mirror of
https://github.com/enduro2d/enduro2d.git
synced 2026-03-22 04:44:09 +07:00
little world instantiate refactoring
This commit is contained in:
@@ -23,12 +23,15 @@ namespace e2d
|
||||
const ecs::registry& registry() const noexcept;
|
||||
|
||||
gobject instantiate();
|
||||
gobject instantiate(const prefab& prefab);
|
||||
gobject instantiate(const t2f& transform);
|
||||
|
||||
gobject instantiate(const node_iptr& parent);
|
||||
gobject instantiate(const prefab& prefab, const node_iptr& parent);
|
||||
|
||||
gobject instantiate(const node_iptr& parent, const t2f& transform);
|
||||
|
||||
gobject instantiate(const prefab& prefab);
|
||||
gobject instantiate(const prefab& prefab, const t2f& transform);
|
||||
|
||||
gobject instantiate(const prefab& prefab, const node_iptr& parent);
|
||||
gobject instantiate(const prefab& prefab, const node_iptr& parent, const t2f& transform);
|
||||
|
||||
void destroy_instance(gobject inst) noexcept;
|
||||
|
||||
Reference in New Issue
Block a user