Files
enduro2d/samples/sources/sample_05/sample_05.cpp
2023-01-08 12:01:21 +07:00

90 lines
3.0 KiB
C++

/*******************************************************************************
* This file is part of the "Enduro2D"
* For conditions of distribution and use, see copyright notice in LICENSE.md
* Copyright (C) 2018-2020, by Matvey Cherevko (blackmatov@gmail.com)
******************************************************************************/
#include "../common.hpp"
using namespace e2d;
namespace
{
class game final : public engine::application {
public:
bool initialize() final {
the<vfs>().register_scheme<archive_file_source>(
"rpgaudio",
the<vfs>().read(url("resources://bin/kenney_rpgaudio.zip")));
the<vfs>().register_scheme_alias(
"audio",
url("rpgaudio://Audio"));
auto sstream1 = the<audio>().create_stream(the<vfs>().read(url("audio://chop.ogg")));
auto sstream2 = the<audio>().create_stream(*the<vfs>().load(url("audio://footstep00.ogg")));
if ( !sstream1 || !sstream2 ) {
return false;
}
sound_src1_ = the<audio>().create_source(sstream1);
sound_src2_ = the<audio>().create_source(sstream2);
if ( !sound_src1_ || !sound_src2_ ) {
return false;
}
sound_src2_->looping(true);
sound_src2_->play();
return true;
}
bool frame_tick() final {
const mouse& m = the<input>().mouse();
const keyboard& k = the<input>().keyboard();
if ( the<window>().should_close() || k.is_key_just_released(keyboard_key::escape) ) {
return false;
}
if ( k.is_key_just_pressed(keyboard_key::f1) ) {
the<dbgui>().toggle_visible(!the<dbgui>().visible());
}
if ( k.is_key_pressed(keyboard_key::lsuper) && k.is_key_just_released(keyboard_key::enter) ) {
the<window>().toggle_fullscreen(!the<window>().fullscreen());
}
if ( m.is_any_button_pressed() ) {
sound_src1_->volume(m.cursor_pos().x / the<window>().real_size().x);
sound_src1_->play();
}
return true;
}
void frame_render() final {
the<render>().execute(render::command_block<64>()
.add_command(render::viewport_command(
the<window>().framebuffer_size().cast_to<i32>()))
.add_command(render::clear_command()
.color_value({1.f, 0.4f, 0.f, 1.f})));
}
private:
sound_source_ptr sound_src1_;
sound_source_ptr sound_src2_;
};
}
int e2d_main(int argc, char *argv[]) {
auto params = engine::parameters("sample_05", "enduro2d")
.window_params(engine::window_parameters()
.size({1024, 768}))
.timer_params(engine::timer_parameters()
.maximal_framerate(100));
modules::initialize<engine>(argc, argv, params).start<game>();
modules::shutdown<engine>();
return 0;
}