Files
enduro2d/support/gobject.md
2019-11-02 03:06:00 +07:00

640 B

GObject

Properties

  • alive: boolean, RO
  • valid: boolean, RO

Functions

  • destroy() -> void

Components

  • actor: actor, RO
  • behaviour: behaviour, RO
  • camera: camera, RO
  • flipbook_player: flipbook_player, RO
  • label: label, RO
  • model_renderer: model_renderer, RO
  • renderer: renderer, RO
  • scene: scene, RO
  • spine_player: spine_player, RO
  • sprite_renderer: sprite_renderer, RO

Example

local M = {}

function M:on_init(go)
  self.life = 2
end

function M:on_update(go)
  self.life = self.life - e2d.engine.delta_time
  if self.life <= 0 then
    go:destroy()
  end
end

return M