Files
enduro2d/samples/bin/library/scripts/emmy/math/ray3.lua

42 lines
822 B
Lua

---@class ray3
local ray3 = {
---@type v3f
origin = v3f.zero(),
---@type v3f
direction = v3f.zero()
}
---@overload fun(): ray3
---@overload fun(r: ray3): ray3
---@overload fun(dx: number, dy: number, dz: number): ray2
---@overload fun(ox: number, oy: number, oz: number, dx: number, dy: number, dz: number): ray2
---@overload fun(d: v3f): ray3
---@overload fun(o: v3f, d: v3f): ray3
---@return ray3
function ray3.new(...) end
---@return ray3
function ray3.zero() end
---@return ray3
function ray3.unit_x() end
---@return ray3
function ray3.unit_y() end
---@return ray3
function ray3.unit_z() end
---@param l ray3
---@param r ray3
---@return boolean
function ray3.approximately(l, r) end
---@param r ray3
---@return boolean
function ray3.contains_nan(r) end
---@type ray3
_G.ray3 = _G.ray3 or ray3