mirror of
https://github.com/enduro2d/enduro2d.git
synced 2025-12-14 16:09:06 +07:00
safe sleep CPU in idle
This commit is contained in:
@@ -184,7 +184,6 @@ namespace
|
||||
.indices(index_buffer_)
|
||||
.add_vertices(vertex_buffer_);
|
||||
|
||||
begin_game_time_ = time::now_ms();
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -194,7 +193,6 @@ namespace
|
||||
return false;
|
||||
}
|
||||
|
||||
const auto game_time = (time::now_ms() - begin_game_time_).cast_to<f32>().value;
|
||||
const auto framebuffer_size = the<window>().real_size().cast_to<f32>();
|
||||
const auto projection = math::make_perspective_lh_matrix4(
|
||||
make_deg(45.f),
|
||||
@@ -203,15 +201,14 @@ namespace
|
||||
100.f);
|
||||
|
||||
const auto MVP =
|
||||
math::make_rotation_matrix4(make_rad(game_time) * 0.001f, 1.f, 0.f, 0.f) *
|
||||
math::make_rotation_matrix4(make_rad(game_time) * 0.001f, 0.f, 1.f, 0.f) *
|
||||
math::make_rotation_matrix4(make_rad(game_time) * 0.001f, 0.f, 0.f, 1.f) *
|
||||
math::make_rotation_matrix4(make_rad(the<engine>().time()), 1.f, 0.f, 0.f) *
|
||||
math::make_rotation_matrix4(make_rad(the<engine>().time()), 0.f, 1.f, 0.f) *
|
||||
math::make_rotation_matrix4(make_rad(the<engine>().time()), 0.f, 0.f, 1.f) *
|
||||
math::make_translation_matrix4(0.f, 0.f, 0.f) *
|
||||
math::make_loot_at_lh_matrix4({0.f,0.f,-2.f}, v3f::zero(), v3f::unit_y()) *
|
||||
projection;
|
||||
|
||||
material_.properties()
|
||||
.property("u_time", game_time)
|
||||
.property("u_MVP", MVP);
|
||||
|
||||
the<render>().execute(render::command_block<64>()
|
||||
@@ -241,12 +238,13 @@ namespace
|
||||
render::property_block tex_props_;
|
||||
render::material material_;
|
||||
render::geometry geometry_;
|
||||
milliseconds<i64> begin_game_time_;
|
||||
};
|
||||
}
|
||||
|
||||
int e2d_main() {
|
||||
auto params = engine::parameters("sample_02", "enduro2d");
|
||||
auto params = engine::parameters("sample_02", "enduro2d")
|
||||
.timer_params(engine::timer_parameters()
|
||||
.maximal_framerate(100));
|
||||
modules::initialize<engine>(params).start<game>();
|
||||
return 0;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user