mirror of
https://github.com/enduro2d/enduro2d.git
synced 2025-12-14 16:09:06 +07:00
input name refactoring
This commit is contained in:
@@ -28,143 +28,7 @@ namespace e2d
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namespace e2d
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{
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enum class key : u16 {
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_0,
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_1,
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_2,
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_3,
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_4,
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_5,
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_6,
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_7,
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_8,
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_9,
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a,
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b,
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c,
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d,
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e,
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f,
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g,
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h,
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i,
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j,
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k,
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l,
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m,
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n,
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o,
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p,
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q,
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r,
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s,
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t,
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u,
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v,
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w,
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x,
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y,
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z,
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f1,
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f2,
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f3,
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f4,
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f5,
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f6,
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f7,
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f8,
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f9,
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f10,
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f11,
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f12,
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f13,
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f14,
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f15,
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f16,
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f17,
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f18,
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f19,
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f20,
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f21,
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f22,
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f23,
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f24,
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f25,
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minus,
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equal,
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backspace,
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section_sign,
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grave_accent,
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lbracket,
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rbracket,
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semicolon,
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apostrophe,
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backslash,
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comma,
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period,
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slash,
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escape,
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tab,
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caps_lock,
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space,
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enter,
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lshift,
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rshift,
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lcontrol,
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rcontrol,
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lalt,
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ralt,
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lsuper,
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rsuper,
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menu,
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print_screen,
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scroll_lock,
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pause,
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insert,
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del,
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home,
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end,
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page_up,
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page_down,
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left,
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up,
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right,
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down,
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kp_0,
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kp_1,
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kp_2,
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kp_3,
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kp_4,
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kp_5,
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kp_6,
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kp_7,
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kp_8,
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kp_9,
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kp_num_lock,
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kp_divide,
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kp_multiply,
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kp_subtract,
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kp_add,
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kp_enter,
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kp_equal,
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kp_decimal,
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unknown
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};
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enum class mouse : u8 {
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enum class mouse_button : u8 {
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left,
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right,
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middle,
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@@ -173,21 +37,59 @@ namespace e2d
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unknown
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};
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enum class key_action : u8 {
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enum class keyboard_key : u16 {
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_0, _1, _2, _3, _4, _5, _6, _7, _8, _9,
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a, b, c, d, e, f, g, h, i, j, k, l, m,
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n, o, p, q, r, s, t, u, v, w, x, y, z,
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f1, f2, f3, f4, f5,
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f6, f7, f8, f9, f10,
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f11, f12, f13, f14, f15,
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f16, f17, f18, f19, f20,
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f21, f22, f23, f24, f25,
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minus, equal, backspace, section_sign, grave_accent,
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lbracket, rbracket, semicolon, apostrophe, backslash,
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comma, period, slash,
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escape, tab, caps_lock, space, enter,
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lshift, rshift, lcontrol, rcontrol,
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lalt, ralt, lsuper, rsuper, menu,
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print_screen, scroll_lock, pause,
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insert, del, home, end, page_up, page_down,
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left, up, right, down,
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kp_0, kp_1, kp_2, kp_3, kp_4,
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kp_5, kp_6, kp_7, kp_8, kp_9,
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kp_num_lock, kp_divide, kp_multiply, kp_subtract,
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kp_add, kp_enter, kp_equal, kp_decimal,
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unknown
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};
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enum class mouse_button_action : u8 {
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press,
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release,
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unknown
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};
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enum class keyboard_key_action : u8 {
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press,
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repeat,
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release,
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unknown
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};
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enum class mouse_action : u8 {
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press,
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release,
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unknown
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};
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const char* key_to_cstr(key key) noexcept;
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const char* mouse_to_cstr(mouse mouse) noexcept;
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const char* key_action_to_cstr(key_action action) noexcept;
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const char* mouse_action_to_cstr(mouse_action action) noexcept;
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const char* mouse_button_to_cstr(mouse_button btn) noexcept;
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const char* keyboard_key_to_cstr(keyboard_key key) noexcept;
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const char* mouse_button_action_to_cstr(mouse_button_action action) noexcept;
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const char* keyboard_key_action_to_cstr(keyboard_key_action action) noexcept;
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}
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@@ -23,29 +23,33 @@ namespace e2d
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input();
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~input() noexcept;
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bool any_key_up() const noexcept;
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bool any_key_down() const noexcept;
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bool any_key_downed() const noexcept;
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bool is_any_mouse_button_pressed() const noexcept;
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bool is_any_mouse_button_just_pressed() const noexcept;
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bool is_any_mouse_button_just_released() const noexcept;
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bool any_mouse_up() const noexcept;
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bool any_mouse_down() const noexcept;
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bool any_mouse_downed() const noexcept;
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bool is_any_keyboard_key_pressed() const noexcept;
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bool is_any_keyboard_key_just_pressed() const noexcept;
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bool is_any_keyboard_key_just_released() const noexcept;
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bool key_up(key key) const noexcept;
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bool key_down(key key) const noexcept;
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bool key_downed(key key) const noexcept;
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bool is_mouse_button_pressed(mouse_button btn) const noexcept;
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bool is_mouse_button_just_pressed(mouse_button btn) const noexcept;
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bool is_mouse_button_just_released(mouse_button btn) const noexcept;
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bool mouse_up(mouse mouse) const noexcept;
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bool mouse_down(mouse mouse) const noexcept;
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bool mouse_downed(mouse mouse) const noexcept;
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bool is_keyboard_key_pressed(keyboard_key key) const noexcept;
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bool is_keyboard_key_just_pressed(keyboard_key key) const noexcept;
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bool is_keyboard_key_just_released(keyboard_key key) const noexcept;
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void extract_up_keys(std::vector<key>& result) const;
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void extract_down_keys(std::vector<key>& result) const;
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void extract_downed_keys(std::vector<key>& result) const;
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void extract_pressed_mouse_buttons(std::vector<mouse_button>& dst) const;
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void extract_just_pressed_mouse_buttons(std::vector<mouse_button>& dst) const;
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void extract_just_released_mouse_buttons(std::vector<mouse_button>& dst) const;
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void extract_pressed_keyboard_keys(std::vector<keyboard_key>& dst) const;
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void extract_just_pressed_keyboard_keys(std::vector<keyboard_key>& dst) const;
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void extract_just_released_keyboard_keys(std::vector<keyboard_key>& dst) const;
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void frame_tick() noexcept;
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void post_event(key key, key_action action) noexcept;
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void post_event(mouse mouse, mouse_action action) noexcept;
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void post_event(keyboard_key key, keyboard_key_action act) noexcept;
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void post_event(mouse_button btn, mouse_button_action act) noexcept;
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private:
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class state;
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std::unique_ptr<state> state_;
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@@ -54,8 +58,8 @@ namespace e2d
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class window_input_source : public window::event_listener {
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public:
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window_input_source(input& input) noexcept;
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void on_key(key key, u32 scancode, key_action action) noexcept final;
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void on_mouse(mouse mouse, mouse_action action) noexcept final;
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void on_mouse_button(mouse_button btn, mouse_button_action act) noexcept final;
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void on_keyboard_key(keyboard_key key, u32 scancode, keyboard_key_action act) noexcept final;
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private:
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input& input_;
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};
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@@ -22,14 +22,14 @@ namespace e2d
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class event_listener : private e2d::noncopyable {
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public:
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virtual ~event_listener() noexcept = default;
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virtual void on_key(key key, u32 scancode, key_action action) noexcept;
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virtual void on_uchar(char32_t uchar) noexcept;
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virtual void on_scroll(const v2f& delta) noexcept;
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virtual void on_cursor(const v2f& position) noexcept;
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virtual void on_mouse(mouse mouse, mouse_action action) noexcept;
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virtual void on_close() noexcept;
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virtual void on_focus(bool focused) noexcept;
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virtual void on_minimize(bool minimized) noexcept;
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virtual void on_move_cursor(const v2f& pos) noexcept;
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virtual void on_input_char(char32_t uchar) noexcept;
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virtual void on_mouse_button(mouse_button btn, mouse_button_action act) noexcept;
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virtual void on_keyboard_key(keyboard_key key, u32 scancode, keyboard_key_action act) noexcept;
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virtual void on_window_close() noexcept;
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virtual void on_window_focus(bool focused) noexcept;
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virtual void on_window_minimize(bool minimized) noexcept;
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};
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using event_listener_uptr = std::unique_ptr<event_listener>;
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public:
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@@ -76,14 +76,14 @@ namespace e2d
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class window_trace_event_listener final : public window::event_listener {
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public:
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window_trace_event_listener(debug& debug) noexcept;
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void on_key(key key, u32 scancode, key_action action) noexcept final;
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void on_uchar(char32_t uchar) noexcept final;
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void on_scroll(const v2f& delta) noexcept final;
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void on_cursor(const v2f& position) noexcept final;
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void on_mouse(mouse mouse, mouse_action action) noexcept final;
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void on_close() noexcept final;
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void on_focus(bool focused) noexcept final;
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void on_minimize(bool minimized) noexcept final;
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void on_move_cursor(const v2f& pos) noexcept final;
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void on_input_char(char32_t uchar) noexcept final;
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void on_mouse_button(mouse_button btn, mouse_button_action act) noexcept final;
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void on_keyboard_key(keyboard_key key, u32 scancode, keyboard_key_action act) noexcept final;
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void on_window_close() noexcept final;
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void on_window_focus(bool focused) noexcept final;
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void on_window_minimize(bool minimized) noexcept final;
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private:
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debug& debug_;
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};
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@@ -11,18 +11,17 @@ int main() {
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input& i = modules::initialize<input>();
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debug& d = modules::initialize<debug>();
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window& w = modules::initialize<window>(
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v2u{640, 480}, "Enduro2D", false, false);
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v2u{640, 480}, "Enduro2D", true, false);
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d.add_sink<debug_console_sink>();
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w.register_event_listener<window_input_source>(i);
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w.register_event_listener<window_trace_event_listener>(d);
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the<debug>()
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.trace("SAMPLE: window real size: %0", w.real_size())
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.trace("SAMPLE: window virtual size: %0", w.virtual_size())
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.trace("SAMPLE: window framebuffer size: %0", w.framebuffer_size());
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d.trace("SAMPLE: window real size: %0", w.real_size())
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.trace("SAMPLE: window virtual size: %0", w.virtual_size())
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.trace("SAMPLE: window framebuffer size: %0", w.framebuffer_size());
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while ( !w.should_close() && !i.key_up(key::escape) ) {
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while ( !w.should_close() && !i.is_keyboard_key_just_released(keyboard_key::escape) ) {
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i.frame_tick();
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w.swap_buffers();
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window::frame_tick();
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@@ -11,18 +11,17 @@ int main() {
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input& i = modules::initialize<input>();
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debug& d = modules::initialize<debug>();
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window& w = modules::initialize<window>(
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v2u{640, 480}, "Enduro2D", false, false);
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v2u{640, 480}, "Enduro2D", true, false);
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d.add_sink<debug_console_sink>();
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w.register_event_listener<window_input_source>(i);
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w.register_event_listener<window_trace_event_listener>(d);
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the<debug>()
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.trace("SAMPLE: window real size: %0", w.real_size())
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.trace("SAMPLE: window virtual size: %0", w.virtual_size())
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.trace("SAMPLE: window framebuffer size: %0", w.framebuffer_size());
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d.trace("SAMPLE: window real size: %0", w.real_size())
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.trace("SAMPLE: window virtual size: %0", w.virtual_size())
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.trace("SAMPLE: window framebuffer size: %0", w.framebuffer_size());
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while ( !w.should_close() && !i.key_up(key::escape) ) {
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while ( !w.should_close() && !i.is_keyboard_key_just_released(keyboard_key::escape) ) {
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i.frame_tick();
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w.swap_buffers();
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window::frame_tick();
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@@ -8,9 +8,25 @@
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namespace e2d
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{
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const char* key_to_cstr(key k) noexcept {
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#define DEFINE_CASE(x) case key::x: return #x
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switch ( k ) {
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const char* mouse_button_to_cstr(mouse_button btn) noexcept {
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#define DEFINE_CASE(x) case mouse_button::x: return #x
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switch ( btn ) {
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DEFINE_CASE(left);
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DEFINE_CASE(right);
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DEFINE_CASE(middle);
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DEFINE_CASE(x1);
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DEFINE_CASE(x2);
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DEFINE_CASE(unknown);
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default:
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E2D_ASSERT_MSG(false, "unexpected mouse button");
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return "";
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}
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#undef DEFINE_CASE
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}
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const char* keyboard_key_to_cstr(keyboard_key key) noexcept {
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#define DEFINE_CASE(x) case keyboard_key::x: return #x
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switch ( key ) {
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DEFINE_CASE(_0);
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DEFINE_CASE(_1);
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DEFINE_CASE(_2);
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@@ -145,50 +161,34 @@ namespace e2d
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DEFINE_CASE(unknown);
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default:
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E2D_ASSERT_MSG(false, "unexpected key");
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E2D_ASSERT_MSG(false, "unexpected keyboard key");
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return "";
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}
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#undef DEFINE_CASE
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}
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const char* mouse_to_cstr(mouse m) noexcept {
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#define DEFINE_CASE(x) case mouse::x: return #x
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switch ( m ) {
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DEFINE_CASE(left);
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DEFINE_CASE(right);
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DEFINE_CASE(middle);
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DEFINE_CASE(x1);
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DEFINE_CASE(x2);
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const char* mouse_button_action_to_cstr(mouse_button_action action) noexcept {
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#define DEFINE_CASE(x) case mouse_button_action::x: return #x
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switch ( action ) {
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DEFINE_CASE(press);
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DEFINE_CASE(release);
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DEFINE_CASE(unknown);
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default:
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E2D_ASSERT_MSG(false, "unexpected mouse");
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E2D_ASSERT_MSG(false, "unexpected mouse button action");
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return "";
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}
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#undef DEFINE_CASE
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}
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const char* key_action_to_cstr(key_action ka) noexcept {
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#define DEFINE_CASE(x) case key_action::x: return #x
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switch ( ka ) {
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const char* keyboard_key_action_to_cstr(keyboard_key_action action) noexcept {
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#define DEFINE_CASE(x) case keyboard_key_action::x: return #x
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switch ( action ) {
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DEFINE_CASE(press);
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DEFINE_CASE(repeat);
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DEFINE_CASE(release);
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DEFINE_CASE(unknown);
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default:
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E2D_ASSERT_MSG(false, "unexpected key action");
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return "";
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}
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#undef DEFINE_CASE
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}
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const char* mouse_action_to_cstr(mouse_action ka) noexcept {
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#define DEFINE_CASE(x) case mouse_action::x: return #x
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switch ( ka ) {
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DEFINE_CASE(press);
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DEFINE_CASE(release);
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DEFINE_CASE(unknown);
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default:
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E2D_ASSERT_MSG(false, "unexpected mouse action");
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E2D_ASSERT_MSG(false, "unexpected keyboard key action");
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return "";
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}
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#undef DEFINE_CASE
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||||
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||||
@@ -23,44 +23,44 @@ namespace e2d
|
||||
class input::state final : private e2d::noncopyable {
|
||||
public:
|
||||
enum class button_state : u8 {
|
||||
none,
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||||
press,
|
||||
pressed,
|
||||
release
|
||||
released,
|
||||
just_pressed,
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||||
just_released
|
||||
};
|
||||
mutable std::mutex mutex;
|
||||
std::array<button_state, enum_to_number(key::unknown) + 1> key_button_states;
|
||||
std::array<button_state, enum_to_number(mouse::unknown) + 1> mouse_button_states;
|
||||
std::array<button_state, enum_to_number(keyboard_key::unknown) + 1> key_button_states;
|
||||
std::array<button_state, enum_to_number(mouse_button::unknown) + 1> mouse_button_states;
|
||||
char _pad[2];
|
||||
public:
|
||||
state() noexcept {
|
||||
std::fill(
|
||||
key_button_states.begin(),
|
||||
key_button_states.end(),
|
||||
button_state::none);
|
||||
button_state::released);
|
||||
std::fill(
|
||||
mouse_button_states.begin(),
|
||||
mouse_button_states.end(),
|
||||
button_state::none);
|
||||
button_state::released);
|
||||
}
|
||||
|
||||
std::size_t key_button_index(key key) const noexcept {
|
||||
std::size_t mouse_button_index(mouse_button btn) const noexcept {
|
||||
const auto index = enum_to_number(btn);
|
||||
E2D_ASSERT(index < mouse_button_states.size());
|
||||
return math::numeric_cast<std::size_t>(index);
|
||||
}
|
||||
|
||||
std::size_t keyboard_key_index(keyboard_key key) const noexcept {
|
||||
const auto index = enum_to_number(key);
|
||||
E2D_ASSERT(index < key_button_states.size());
|
||||
return math::numeric_cast<std::size_t>(index);
|
||||
}
|
||||
|
||||
std::size_t mouse_button_index(mouse mouse) const noexcept {
|
||||
const auto index = enum_to_number(mouse);
|
||||
E2D_ASSERT(index < mouse_button_states.size());
|
||||
return math::numeric_cast<std::size_t>(index);
|
||||
}
|
||||
|
||||
static void update_button_state(enum button_state& state) noexcept {
|
||||
if ( state == button_state::press ) {
|
||||
if ( state == button_state::just_pressed ) {
|
||||
state = button_state::pressed;
|
||||
} else if ( state == button_state::release ) {
|
||||
state = button_state::none;
|
||||
} else if ( state == button_state::just_released ) {
|
||||
state = button_state::released;
|
||||
}
|
||||
}
|
||||
};
|
||||
@@ -73,135 +73,168 @@ namespace e2d
|
||||
: state_(new state()) {}
|
||||
input::~input() noexcept = default;
|
||||
|
||||
bool input::any_key_up() const noexcept {
|
||||
bool input::is_any_mouse_button_pressed() const noexcept {
|
||||
std::lock_guard<std::mutex> guard(state_->mutex);
|
||||
return std::any_of(
|
||||
state_->key_button_states.cbegin(),
|
||||
state_->key_button_states.cend(),
|
||||
state_->mouse_button_states.cbegin(),
|
||||
state_->mouse_button_states.cend(),
|
||||
[](state::button_state s) noexcept {
|
||||
return s == state::button_state::release;
|
||||
});
|
||||
}
|
||||
|
||||
bool input::any_key_down() const noexcept {
|
||||
std::lock_guard<std::mutex> guard(state_->mutex);
|
||||
return std::any_of(
|
||||
state_->key_button_states.cbegin(),
|
||||
state_->key_button_states.cend(),
|
||||
[](state::button_state s) noexcept {
|
||||
return s == state::button_state::press;
|
||||
});
|
||||
}
|
||||
|
||||
bool input::any_key_downed() const noexcept {
|
||||
std::lock_guard<std::mutex> guard(state_->mutex);
|
||||
return std::any_of(
|
||||
state_->key_button_states.cbegin(),
|
||||
state_->key_button_states.cend(),
|
||||
[](state::button_state s) noexcept {
|
||||
return s == state::button_state::press
|
||||
return s == state::button_state::just_pressed
|
||||
|| s == state::button_state::pressed;
|
||||
});
|
||||
}
|
||||
|
||||
bool input::any_mouse_up() const noexcept {
|
||||
bool input::is_any_mouse_button_just_pressed() const noexcept {
|
||||
std::lock_guard<std::mutex> guard(state_->mutex);
|
||||
return std::any_of(
|
||||
state_->mouse_button_states.cbegin(),
|
||||
state_->mouse_button_states.cend(),
|
||||
[](state::button_state s) noexcept {
|
||||
return s == state::button_state::release;
|
||||
return s == state::button_state::just_pressed;
|
||||
});
|
||||
}
|
||||
|
||||
bool input::any_mouse_down() const noexcept {
|
||||
bool input::is_any_mouse_button_just_released() const noexcept {
|
||||
std::lock_guard<std::mutex> guard(state_->mutex);
|
||||
return std::any_of(
|
||||
state_->mouse_button_states.cbegin(),
|
||||
state_->mouse_button_states.cend(),
|
||||
[](state::button_state s) noexcept {
|
||||
return s == state::button_state::press;
|
||||
return s == state::button_state::just_released;
|
||||
});
|
||||
}
|
||||
|
||||
bool input::any_mouse_downed() const noexcept {
|
||||
bool input::is_any_keyboard_key_pressed() const noexcept {
|
||||
std::lock_guard<std::mutex> guard(state_->mutex);
|
||||
return std::any_of(
|
||||
state_->mouse_button_states.cbegin(),
|
||||
state_->mouse_button_states.cend(),
|
||||
state_->key_button_states.cbegin(),
|
||||
state_->key_button_states.cend(),
|
||||
[](state::button_state s) noexcept {
|
||||
return s == state::button_state::press
|
||||
return s == state::button_state::just_pressed
|
||||
|| s == state::button_state::pressed;
|
||||
});
|
||||
}
|
||||
|
||||
bool input::key_up(key key) const noexcept {
|
||||
bool input::is_any_keyboard_key_just_pressed() const noexcept {
|
||||
std::lock_guard<std::mutex> guard(state_->mutex);
|
||||
const std::size_t index = state_->key_button_index(key);
|
||||
const enum state::button_state ks = state_->key_button_states[index];
|
||||
return ks == state::button_state::release;
|
||||
return std::any_of(
|
||||
state_->key_button_states.cbegin(),
|
||||
state_->key_button_states.cend(),
|
||||
[](state::button_state s) noexcept {
|
||||
return s == state::button_state::just_pressed;
|
||||
});
|
||||
}
|
||||
|
||||
bool input::key_down(key key) const noexcept {
|
||||
bool input::is_any_keyboard_key_just_released() const noexcept {
|
||||
std::lock_guard<std::mutex> guard(state_->mutex);
|
||||
const std::size_t index = state_->key_button_index(key);
|
||||
const enum state::button_state ks = state_->key_button_states[index];
|
||||
return ks == state::button_state::press;
|
||||
return std::any_of(
|
||||
state_->key_button_states.cbegin(),
|
||||
state_->key_button_states.cend(),
|
||||
[](state::button_state s) noexcept {
|
||||
return s == state::button_state::just_released;
|
||||
});
|
||||
}
|
||||
|
||||
bool input::key_downed(key key) const noexcept {
|
||||
bool input::is_mouse_button_pressed(mouse_button btn) const noexcept {
|
||||
std::lock_guard<std::mutex> guard(state_->mutex);
|
||||
const std::size_t index = state_->key_button_index(key);
|
||||
const enum state::button_state ks = state_->key_button_states[index];
|
||||
return ks == state::button_state::press
|
||||
|| ks == state::button_state::pressed;
|
||||
}
|
||||
|
||||
bool input::mouse_up(mouse mouse) const noexcept {
|
||||
std::lock_guard<std::mutex> guard(state_->mutex);
|
||||
const std::size_t index = state_->mouse_button_index(mouse);
|
||||
const std::size_t index = state_->mouse_button_index(btn);
|
||||
const enum state::button_state ms = state_->mouse_button_states[index];
|
||||
return ms == state::button_state::release;
|
||||
}
|
||||
|
||||
bool input::mouse_down(mouse mouse) const noexcept {
|
||||
std::lock_guard<std::mutex> guard(state_->mutex);
|
||||
const std::size_t index = state_->mouse_button_index(mouse);
|
||||
const enum state::button_state ms = state_->mouse_button_states[index];
|
||||
return ms == state::button_state::press;
|
||||
}
|
||||
|
||||
bool input::mouse_downed(mouse mouse) const noexcept {
|
||||
std::lock_guard<std::mutex> guard(state_->mutex);
|
||||
const std::size_t index = state_->mouse_button_index(mouse);
|
||||
const enum state::button_state ms = state_->mouse_button_states[index];
|
||||
return ms == state::button_state::press
|
||||
return ms == state::button_state::just_pressed
|
||||
|| ms == state::button_state::pressed;
|
||||
}
|
||||
|
||||
void input::extract_up_keys(std::vector<key>& result) const {
|
||||
for ( std::size_t i = 0; i < state_->key_button_states.size(); ++i ) {
|
||||
state::button_state ks = state_->key_button_states[i];
|
||||
if ( ks == state::button_state::release ) {
|
||||
result.push_back(static_cast<key>(i));
|
||||
bool input::is_mouse_button_just_pressed(mouse_button btn) const noexcept {
|
||||
std::lock_guard<std::mutex> guard(state_->mutex);
|
||||
const std::size_t index = state_->mouse_button_index(btn);
|
||||
const enum state::button_state ms = state_->mouse_button_states[index];
|
||||
return ms == state::button_state::just_pressed;
|
||||
}
|
||||
|
||||
bool input::is_mouse_button_just_released(mouse_button btn) const noexcept {
|
||||
std::lock_guard<std::mutex> guard(state_->mutex);
|
||||
const std::size_t index = state_->mouse_button_index(btn);
|
||||
const enum state::button_state ms = state_->mouse_button_states[index];
|
||||
return ms == state::button_state::just_released;
|
||||
}
|
||||
|
||||
bool input::is_keyboard_key_pressed(keyboard_key key) const noexcept {
|
||||
std::lock_guard<std::mutex> guard(state_->mutex);
|
||||
const std::size_t index = state_->keyboard_key_index(key);
|
||||
const enum state::button_state ks = state_->key_button_states[index];
|
||||
return ks == state::button_state::just_pressed
|
||||
|| ks == state::button_state::pressed;
|
||||
}
|
||||
|
||||
bool input::is_keyboard_key_just_pressed(keyboard_key key) const noexcept {
|
||||
std::lock_guard<std::mutex> guard(state_->mutex);
|
||||
const std::size_t index = state_->keyboard_key_index(key);
|
||||
const enum state::button_state ks = state_->key_button_states[index];
|
||||
return ks == state::button_state::just_pressed;
|
||||
}
|
||||
|
||||
bool input::is_keyboard_key_just_released(keyboard_key key) const noexcept {
|
||||
std::lock_guard<std::mutex> guard(state_->mutex);
|
||||
const std::size_t index = state_->keyboard_key_index(key);
|
||||
const enum state::button_state ks = state_->key_button_states[index];
|
||||
return ks == state::button_state::just_released;
|
||||
}
|
||||
|
||||
void input::extract_pressed_mouse_buttons(std::vector<mouse_button>& dst) const {
|
||||
std::lock_guard<std::mutex> guard(state_->mutex);
|
||||
for ( std::size_t i = 0; i < state_->mouse_button_states.size(); ++i ) {
|
||||
state::button_state ks = state_->mouse_button_states[i];
|
||||
if ( ks == state::button_state::just_pressed || ks == state::button_state::pressed ) {
|
||||
dst.push_back(static_cast<mouse_button>(i));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void input::extract_down_keys(std::vector<key>& result) const {
|
||||
for ( std::size_t i = 0; i < state_->key_button_states.size(); ++i ) {
|
||||
state::button_state ks = state_->key_button_states[i];
|
||||
if ( ks == state::button_state::press ) {
|
||||
result.push_back(static_cast<key>(i));
|
||||
void input::extract_just_pressed_mouse_buttons(std::vector<mouse_button>& dst) const {
|
||||
std::lock_guard<std::mutex> guard(state_->mutex);
|
||||
for ( std::size_t i = 0; i < state_->mouse_button_states.size(); ++i ) {
|
||||
state::button_state ks = state_->mouse_button_states[i];
|
||||
if ( ks == state::button_state::just_pressed ) {
|
||||
dst.push_back(static_cast<mouse_button>(i));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void input::extract_downed_keys(std::vector<key>& result) const {
|
||||
void input::extract_just_released_mouse_buttons(std::vector<mouse_button>& dst) const {
|
||||
std::lock_guard<std::mutex> guard(state_->mutex);
|
||||
for ( std::size_t i = 0; i < state_->mouse_button_states.size(); ++i ) {
|
||||
state::button_state ks = state_->mouse_button_states[i];
|
||||
if ( ks == state::button_state::just_released ) {
|
||||
dst.push_back(static_cast<mouse_button>(i));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void input::extract_pressed_keyboard_keys(std::vector<keyboard_key>& dst) const {
|
||||
std::lock_guard<std::mutex> guard(state_->mutex);
|
||||
for ( std::size_t i = 0; i < state_->key_button_states.size(); ++i ) {
|
||||
state::button_state ks = state_->key_button_states[i];
|
||||
if ( ks == state::button_state::press || ks == state::button_state::pressed ) {
|
||||
result.push_back(static_cast<key>(i));
|
||||
if ( ks == state::button_state::just_pressed || ks == state::button_state::pressed ) {
|
||||
dst.push_back(static_cast<keyboard_key>(i));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void input::extract_just_pressed_keyboard_keys(std::vector<keyboard_key>& dst) const {
|
||||
std::lock_guard<std::mutex> guard(state_->mutex);
|
||||
for ( std::size_t i = 0; i < state_->key_button_states.size(); ++i ) {
|
||||
state::button_state ks = state_->key_button_states[i];
|
||||
if ( ks == state::button_state::just_pressed ) {
|
||||
dst.push_back(static_cast<keyboard_key>(i));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void input::extract_just_released_keyboard_keys(std::vector<keyboard_key>& dst) const {
|
||||
std::lock_guard<std::mutex> guard(state_->mutex);
|
||||
for ( std::size_t i = 0; i < state_->key_button_states.size(); ++i ) {
|
||||
state::button_state ks = state_->key_button_states[i];
|
||||
if ( ks == state::button_state::just_released ) {
|
||||
dst.push_back(static_cast<keyboard_key>(i));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -218,23 +251,23 @@ namespace e2d
|
||||
&state::update_button_state);
|
||||
}
|
||||
|
||||
void input::post_event(key key, key_action action) noexcept {
|
||||
void input::post_event(keyboard_key key, keyboard_key_action action) noexcept {
|
||||
std::lock_guard<std::mutex> guard(state_->mutex);
|
||||
const std::size_t index = state_->key_button_index(key);
|
||||
const std::size_t index = state_->keyboard_key_index(key);
|
||||
const enum state::button_state ks = state_->key_button_states[index];
|
||||
switch ( action ) {
|
||||
case key_action::press:
|
||||
case key_action::repeat:
|
||||
if ( ks == state::button_state::none || ks == state::button_state::release ) {
|
||||
state_->key_button_states[index] = state::button_state::press;
|
||||
case keyboard_key_action::press:
|
||||
case keyboard_key_action::repeat:
|
||||
if ( ks == state::button_state::released || ks == state::button_state::just_released ) {
|
||||
state_->key_button_states[index] = state::button_state::just_pressed;
|
||||
}
|
||||
break;
|
||||
case key_action::release:
|
||||
if ( ks == state::button_state::press || ks == state::button_state::pressed ) {
|
||||
state_->key_button_states[index] = state::button_state::release;
|
||||
case keyboard_key_action::release:
|
||||
if ( ks == state::button_state::pressed || ks == state::button_state::just_pressed ) {
|
||||
state_->key_button_states[index] = state::button_state::just_released;
|
||||
}
|
||||
break;
|
||||
case key_action::unknown:
|
||||
case keyboard_key_action::unknown:
|
||||
break;
|
||||
default:
|
||||
E2D_ASSERT_MSG(false, "unexpected key action");
|
||||
@@ -242,22 +275,22 @@ namespace e2d
|
||||
}
|
||||
}
|
||||
|
||||
void input::post_event(mouse mouse, mouse_action action) noexcept {
|
||||
void input::post_event(mouse_button mouse, mouse_button_action action) noexcept {
|
||||
std::lock_guard<std::mutex> guard(state_->mutex);
|
||||
const std::size_t index = state_->mouse_button_index(mouse);
|
||||
const enum state::button_state ms = state_->mouse_button_states[index];
|
||||
switch ( action ) {
|
||||
case mouse_action::press:
|
||||
if ( ms == state::button_state::none || ms == state::button_state::release ) {
|
||||
state_->mouse_button_states[index] = state::button_state::press;
|
||||
case mouse_button_action::press:
|
||||
if ( ms == state::button_state::released || ms == state::button_state::just_released ) {
|
||||
state_->mouse_button_states[index] = state::button_state::just_pressed;
|
||||
}
|
||||
break;
|
||||
case mouse_action::release:
|
||||
if ( ms == state::button_state::press || ms == state::button_state::pressed ) {
|
||||
state_->mouse_button_states[index] = state::button_state::release;
|
||||
case mouse_button_action::release:
|
||||
if ( ms == state::button_state::just_pressed || ms == state::button_state::pressed ) {
|
||||
state_->mouse_button_states[index] = state::button_state::just_released;
|
||||
}
|
||||
break;
|
||||
case mouse_action::unknown:
|
||||
case mouse_button_action::unknown:
|
||||
break;
|
||||
default:
|
||||
E2D_ASSERT_MSG(false, "unexpected mouse action");
|
||||
@@ -272,12 +305,12 @@ namespace e2d
|
||||
window_input_source::window_input_source(input& input) noexcept
|
||||
: input_(input) {}
|
||||
|
||||
void window_input_source::on_key(key key, u32 scancode, key_action action) noexcept {
|
||||
void window_input_source::on_keyboard_key(keyboard_key key, u32 scancode, keyboard_key_action act) noexcept {
|
||||
E2D_UNUSED(scancode);
|
||||
input_.post_event(key, action);
|
||||
input_.post_event(key, act);
|
||||
}
|
||||
|
||||
void window_input_source::on_mouse(mouse mouse, mouse_action action) noexcept {
|
||||
input_.post_event(mouse, action);
|
||||
void window_input_source::on_mouse_button(mouse_button btn, mouse_button_action act) noexcept {
|
||||
input_.post_event(btn, act);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -13,34 +13,34 @@ namespace e2d
|
||||
// class window::event_listener
|
||||
//
|
||||
|
||||
void window::event_listener::on_key(key key, u32 scancode, key_action action) noexcept {
|
||||
E2D_UNUSED(key, scancode, action);
|
||||
}
|
||||
|
||||
void window::event_listener::on_uchar(char32_t uchar) noexcept {
|
||||
E2D_UNUSED(uchar);
|
||||
}
|
||||
|
||||
void window::event_listener::on_scroll(const v2f& delta) noexcept {
|
||||
E2D_UNUSED(delta);
|
||||
}
|
||||
|
||||
void window::event_listener::on_cursor(const v2f& position) noexcept {
|
||||
E2D_UNUSED(position);
|
||||
void window::event_listener::on_move_cursor(const v2f& pos) noexcept {
|
||||
E2D_UNUSED(pos);
|
||||
}
|
||||
|
||||
void window::event_listener::on_mouse(mouse mouse, mouse_action action) noexcept {
|
||||
E2D_UNUSED(mouse, action);
|
||||
void window::event_listener::on_input_char(char32_t uchar) noexcept {
|
||||
E2D_UNUSED(uchar);
|
||||
}
|
||||
|
||||
void window::event_listener::on_close() noexcept {
|
||||
void window::event_listener::on_mouse_button(mouse_button btn, mouse_button_action act) noexcept {
|
||||
E2D_UNUSED(btn, act);
|
||||
}
|
||||
|
||||
void window::event_listener::on_focus(bool focused) noexcept {
|
||||
void window::event_listener::on_keyboard_key(keyboard_key key, u32 scancode, keyboard_key_action act) noexcept {
|
||||
E2D_UNUSED(key, scancode, act);
|
||||
}
|
||||
|
||||
void window::event_listener::on_window_close() noexcept {
|
||||
}
|
||||
|
||||
void window::event_listener::on_window_focus(bool focused) noexcept {
|
||||
E2D_UNUSED(focused);
|
||||
}
|
||||
|
||||
void window::event_listener::on_minimize(bool minimized) noexcept {
|
||||
void window::event_listener::on_window_minimize(bool minimized) noexcept {
|
||||
E2D_UNUSED(minimized);
|
||||
}
|
||||
|
||||
@@ -51,40 +51,40 @@ namespace e2d
|
||||
window_trace_event_listener::window_trace_event_listener(debug& debug) noexcept
|
||||
: debug_(debug) {}
|
||||
|
||||
void window_trace_event_listener::on_key(key key, u32 scancode, key_action action) noexcept {
|
||||
debug_.trace("WINDOW: on_key(key: %0 scancode: %1 action: %2)",
|
||||
key_to_cstr(key),
|
||||
scancode,
|
||||
key_action_to_cstr(action));
|
||||
}
|
||||
|
||||
void window_trace_event_listener::on_uchar(char32_t uchar) noexcept {
|
||||
debug_.trace("WINDOW: on_uchar(uchar: %0)", str32_view(&uchar, 1));
|
||||
}
|
||||
|
||||
void window_trace_event_listener::on_scroll(const v2f& delta) noexcept {
|
||||
debug_.trace("WINDOW: on_scroll(delta: %0)", delta);
|
||||
}
|
||||
|
||||
void window_trace_event_listener::on_cursor(const v2f& position) noexcept {
|
||||
debug_.trace("WINDOW: on_cursor(position: %0)", position);
|
||||
void window_trace_event_listener::on_move_cursor(const v2f& position) noexcept {
|
||||
debug_.trace("WINDOW: on_move_cursor(position: %0)", position);
|
||||
}
|
||||
|
||||
void window_trace_event_listener::on_mouse(mouse mouse, mouse_action action) noexcept {
|
||||
debug_.trace("WINDOW: on_mouse(mouse: %0 action: %1)",
|
||||
mouse_to_cstr(mouse),
|
||||
mouse_action_to_cstr(action));
|
||||
void window_trace_event_listener::on_input_char(char32_t uchar) noexcept {
|
||||
debug_.trace("WINDOW: on_input_char(uchar: %0)", str32_view(&uchar, 1));
|
||||
}
|
||||
|
||||
void window_trace_event_listener::on_close() noexcept {
|
||||
debug_.trace("WINDOW: on_close()");
|
||||
void window_trace_event_listener::on_mouse_button(mouse_button btn, mouse_button_action act) noexcept {
|
||||
debug_.trace("WINDOW: on_mouse_button(btn: %0 act: %1)",
|
||||
mouse_button_to_cstr(btn),
|
||||
mouse_button_action_to_cstr(act));
|
||||
}
|
||||
|
||||
void window_trace_event_listener::on_focus(bool focused) noexcept {
|
||||
debug_.trace("WINDOW: on_focus(focused: %0)", focused);
|
||||
void window_trace_event_listener::on_keyboard_key(keyboard_key key, u32 scancode, keyboard_key_action act) noexcept {
|
||||
debug_.trace("WINDOW: on_keyboard_key(key: %0 scancode: %1 act: %2)",
|
||||
keyboard_key_to_cstr(key),
|
||||
scancode,
|
||||
keyboard_key_action_to_cstr(act));
|
||||
}
|
||||
|
||||
void window_trace_event_listener::on_minimize(bool minimized) noexcept {
|
||||
debug_.trace("WINDOW: on_minimize(minimized: %0)", minimized);
|
||||
void window_trace_event_listener::on_window_close() noexcept {
|
||||
debug_.trace("WINDOW: on_window_close()");
|
||||
}
|
||||
|
||||
void window_trace_event_listener::on_window_focus(bool focused) noexcept {
|
||||
debug_.trace("WINDOW: on_window_focus(focused: %0)", focused);
|
||||
}
|
||||
|
||||
void window_trace_event_listener::on_window_minimize(bool minimized) noexcept {
|
||||
debug_.trace("WINDOW: on_window_minimize(minimized: %0)", minimized);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -65,8 +65,21 @@ namespace
|
||||
std::mutex glfw_state::mutex_;
|
||||
std::shared_ptr<glfw_state> glfw_state::shared_state_;
|
||||
|
||||
key convert_glfw_key(int k) noexcept {
|
||||
#define DEFINE_CASE(x,y) case GLFW_KEY_##x: return key::y
|
||||
mouse_button convert_glfw_mouse_button(int m) noexcept {
|
||||
#define DEFINE_CASE(x,y) case GLFW_MOUSE_BUTTON_##x: return mouse_button::y
|
||||
switch ( m ) {
|
||||
DEFINE_CASE(LEFT, left);
|
||||
DEFINE_CASE(RIGHT, right);
|
||||
DEFINE_CASE(MIDDLE, middle);
|
||||
DEFINE_CASE(4, x1);
|
||||
DEFINE_CASE(5, x2);
|
||||
default: return mouse_button::unknown;
|
||||
}
|
||||
#undef DEFINE_CASE
|
||||
}
|
||||
|
||||
keyboard_key convert_glfw_keyboard_key(int k) noexcept {
|
||||
#define DEFINE_CASE(x,y) case GLFW_KEY_##x: return keyboard_key::y
|
||||
switch ( k ) {
|
||||
DEFINE_CASE(0, _0);
|
||||
DEFINE_CASE(1, _1);
|
||||
@@ -200,49 +213,32 @@ namespace
|
||||
DEFINE_CASE(KP_EQUAL, kp_equal);
|
||||
DEFINE_CASE(KP_DECIMAL, kp_decimal);
|
||||
|
||||
default: return key::unknown;
|
||||
default: return keyboard_key::unknown;
|
||||
}
|
||||
#undef DEFINE_CASE
|
||||
}
|
||||
|
||||
mouse convert_glfw_mouse(int m) noexcept {
|
||||
switch ( m ) {
|
||||
case GLFW_MOUSE_BUTTON_LEFT:
|
||||
return mouse::left;
|
||||
case GLFW_MOUSE_BUTTON_RIGHT:
|
||||
return mouse::right;
|
||||
case GLFW_MOUSE_BUTTON_MIDDLE:
|
||||
return mouse::middle;
|
||||
case GLFW_MOUSE_BUTTON_4:
|
||||
return mouse::x1;
|
||||
case GLFW_MOUSE_BUTTON_5:
|
||||
return mouse::x2;
|
||||
default:
|
||||
return mouse::unknown;
|
||||
}
|
||||
}
|
||||
|
||||
key_action convert_glfw_key_action(int ka) noexcept {
|
||||
switch ( ka ) {
|
||||
case GLFW_PRESS:
|
||||
return key_action::press;
|
||||
case GLFW_REPEAT:
|
||||
return key_action::repeat;
|
||||
case GLFW_RELEASE:
|
||||
return key_action::release;
|
||||
default:
|
||||
return key_action::unknown;
|
||||
}
|
||||
}
|
||||
|
||||
mouse_action convert_glfw_mouse_action(int ma) noexcept {
|
||||
mouse_button_action convert_glfw_mouse_button_action(int ma) noexcept {
|
||||
switch ( ma ) {
|
||||
case GLFW_PRESS:
|
||||
return mouse_action::press;
|
||||
return mouse_button_action::press;
|
||||
case GLFW_RELEASE:
|
||||
return mouse_action::release;
|
||||
return mouse_button_action::release;
|
||||
default:
|
||||
return mouse_action::unknown;
|
||||
return mouse_button_action::unknown;
|
||||
}
|
||||
}
|
||||
|
||||
keyboard_key_action convert_glfw_keyboard_key_action(int ka) noexcept {
|
||||
switch ( ka ) {
|
||||
case GLFW_PRESS:
|
||||
return keyboard_key_action::press;
|
||||
case GLFW_REPEAT:
|
||||
return keyboard_key_action::repeat;
|
||||
case GLFW_RELEASE:
|
||||
return keyboard_key_action::release;
|
||||
default:
|
||||
return keyboard_key_action::unknown;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -277,14 +273,14 @@ namespace e2d
|
||||
throw bad_window_operation();
|
||||
}
|
||||
glfwSetWindowUserPointer(window.get(), this);
|
||||
glfwSetKeyCallback(window.get(), key_callback_);
|
||||
glfwSetCharCallback(window.get(), uchar_callback_);
|
||||
glfwSetScrollCallback(window.get(), scroll_callback_);
|
||||
glfwSetCursorPosCallback(window.get(), cursor_callback_);
|
||||
glfwSetMouseButtonCallback(window.get(), mouse_callback_);
|
||||
glfwSetWindowCloseCallback(window.get(), close_callback_);
|
||||
glfwSetWindowFocusCallback(window.get(), focus_callback_);
|
||||
glfwSetWindowIconifyCallback(window.get(), minimize_callback_);
|
||||
glfwSetCursorPosCallback(window.get(), move_cursor_callback_);
|
||||
glfwSetCharCallback(window.get(), input_char_callback_);
|
||||
glfwSetMouseButtonCallback(window.get(), mouse_button_callback_);
|
||||
glfwSetKeyCallback(window.get(), keyboard_key_callback_);
|
||||
glfwSetWindowCloseCallback(window.get(), window_close_callback_);
|
||||
glfwSetWindowFocusCallback(window.get(), window_focus_callback_);
|
||||
glfwSetWindowIconifyCallback(window.get(), window_minimize_callback_);
|
||||
}
|
||||
|
||||
~state() noexcept {
|
||||
@@ -334,78 +330,78 @@ namespace e2d
|
||||
return {w, glfwDestroyWindow};
|
||||
}
|
||||
|
||||
static void key_callback_(GLFWwindow* window, int key, int scancode, int action, int mods) noexcept {
|
||||
E2D_UNUSED(mods);
|
||||
state* self = static_cast<state*>(glfwGetWindowUserPointer(window));
|
||||
if ( self ) {
|
||||
self->for_all_listeners(
|
||||
&event_listener::on_key,
|
||||
convert_glfw_key(key),
|
||||
math::numeric_cast<u32>(scancode),
|
||||
convert_glfw_key_action(action));
|
||||
}
|
||||
}
|
||||
|
||||
static void uchar_callback_(GLFWwindow* window, u32 uchar) noexcept {
|
||||
state* self = static_cast<state*>(glfwGetWindowUserPointer(window));
|
||||
if ( self ) {
|
||||
self->for_all_listeners(
|
||||
&event_listener::on_uchar,
|
||||
static_cast<char32_t>(uchar));
|
||||
}
|
||||
}
|
||||
|
||||
static void scroll_callback_(GLFWwindow* window, double xoffset, double yoffset) noexcept {
|
||||
static void scroll_callback_(GLFWwindow* window, double delta_x, double delta_y) noexcept {
|
||||
state* self = static_cast<state*>(glfwGetWindowUserPointer(window));
|
||||
if ( self ) {
|
||||
self->for_all_listeners(
|
||||
&event_listener::on_scroll,
|
||||
make_vec2(xoffset, yoffset).cast_to<f32>());
|
||||
make_vec2(delta_x, delta_y).cast_to<f32>());
|
||||
}
|
||||
}
|
||||
|
||||
static void cursor_callback_(GLFWwindow* window, double x, double y) noexcept {
|
||||
static void move_cursor_callback_(GLFWwindow* window, double pos_x, double pos_y) noexcept {
|
||||
state* self = static_cast<state*>(glfwGetWindowUserPointer(window));
|
||||
if ( self ) {
|
||||
self->for_all_listeners(
|
||||
&event_listener::on_cursor,
|
||||
make_vec2(x, y).cast_to<f32>());
|
||||
&event_listener::on_move_cursor,
|
||||
make_vec2(pos_x, pos_y).cast_to<f32>());
|
||||
}
|
||||
}
|
||||
|
||||
static void mouse_callback_(GLFWwindow* window, int button, int action, int mods) noexcept {
|
||||
static void input_char_callback_(GLFWwindow* window, u32 uchar) noexcept {
|
||||
state* self = static_cast<state*>(glfwGetWindowUserPointer(window));
|
||||
if ( self ) {
|
||||
self->for_all_listeners(
|
||||
&event_listener::on_input_char,
|
||||
static_cast<char32_t>(uchar));
|
||||
}
|
||||
}
|
||||
|
||||
static void mouse_button_callback_(GLFWwindow* window, int button, int action, int mods) noexcept {
|
||||
E2D_UNUSED(mods);
|
||||
state* self = static_cast<state*>(glfwGetWindowUserPointer(window));
|
||||
if ( self ) {
|
||||
self->for_all_listeners(
|
||||
&event_listener::on_mouse,
|
||||
convert_glfw_mouse(button),
|
||||
convert_glfw_mouse_action(action));
|
||||
&event_listener::on_mouse_button,
|
||||
convert_glfw_mouse_button(button),
|
||||
convert_glfw_mouse_button_action(action));
|
||||
}
|
||||
}
|
||||
|
||||
static void close_callback_(GLFWwindow* window) noexcept {
|
||||
static void keyboard_key_callback_(GLFWwindow* window, int key, int scancode, int action, int mods) noexcept {
|
||||
E2D_UNUSED(mods);
|
||||
state* self = static_cast<state*>(glfwGetWindowUserPointer(window));
|
||||
if ( self ) {
|
||||
self->for_all_listeners(
|
||||
&event_listener::on_close);
|
||||
&event_listener::on_keyboard_key,
|
||||
convert_glfw_keyboard_key(key),
|
||||
math::numeric_cast<u32>(scancode),
|
||||
convert_glfw_keyboard_key_action(action));
|
||||
}
|
||||
}
|
||||
|
||||
static void focus_callback_(GLFWwindow* window, int focused) noexcept {
|
||||
static void window_close_callback_(GLFWwindow* window) noexcept {
|
||||
state* self = static_cast<state*>(glfwGetWindowUserPointer(window));
|
||||
if ( self ) {
|
||||
self->for_all_listeners(
|
||||
&event_listener::on_focus,
|
||||
&event_listener::on_window_close);
|
||||
}
|
||||
}
|
||||
|
||||
static void window_focus_callback_(GLFWwindow* window, int focused) noexcept {
|
||||
state* self = static_cast<state*>(glfwGetWindowUserPointer(window));
|
||||
if ( self ) {
|
||||
self->for_all_listeners(
|
||||
&event_listener::on_window_focus,
|
||||
focused);
|
||||
}
|
||||
}
|
||||
|
||||
static void minimize_callback_(GLFWwindow* window, int minimized) noexcept {
|
||||
static void window_minimize_callback_(GLFWwindow* window, int minimized) noexcept {
|
||||
state* self = static_cast<state*>(glfwGetWindowUserPointer(window));
|
||||
if ( self ) {
|
||||
self->for_all_listeners(
|
||||
&event_listener::on_minimize,
|
||||
&event_listener::on_window_minimize,
|
||||
minimized);
|
||||
}
|
||||
}
|
||||
@@ -473,6 +469,7 @@ namespace e2d
|
||||
|
||||
bool window::toggle_vsync(bool yesno) noexcept {
|
||||
std::lock_guard<std::recursive_mutex> guard(state_->rmutex);
|
||||
E2D_ASSERT(state_->window);
|
||||
glfwMakeContextCurrent(state_->window.get());
|
||||
glfwSwapInterval(yesno ? 1 : 0);
|
||||
state_->vsync = yesno;
|
||||
@@ -495,6 +492,7 @@ namespace e2d
|
||||
v2i real_size = yesno
|
||||
? make_vec2(video_mode->width, video_mode->height)
|
||||
: state_->virtual_size.cast_to<i32>();
|
||||
E2D_ASSERT(state_->window);
|
||||
glfwSetWindowMonitor(
|
||||
state_->window.get(),
|
||||
yesno ? monitor : nullptr,
|
||||
@@ -509,8 +507,8 @@ namespace e2d
|
||||
|
||||
v2u window::real_size() const noexcept {
|
||||
std::lock_guard<std::recursive_mutex> guard(state_->rmutex);
|
||||
E2D_ASSERT(state_->window);
|
||||
int w = 0, h = 0;
|
||||
E2D_ASSERT(state_->window);
|
||||
glfwGetWindowSize(state_->window.get(), &w, &h);
|
||||
return make_vec2(w,h).cast_to<u32>();
|
||||
}
|
||||
@@ -522,8 +520,8 @@ namespace e2d
|
||||
|
||||
v2u window::framebuffer_size() const noexcept {
|
||||
std::lock_guard<std::recursive_mutex> guard(state_->rmutex);
|
||||
E2D_ASSERT(state_->window);
|
||||
int w = 0, h = 0;
|
||||
E2D_ASSERT(state_->window);
|
||||
glfwGetFramebufferSize(state_->window.get(), &w, &h);
|
||||
return make_vec2(w,h).cast_to<u32>();
|
||||
}
|
||||
@@ -535,10 +533,9 @@ namespace e2d
|
||||
|
||||
void window::set_title(str_view title) {
|
||||
std::lock_guard<std::recursive_mutex> guard(state_->rmutex);
|
||||
E2D_ASSERT(state_->window);
|
||||
state_->title = make_utf8(title);
|
||||
glfwSetWindowTitle(
|
||||
state_->window.get(), state_->title.c_str());
|
||||
E2D_ASSERT(state_->window);
|
||||
glfwSetWindowTitle(state_->window.get(), state_->title.c_str());
|
||||
}
|
||||
|
||||
bool window::should_close() const noexcept {
|
||||
@@ -550,8 +547,7 @@ namespace e2d
|
||||
void window::set_should_close(bool yesno) noexcept {
|
||||
std::lock_guard<std::recursive_mutex> guard(state_->rmutex);
|
||||
E2D_ASSERT(state_->window);
|
||||
glfwSetWindowShouldClose(
|
||||
state_->window.get(), yesno ? GLFW_TRUE : GLFW_FALSE);
|
||||
glfwSetWindowShouldClose(state_->window.get(), yesno ? GLFW_TRUE : GLFW_FALSE);
|
||||
}
|
||||
|
||||
void window::swap_buffers() noexcept {
|
||||
|
||||
Reference in New Issue
Block a user