
@@ -2065,28 +2257,12 @@ function evolved.insert(entity, fragment, ...)
end
end
if old_chunk then
local old_component_storages = old_chunk.__component_storages
local old_component_fragments = old_chunk.__component_fragments
for i = 1, #old_component_fragments do
local old_f = old_component_fragments[i]
local old_cs = old_component_storages[i]
local new_ci = new_component_indices[old_f]
local new_cs = new_component_storages[new_ci]
if new_cs then
new_cs[new_place] = old_cs[old_place]
end
end
__detach_entity(entity)
end
__entity_chunks[entity_index] = new_chunk
__entity_places[entity_index] = new_place
__structural_changes = __structural_changes + 1
end
__defer_commit()
return true, false
end
@@ -2117,6 +2293,7 @@ function evolved.remove(entity, ...)
end
__defer()
do
local old_fragment_set = old_chunk.__fragment_set
local old_component_indices = old_chunk.__component_indices
@@ -2150,8 +2327,8 @@ function evolved.remove(entity, ...)
local new_f = new_component_fragments[i]
local new_cs = new_component_storages[i]
local old_ci = old_component_indices[new_f]
local old_cs = old_component_storages[old_ci]
if old_cs then
if old_ci then
local old_cs = old_component_storages[old_ci]
new_cs[new_place] = old_cs[old_place]
end
end
@@ -2166,6 +2343,7 @@ function evolved.remove(entity, ...)
__structural_changes = __structural_changes + 1
end
__defer_commit()
return true, false
end
@@ -2193,6 +2371,7 @@ function evolved.clear(entity)
end
__defer()
do
local fragment_list = chunk.__fragment_list
local component_indices = chunk.__component_indices
@@ -2216,6 +2395,7 @@ function evolved.clear(entity)
__structural_changes = __structural_changes + 1
end
__defer_commit()
return true, false
end
@@ -2244,6 +2424,7 @@ function evolved.destroy(entity)
end
__defer()
do
local fragment_list = chunk.__fragment_list
local component_indices = chunk.__component_indices
@@ -2268,6 +2449,477 @@ function evolved.destroy(entity)
__structural_changes = __structural_changes + 1
end
__defer_commit()
return true, false
end
---@param entity evolved.entity
---@param fragments evolved.fragment[]
---@param components? any[]
---@return boolean is_any_set
---@return boolean is_deferred
function evolved.multi_set(entity, fragments, components)
local fragment_count = #fragments
if fragment_count == 0 then
return false, false
end
if not components then
components = __EMPTY_COMPONENT_LIST
end
if __defer_depth > 0 then
__defer_multi_set(entity, fragments, components)
return false, true
end
local entity_index = entity % 0x100000
if __freelist_ids[entity_index] ~= entity then
return false, false
end
local old_chunk = __entity_chunks[entity_index]
local old_place = __entity_places[entity_index]
local new_chunk = __chunk_with_fragment_list(old_chunk, fragments)
if not new_chunk then
return false, false
end
__defer()
if old_chunk == new_chunk then
local old_fragment_set = old_chunk.__fragment_set
local old_component_indices = old_chunk.__component_indices
local old_component_storages = old_chunk.__component_storages
for i = 1, fragment_count do
local fragment = fragments[i]
if old_fragment_set[fragment] then
local old_component_index = old_component_indices[fragment]
if old_component_index then
local old_component_storage = old_component_storages[old_component_index]
local old_component = old_component_storage[old_place]
if old_chunk.__has_defaults_or_constructs then
local new_component = components[i]
if new_component == nil then new_component = evolved.get(fragment, evolved.DEFAULT) end
if new_component == nil then new_component = true end
old_component_storage[old_place] = new_component
if old_chunk.__has_set_or_assign_hooks then
__fragment_call_set_and_assign_hooks(entity, fragment, new_component, old_component)
end
else
local new_component = components[i]
if new_component == nil then new_component = true end
old_component_storage[old_place] = new_component
if old_chunk.__has_set_or_assign_hooks then
__fragment_call_set_and_assign_hooks(entity, fragment, new_component, old_component)
end
end
else
if old_chunk.__has_set_or_assign_hooks then
__fragment_call_set_and_assign_hooks(entity, fragment)
end
end
end
end
else
local new_entities = new_chunk.__entities
local new_component_indices = new_chunk.__component_indices
local new_component_storages = new_chunk.__component_storages
local old_fragment_set = old_chunk and old_chunk.__fragment_set or __EMPTY_FRAGMENT_SET
local new_place = #new_entities + 1
new_entities[new_place] = entity
if old_chunk then
local old_component_storages = old_chunk.__component_storages
local old_component_fragments = old_chunk.__component_fragments
for i = 1, #old_component_fragments do
local old_f = old_component_fragments[i]
local old_cs = old_component_storages[i]
local new_ci = new_component_indices[old_f]
if new_ci then
local new_cs = new_component_storages[new_ci]
new_cs[new_place] = old_cs[old_place]
end
end
__detach_entity(entity)
end
for i = 1, fragment_count do
local fragment = fragments[i]
if old_fragment_set[fragment] then
local new_component_index = new_component_indices[fragment]
if new_component_index then
local new_component_storage = new_component_storages[new_component_index]
local old_component = new_component_storage[new_place]
if new_chunk.__has_defaults_or_constructs then
local new_component = components[i]
if new_component == nil then new_component = evolved.get(fragment, evolved.DEFAULT) end
if new_component == nil then new_component = true end
new_component_storage[new_place] = new_component
if new_chunk.__has_set_or_assign_hooks then
__fragment_call_set_and_assign_hooks(entity, fragment, new_component, old_component)
end
else
local new_component = components[i]
if new_component == nil then new_component = true end
new_component_storage[new_place] = new_component
if new_chunk.__has_set_or_assign_hooks then
__fragment_call_set_and_assign_hooks(entity, fragment, new_component, old_component)
end
end
else
if new_chunk.__has_set_or_assign_hooks then
__fragment_call_set_and_assign_hooks(entity, fragment)
end
end
else
local new_component_index = new_component_indices[fragment]
if new_component_index then
local new_component_storage = new_component_storages[new_component_index]
if new_chunk.__has_defaults_or_constructs then
local new_component = components[i]
if new_component == nil then new_component = evolved.get(fragment, evolved.DEFAULT) end
if new_component == nil then new_component = true end
new_component_storage[new_place] = new_component
if new_chunk.__has_set_or_insert_hooks then
__fragment_call_set_and_insert_hooks(entity, fragment, new_component)
end
else
local new_component = components[i]
if new_component == nil then new_component = true end
new_component_storage[new_place] = new_component
if new_chunk.__has_set_or_insert_hooks then
__fragment_call_set_and_insert_hooks(entity, fragment, new_component)
end
end
else
if new_chunk.__has_set_or_insert_hooks then
__fragment_call_set_and_insert_hooks(entity, fragment)
end
end
end
end
__entity_chunks[entity_index] = new_chunk
__entity_places[entity_index] = new_place
__structural_changes = __structural_changes + 1
end
__defer_commit()
return true, false
end
---@param entity evolved.entity
---@param fragments evolved.fragment[]
---@param components? any[]
---@return boolean is_any_assigned
---@return boolean is_deferred
function evolved.multi_assign(entity, fragments, components)
local fragment_count = #fragments
if fragment_count == 0 then
return false, false
end
if not components then
components = __EMPTY_COMPONENT_LIST
end
if __defer_depth > 0 then
__defer_multi_assign(entity, fragments, components)
return false, true
end
local entity_index = entity % 0x100000
if __freelist_ids[entity_index] ~= entity then
return false, false
end
local chunk = __entity_chunks[entity_index]
local place = __entity_places[entity_index]
if not chunk or not __chunk_has_any_fragment_list(chunk, fragments) then
return false, false
end
__defer()
do
local fragment_set = chunk.__fragment_set
local component_indices = chunk.__component_indices
local component_storages = chunk.__component_storages
for i = 1, fragment_count do
local fragment = fragments[i]
if fragment_set[fragment] then
local component_index = component_indices[fragment]
if component_index then
local component_storage = component_storages[component_index]
local old_component = component_storage[place]
if chunk.__has_defaults_or_constructs then
local new_component = components[i]
if new_component == nil then new_component = evolved.get(fragment, evolved.DEFAULT) end
if new_component == nil then new_component = true end
component_storage[place] = new_component
if chunk.__has_set_or_assign_hooks then
__fragment_call_set_and_assign_hooks(entity, fragment, new_component, old_component)
end
else
local new_component = components[i]
if new_component == nil then new_component = true end
component_storage[place] = new_component
if chunk.__has_set_or_assign_hooks then
__fragment_call_set_and_assign_hooks(entity, fragment, new_component, old_component)
end
end
else
if chunk.__has_set_or_assign_hooks then
__fragment_call_set_and_assign_hooks(entity, fragment)
end
end
end
end
end
__defer_commit()
return true, false
end
---@param entity evolved.entity
---@param fragments evolved.fragment[]
---@param components? any[]
---@return boolean is_any_inserted
---@return boolean is_deferred
function evolved.multi_insert(entity, fragments, components)
local fragment_count = #fragments
if fragment_count == 0 then
return false, false
end
if not components then
components = __EMPTY_COMPONENT_LIST
end
if __defer_depth > 0 then
__defer_multi_insert(entity, fragments, components)
return false, true
end
local entity_index = entity % 0x100000
if __freelist_ids[entity_index] ~= entity then
return false, false
end
local old_chunk = __entity_chunks[entity_index]
local old_place = __entity_places[entity_index]
local new_chunk = __chunk_with_fragment_list(old_chunk, fragments)
if not new_chunk or old_chunk == new_chunk then
return false, false
end
__defer()
do
local new_entities = new_chunk.__entities
local new_component_indices = new_chunk.__component_indices
local new_component_storages = new_chunk.__component_storages
local old_fragment_set = old_chunk and old_chunk.__fragment_set or __EMPTY_FRAGMENT_SET
local new_place = #new_entities + 1
new_entities[new_place] = entity
if old_chunk then
local old_component_storages = old_chunk.__component_storages
local old_component_fragments = old_chunk.__component_fragments
for i = 1, #old_component_fragments do
local old_f = old_component_fragments[i]
local old_cs = old_component_storages[i]
local new_ci = new_component_indices[old_f]
if new_ci then
local new_cs = new_component_storages[new_ci]
new_cs[new_place] = old_cs[old_place]
end
end
__detach_entity(entity)
end
for i = 1, fragment_count do
local fragment = fragments[i]
if not old_fragment_set[fragment] then
local new_component_index = new_component_indices[fragment]
if new_component_index then
local new_component_storage = new_component_storages[new_component_index]
if new_chunk.__has_defaults_or_constructs then
local new_component = components[i]
if new_component == nil then new_component = evolved.get(fragment, evolved.DEFAULT) end
if new_component == nil then new_component = true end
new_component_storage[new_place] = new_component
if new_chunk.__has_set_or_insert_hooks then
__fragment_call_set_and_insert_hooks(entity, fragment, new_component)
end
else
local new_component = components[i]
if new_component == nil then new_component = true end
new_component_storage[new_place] = new_component
if new_chunk.__has_set_or_insert_hooks then
__fragment_call_set_and_insert_hooks(entity, fragment, new_component)
end
end
else
if new_chunk.__has_set_or_insert_hooks then
__fragment_call_set_and_insert_hooks(entity, fragment)
end
end
end
end
__entity_chunks[entity_index] = new_chunk
__entity_places[entity_index] = new_place
__structural_changes = __structural_changes + 1
end
__defer_commit()
return true, false
end
---@param entity evolved.entity
---@param fragments evolved.fragment[]
---@return boolean is_all_removed
---@return boolean is_deferred
function evolved.multi_remove(entity, fragments)
local fragment_count = #fragments
if fragment_count == 0 then
return true, false
end
if __defer_depth > 0 then
__defer_multi_remove(entity, fragments)
return false, true
end
local entity_index = entity % 0x100000
if __freelist_ids[entity_index] ~= entity then
return false, false
end
local old_chunk = __entity_chunks[entity_index]
local old_place = __entity_places[entity_index]
local new_chunk = __chunk_without_fragment_list(old_chunk, fragments)
if old_chunk == new_chunk then
return true, false
end
__defer()
do
local old_fragment_set = old_chunk.__fragment_set
local old_component_indices = old_chunk.__component_indices
local old_component_storages = old_chunk.__component_storages
if old_chunk.__has_remove_hooks then
for i = 1, fragment_count do
local fragment = fragments[i]
if old_fragment_set[fragment] then
local old_component_index = old_component_indices[fragment]
if old_component_index then
local old_component_storage = old_component_storages[old_component_index]
local old_component = old_component_storage[old_place]
__fragment_call_remove_hook(entity, fragment, old_component)
else
__fragment_call_remove_hook(entity, fragment)
end
end
end
end
if new_chunk then
local new_entities = new_chunk.__entities
local new_component_storages = new_chunk.__component_storages
local new_component_fragments = new_chunk.__component_fragments
local new_place = #new_entities + 1
new_entities[new_place] = entity
for i = 1, #new_component_fragments do
local new_f = new_component_fragments[i]
local new_cs = new_component_storages[i]
local old_ci = old_component_indices[new_f]
if old_ci then
local old_cs = old_component_storages[old_ci]
new_cs[new_place] = old_cs[old_place]
end
end
__detach_entity(entity)
__entity_chunks[entity_index] = new_chunk
__entity_places[entity_index] = new_place
else
__detach_entity(entity)
end
__structural_changes = __structural_changes + 1
end
__defer_commit()
return true, false
end