added more asserts, fixed code style

This commit is contained in:
andrey.zhirnov
2019-07-22 18:42:38 +03:00
parent 72da243995
commit a689e42441
2 changed files with 34 additions and 13 deletions

View File

@@ -980,6 +980,7 @@ namespace e2d
{ {
E2D_ASSERT(is_in_main_thread()); E2D_ASSERT(is_in_main_thread());
E2D_ASSERT(ibuffer); E2D_ASSERT(ibuffer);
E2D_ASSERT(!indices.empty());
const std::size_t buffer_offset = offset * ibuffer->state().decl().bytes_per_index(); const std::size_t buffer_offset = offset * ibuffer->state().decl().bytes_per_index();
E2D_ASSERT(indices.size() + buffer_offset <= ibuffer->state().size()); E2D_ASSERT(indices.size() + buffer_offset <= ibuffer->state().size());
E2D_ASSERT(indices.size() % ibuffer->state().decl().bytes_per_index() == 0); E2D_ASSERT(indices.size() % ibuffer->state().decl().bytes_per_index() == 0);
@@ -1001,6 +1002,7 @@ namespace e2d
{ {
E2D_ASSERT(is_in_main_thread()); E2D_ASSERT(is_in_main_thread());
E2D_ASSERT(vbuffer); E2D_ASSERT(vbuffer);
E2D_ASSERT(!vertices.empty());
const std::size_t buffer_offset = offset * vbuffer->state().decl().bytes_per_vertex(); const std::size_t buffer_offset = offset * vbuffer->state().decl().bytes_per_vertex();
E2D_ASSERT(vertices.size() + buffer_offset <= vbuffer->state().size()); E2D_ASSERT(vertices.size() + buffer_offset <= vbuffer->state().size());
E2D_ASSERT(vertices.size() % vbuffer->state().decl().bytes_per_vertex() == 0); E2D_ASSERT(vertices.size() % vbuffer->state().decl().bytes_per_vertex() == 0);
@@ -1026,6 +1028,7 @@ namespace e2d
convert_image_data_format_to_pixel_declaration(img.format()); convert_image_data_format_to_pixel_declaration(img.format());
if ( tex->decl() != decl ) { if ( tex->decl() != decl ) {
state_->dbg().error("RENDER: Failed to update texture:\n" state_->dbg().error("RENDER: Failed to update texture:\n"
"--> Incompatible pixel formats:\n"
"--> Texture format: %0\n" "--> Texture format: %0\n"
"--> Image format: %1", "--> Image format: %1",
pixel_declaration::pixel_type_to_cstr(tex->decl().type()), pixel_declaration::pixel_type_to_cstr(tex->decl().type()),
@@ -1042,6 +1045,8 @@ namespace e2d
{ {
E2D_ASSERT(is_in_main_thread()); E2D_ASSERT(is_in_main_thread());
E2D_ASSERT(tex); E2D_ASSERT(tex);
E2D_ASSERT(!pixels.empty());
E2D_ASSERT(region.size.x > 0 && region.size.y > 0);
E2D_ASSERT(region.position.x < tex->size().x && region.position.y < tex->size().y); E2D_ASSERT(region.position.x < tex->size().x && region.position.y < tex->size().y);
E2D_ASSERT(region.position.x + region.size.x <= tex->size().x); E2D_ASSERT(region.position.x + region.size.x <= tex->size().x);
E2D_ASSERT(region.position.y + region.size.y <= tex->size().y); E2D_ASSERT(region.position.y + region.size.y <= tex->size().y);
@@ -1137,6 +1142,7 @@ namespace e2d
{ {
E2D_ASSERT(tex); E2D_ASSERT(tex);
E2D_ASSERT(tex->decl().is_color() && !tex->decl().is_compressed()); E2D_ASSERT(tex->decl().is_color() && !tex->decl().is_compressed());
E2D_ASSERT(region.size.x > 0 && region.size.y > 0);
E2D_ASSERT(region.position.x + region.size.x <= tex->size().x); E2D_ASSERT(region.position.x + region.size.x <= tex->size().x);
E2D_ASSERT(region.position.y + region.size.y <= tex->size().y); E2D_ASSERT(region.position.y + region.size.y <= tex->size().y);
@@ -1163,6 +1169,7 @@ namespace e2d
image& result) image& result)
{ {
E2D_ASSERT(rt); E2D_ASSERT(rt);
E2D_ASSERT(region.size.x > 0 && region.size.y > 0);
E2D_ASSERT(region.position.x + region.size.x <= rt->size().x); E2D_ASSERT(region.position.x + region.size.x <= rt->size().x);
E2D_ASSERT(region.position.y + region.size.y <= rt->size().y); E2D_ASSERT(region.position.y + region.size.y <= rt->size().y);
grab_framebuffer_content( grab_framebuffer_content(
@@ -1177,6 +1184,7 @@ namespace e2d
const b2u& region, const b2u& region,
image& result) image& result)
{ {
E2D_ASSERT(region.size.x > 0 && region.size.y > 0);
E2D_ASSERT(region.position.x + region.size.x <= state_->wnd().real_size().x); E2D_ASSERT(region.position.x + region.size.x <= state_->wnd().real_size().x);
E2D_ASSERT(region.position.y + region.size.y <= state_->wnd().real_size().y); E2D_ASSERT(region.position.y + region.size.y <= state_->wnd().real_size().y);
grab_framebuffer_content( grab_framebuffer_content(

View File

@@ -195,7 +195,7 @@ TEST_CASE("render"){
buffer src; buffer src;
src.resize(((tex->size().x * tex->decl().bits_per_pixel()) / 8u) * tex->size().y); src.resize(((tex->size().x * tex->decl().bits_per_pixel()) / 8u) * tex->size().y);
for (auto& c : src) { for ( auto& c : src ) {
c = rand() % 255; c = rand() % 255;
} }
r.update_texture(tex, src, b2u(0, 0, 128, 128)); r.update_texture(tex, src, b2u(0, 0, 128, 128));
@@ -211,7 +211,7 @@ TEST_CASE("render"){
buffer src; buffer src;
src.resize(((tex->size().x * tex->decl().bits_per_pixel()) / 8u) * tex->size().y); src.resize(((tex->size().x * tex->decl().bits_per_pixel()) / 8u) * tex->size().y);
for (auto& c : src) { for ( auto& c : src ) {
c = rand() % 255; c = rand() % 255;
} }
r.update_texture(tex, src, b2u(0, 0, 128, 128)); r.update_texture(tex, src, b2u(0, 0, 128, 128));
@@ -225,7 +225,7 @@ TEST_CASE("render"){
REQUIRE(dst.format() == image_data_format::rgba8); REQUIRE(dst.format() == image_data_format::rgba8);
REQUIRE(dst.data().size() == src.size()*4); REQUIRE(dst.data().size() == src.size()*4);
bool equal = true; bool equal = true;
for (size_t i = 0; i < src.size(); ++i) { for ( size_t i = 0; i < src.size(); ++i ) {
equal &= (src.data()[i] == dst.data().data()[i*4+3]); equal &= (src.data()[i] == dst.data().data()[i*4+3]);
} }
REQUIRE(equal); REQUIRE(equal);
@@ -237,7 +237,7 @@ TEST_CASE("render"){
buffer src; buffer src;
src.resize(((tex->size().x * tex->decl().bits_per_pixel()) / 8u) * tex->size().y); src.resize(((tex->size().x * tex->decl().bits_per_pixel()) / 8u) * tex->size().y);
for (auto& c : src) { for ( auto& c : src ) {
c = rand() % 255; c = rand() % 255;
} }
r.update_texture(tex, src, b2u(0, 0, 128, 128)); r.update_texture(tex, src, b2u(0, 0, 128, 128));
@@ -247,11 +247,11 @@ TEST_CASE("render"){
if ( dst.format() == image_data_format::rgb8 ) { if ( dst.format() == image_data_format::rgb8 ) {
REQUIRE(src == dst.data()); REQUIRE(src == dst.data());
} else { } else {
// OpenGL ES 2 may not support Alpha8 format // OpenGL ES 2 may not support RGB8 format
REQUIRE(dst.format() == image_data_format::rgba8); REQUIRE(dst.format() == image_data_format::rgba8);
REQUIRE(dst.data().size() == src.size()*4/3); REQUIRE(dst.data().size() == src.size()*4/3);
bool equal = true; bool equal = true;
for (size_t i = 0, j = 0; i < src.size(); i += 3, j += 4) { for ( size_t i = 0, j = 0; i < src.size(); i += 3, j += 4 ) {
equal &= (src.data()[i+0] == dst.data().data()[j+0]); equal &= (src.data()[i+0] == dst.data().data()[j+0]);
equal &= (src.data()[i+1] == dst.data().data()[j+1]); equal &= (src.data()[i+1] == dst.data().data()[j+1]);
equal &= (src.data()[i+2] == dst.data().data()[j+2]); equal &= (src.data()[i+2] == dst.data().data()[j+2]);
@@ -265,7 +265,7 @@ TEST_CASE("render"){
buffer src; buffer src;
src.resize(((tex->size().x * tex->decl().bits_per_pixel()) / 8u) * tex->size().y); src.resize(((tex->size().x * tex->decl().bits_per_pixel()) / 8u) * tex->size().y);
for (auto& c : src) { for ( auto& c : src ) {
c = rand() % 255; c = rand() % 255;
} }
r.update_texture(tex, src, b2u(0, 0, 57, 31)); r.update_texture(tex, src, b2u(0, 0, 57, 31));
@@ -281,7 +281,7 @@ TEST_CASE("render"){
buffer src; buffer src;
src.resize(((31 * tex->decl().bits_per_pixel()) / 8u) * 44); src.resize(((31 * tex->decl().bits_per_pixel()) / 8u) * 44);
for (auto& c : src) { for ( auto& c : src ) {
c = rand() % 255; c = rand() % 255;
} }
r.update_texture(tex, src, b2u(22, 17, 31, 44)); r.update_texture(tex, src, b2u(22, 17, 31, 44));
@@ -295,16 +295,29 @@ TEST_CASE("render"){
bool equal = true; bool equal = true;
const size_t bpp = tex->decl().bits_per_pixel() / 8; const size_t bpp = tex->decl().bits_per_pixel() / 8;
for (u32 y = 0; y < 44; ++y) { for ( u32 y = 0; y < 44; ++y ) {
const u8* dst_row = dst.data().data() + ((y + 17) * 128 + 22) * bpp; const u8* dst_row = dst.data().data() + ((y + 17) * 128 + 22) * bpp;
const u8* src_row = src.data() + (y * 31 * bpp); const u8* src_row = src.data() + (y * 31 * bpp);
for (u32 x = 0; x < 31 * bpp; ++x) { for ( u32 x = 0; x < 31 * bpp; ++x ) {
auto s = src_row[x]; equal &= (src_row[x] == dst_row[x]);
auto d = dst_row[x];
equal &= (s == d);
} }
} }
REQUIRE(equal); REQUIRE(equal);
} }
{
texture_ptr tex = r.create_texture(v2u(128,128), pixel_declaration::pixel_type::rgba8);
REQUIRE(tex != nullptr);
buffer src;
src.resize(((31 * tex->decl().bits_per_pixel()) / 8u) * 44);
for ( auto& c : src ) {
c = rand() % 255;
}
image img(v2u(31, 44), image_data_format::ga8, src);
REQUIRE_THROWS_AS(
r.update_texture(tex, img, v2u(11,27)),
bad_render_operation);
}
} }
} }