add default prefab names

This commit is contained in:
BlackMATov
2020-02-07 02:29:22 +07:00
parent 4addd4e06a
commit dd508ce501
16 changed files with 47 additions and 12 deletions

View File

@@ -1,5 +1,9 @@
{
"components" : {},
"components" : {
"named" : {
"name" : "background"
}
},
"children" : [{
"prototype" : "sprite_prefab.json",
"components" : {

View File

@@ -1,6 +1,9 @@
{
"prototype" : "spine_prefab.json",
"components" : {
"named" : {
"name" : "coin"
},
"spine_player" : {
"spine" : "../spines/coin_spine.json"
},

View File

@@ -1,6 +1,9 @@
{
"prototype" : "spine_prefab.json",
"components" : {
"named" : {
"name" : "dragon"
},
"spine_player" : {
"spine" : "../spines/dragon_spine.json"
},

View File

@@ -1,6 +1,9 @@
{
"prototype" : "model_prefab.json",
"components" : {
"named" : {
"name" : "gnome"
},
"renderer" : {
"materials" : [
"../models/gnome/gnome_material.json"

View File

@@ -1,5 +1,8 @@
{
"components" : {
"named" : {
"name" : "label"
},
"renderer" : {
"materials" : [
"../materials/font_bm_material.json"

View File

@@ -1,5 +1,8 @@
{
"components" : {
"named" : {
"name" : "label"
},
"renderer" : {
"materials" : [
"../materials/font_sdf_material.json"

View File

@@ -1,5 +1,8 @@
{
"components" : {
"named" : {
"name" : "model"
},
"renderer" : {},
"model_renderer" : {}
}

View File

@@ -1,6 +1,9 @@
{
"prototype" : "spine_prefab.json",
"components" : {
"named" : {
"name" : "raptor"
},
"spine_player" : {
"spine" : "../spines/raptor_spine.json"
},

View File

@@ -0,0 +1,8 @@
{
"components" : {
"named" : {
"name" : "scene"
},
"scene" : {}
}
}

View File

@@ -1,6 +1,9 @@
{
"prototype" : "sprite_prefab.json",
"components" : {
"named" : {
"name" : "ship"
},
"sprite_renderer" : {
"sprite" : "../sprites/ship_sprite.json"
}

View File

@@ -1,5 +1,8 @@
{
"components" : {
"named" : {
"name" : "spine"
},
"renderer" : {},
"spine_player" : {
"materials" : {

View File

@@ -1,5 +1,8 @@
{
"components" : {
"named" : {
"name" : "sprite"
},
"renderer" : {},
"sprite_renderer" : {
"materials" : {

View File

@@ -1,7 +1,5 @@
{
"components" : {
"scene" : {}
},
"prototype" : "../prefabs/scene_prefab.json",
"children" : [{
"prototype" : "../prefabs/camera_prefab.json",
"components" : {

View File

@@ -1,7 +1,5 @@
{
"components" : {
"scene" : {}
},
"prototype" : "../prefabs/scene_prefab.json",
"children" : [{
"prototype" : "../prefabs/camera_prefab.json"
},{

View File

@@ -1,6 +1,6 @@
{
"prototype" : "../prefabs/scene_prefab.json",
"components" : {
"scene" : {},
"behaviour" : {
"script" : "../scripts/sample_07/sample_07.lua"
}

View File

@@ -1,9 +1,6 @@
{
"prototype" : "../prefabs/scene_prefab.json",
"components" : {
"named" : {
"name" : "scene"
},
"scene" : {},
"behaviour" : {
"script" : "../scripts/sample_08/sample_08.lua"
}