mirror of
https://github.com/enduro2d/enduro2d.git
synced 2025-12-14 16:09:06 +07:00
2.4 KiB
2.4 KiB
Input
Properties
mouse: mouse, ROkeyboard: keyboard, RO
Mouse
Enums
e2d.mouse_button = {
left, right, middle, x1, x2
}
Properties
-
cursor_pos: v2f, RO -
scroll_delta: v2f, RO -
is_any_button_pressed: boolean, RO -
is_any_button_just_pressed: boolean, RO -
is_any_button_just_released: boolean, RO -
pressed_buttons: [mouse_button], RO -
just_pressed_buttons: [mouse_button], RO -
just_released_buttons: [mouse_button], RO
Functions
is_button_pressed(button: mouse_button) -> booleanis_button_just_pressed(button: mouse_button) -> booleanis_button_just_released(button: mouse_button) -> boolean
Example
local d = e2d.debug
local m = e2d.input.mouse
d:trace("Cursor position: " .. m.cursor_pos)
local left_button = e2d.mouse_button.left
if m:is_button_just_pressed(left_button) then
d:trace("Mouse just pressed")
end
Keyboard
Enums
e2d.keyboard_key = {
_0, _1, _2, _3, _4, _5, _6, _7, _8, _9,
a, b, c, d, e, f, g, h, i, j, k, l, m,
n, o, p, q, r, s, t, u, v, w, x, y, z,
f1, f2, f3, f4, f5,
f6, f7, f8, f9, f10,
f11, f12, f13, f14, f15,
f16, f17, f18, f19, f20,
f21, f22, f23, f24, f25,
minus, equal, backspace, section_sign, grave_accent,
lbracket, rbracket, semicolon, apostrophe, backslash,
comma, period, slash,
escape, tab, caps_lock, space, enter,
lshift, rshift, lcontrol, rcontrol,
lalt, ralt, lsuper, rsuper, menu,
print_screen, scroll_lock, pause,
insert, del, home, end, page_up, page_down,
left, up, right, down,
kp_0, kp_1, kp_2, kp_3, kp_4,
kp_5, kp_6, kp_7, kp_8, kp_9,
kp_num_lock, kp_divide, kp_multiply, kp_subtract,
kp_add, kp_enter, kp_equal, kp_decimal
}
Properties
-
input_text: string, RO -
is_any_key_pressed: boolean, RO -
is_any_key_just_pressed: boolean, RO -
is_any_key_just_released: boolean, RO -
pressed_keys: [keyboard_key], RO -
just_pressed_keys: [keyboard_key], RO -
just_released_keys: [keyboard_key], RO
Functions
is_key_pressed(key: keyboard_key) -> booleanis_key_just_pressed(key: keyboard_key) -> booleanis_key_just_released(key: keyboard_key) -> boolean
Example
local d = e2d.debug
local k = e2d.input.keyboard
local forward_key = e2d.keyboard_key.w
if k:is_key_pressed(forward_key) then
d:trace("Move forward")
end