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clipping mode config for projection matrices
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@@ -235,7 +235,7 @@ namespace
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void frame_render() final {
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const auto framebuffer_size = the<window>().real_size().cast_to<f32>();
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const auto projection = math::make_perspective_lh_no_matrix4(
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const auto projection = math::make_perspective_lh_matrix4(
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make_deg(45.f),
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framebuffer_size.x / framebuffer_size.y,
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0.1f,
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