andrey.zhirnov
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cff16a5cfa
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removed index type unsigned_byte
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2019-08-05 12:32:51 +03:00 |
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7501a6d676
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auto opengl/es shader headers
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2019-07-31 02:00:13 +07:00 |
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9e5f32b041
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fix samples
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2019-05-25 21:55:32 +07:00 |
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cc739d6bd2
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world resolve function
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2019-05-24 02:54:15 +07:00 |
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c3f6f93d7e
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clean up engine parameters and application classes
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2019-05-18 14:44:01 +07:00 |
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c1a16113d9
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update all copyright headers
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2019-04-07 18:54:30 +07:00 |
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400da781b8
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using buffer_view for creating and updating render buffers
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2019-04-06 19:23:18 +07:00 |
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4094a536a9
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add fullscreen toggling to samples
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2019-03-17 08:53:46 +07:00 |
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7f17d235ca
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engine: separate tick and render functions
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2019-03-17 08:46:49 +07:00 |
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d1bfd8f6a7
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safe samples shutdown
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2019-03-17 07:58:58 +07:00 |
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0a2f4ca665
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simple window and engine debug gui
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2019-02-19 11:22:00 +07:00 |
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0ad0803421
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manual buffer swapping and a manual dbgui rendering are removed. vsync is an engine parameter.
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2019-02-17 05:36:42 +07:00 |
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af95e86764
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promises for async vfs operations
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2018-12-14 23:22:55 +07:00 |
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bb3245cb9e
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Fix issue: https://github.com/enduro2d/enduro2d/issues/23
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2018-11-12 06:28:00 +07:00 |
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3065592a10
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command line arguments to platform module
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2018-11-08 21:11:05 +07:00 |
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e5e355c825
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safe sleep CPU in idle
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2018-11-08 11:53:50 +07:00 |
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59bb164f4c
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initialization all modules in engine
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2018-11-08 00:13:34 +07:00 |
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af552983b3
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remove debug code from sample
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2018-11-03 20:52:50 +07:00 |
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2a5b5121a4
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rename render_target_command to target_command
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2018-10-29 20:29:20 +07:00 |
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18b9c880d8
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raw pointers for draw command
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2018-10-29 19:56:37 +07:00 |
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0cf3b932d6
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material and geometry ptr for draw_command
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2018-10-25 23:47:38 +07:00 |
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8d5758c2d7
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render command_block
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2018-10-25 18:49:32 +07:00 |
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5624936f58
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set_viewport as rect
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2018-10-24 19:25:32 +07:00 |
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532663a958
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render calls on the main thread only
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2018-10-23 17:00:43 +07:00 |
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f6dc7d2ee6
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custom color and depth formats for render target
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2018-10-23 16:22:38 +07:00 |
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b732d423ce
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render target first impl
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2018-10-19 14:40:54 +07:00 |
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