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enduro2d/samples/bin/library/scripts/emmy/components/spine_player.lua

230 lines
4.5 KiB
Lua

---@class spine_player
local spine_player = {
---@type spine_asset
spine = nil
}
---@param self spine_player
---@param name string
---@return boolean
function spine_player.skin(self, name) end
---@param self spine_player
---@param slot string
---@param name string
---@return boolean
function spine_player.attachment(self, slot, name) end
---@param self spine_player
---@param name string
---@return boolean
function spine_player.has_skin(self, name) end
---@param self spine_player
---@param name string
---@return boolean
function spine_player.has_animation(self, name) end
---@param self spine_player
---@param cmd spine_player_command
function spine_player.add_command(self, cmd) end
-- -----------------------------------------------------------------------------
--
-- events
--
-- -----------------------------------------------------------------------------
---@alias spine_player_event spine_player_custom_evt | spine_player_end_evt | spine_player_complete_evt
--
-- custom_evt
--
---@class spine_player_custom_evt
spine_player.custom_evt = {
---@type string
name = "",
---@type integer
int_value = 0,
---@type number
float_value = 0,
---@type string
string_value = ""
}
---@overload fun(): spine_player_custom_evt
---@overload fun(name: string): spine_player_custom_evt
---@return spine_player_custom_evt
function spine_player.custom_evt.new(...) end
--
-- end_evt
--
---@class spine_player_end_evt
spine_player.end_evt = {
---@type string
message = ""
}
---@overload fun(): spine_player_end_evt
---@overload fun(message: string): spine_player_end_evt
---@return spine_player_end_evt
function spine_player.end_evt.new(...) end
--
-- complete
--
---@class spine_player_complete_evt
spine_player.complete_evt = {
---@type string
message = ""
}
---@overload fun(): spine_player_complete_evt
---@overload fun(message: string): spine_player_complete_evt
---@return spine_player_complete_evt
function spine_player.complete_evt.new(...) end
-- -----------------------------------------------------------------------------
--
-- commands
--
-- -----------------------------------------------------------------------------
---@alias spine_player_command spine_player_clear_track_cmd | spine_player_set_anim_cmd | spine_player_add_anim_cmd | spine_player_set_empty_anim_cmd | spine_player_add_empty_anim_cmd
--
-- clear_track_cmd
--
---@class spine_player_clear_track_cmd
spine_player.clear_track_cmd = {
---@type integer
track = 0
}
---@param track integer
---@return spine_player_clear_track_cmd
function spine_player.clear_track_cmd.new(track) end
--
-- set_anim_cmd
--
---@class spine_player_set_anim_cmd
spine_player.set_anim_cmd = {
---@type integer
track = 0,
---@type string
name = "",
---@type boolean
loop = false,
---@type string
end_message = "",
---@type string
complete_message = ""
}
---@param track integer
---@param name string
---@return spine_player_set_anim_cmd
function spine_player.set_anim_cmd.new(track, name) end
--
-- add_anim_cmd
--
---@class spine_player_add_anim_cmd
spine_player.add_anim_cmd = {
---@type integer
track = 0,
---@type string
name = "",
---@type boolean
loop = false,
---@type number
delay = 0,
---@type string
end_message = "",
---@type string
complete_message = ""
}
---@param track integer
---@param name string
---@return spine_player_add_anim_cmd
function spine_player.add_anim_cmd.new(track, name) end
--
-- set_empty_anim_cmd
--
---@class spine_player_set_empty_anim_cmd
spine_player.set_empty_anim_cmd = {
---@type integer
track = 0,
---@type number
mix_duration = 0,
---@type string
end_message = "",
---@type string
complete_message = ""
}
---@param track integer
---@return spine_player_set_empty_anim_cmd
function spine_player.set_empty_anim_cmd.new(track) end
--
-- add_empty_anim_cmd
--
---@class spine_player_add_empty_anim_cmd
spine_player.add_empty_anim_cmd = {
---@type integer
track = 0,
---@type number
delay = 0,
---@type number
mix_duration = 0,
---@type string
end_message = "",
---@type string
complete_message = ""
}
---@param track integer
---@return spine_player_add_empty_anim_cmd
function spine_player.add_empty_anim_cmd.new(track) end
-- -----------------------------------------------------------------------------
--
-- globals
--
-- -----------------------------------------------------------------------------
---@type spine_player
_G.spine_player = _G.spine_player or spine_player