mirror of
https://github.com/enduro2d/enduro2d.git
synced 2025-12-14 16:09:06 +07:00
use 3.2 opengl instead 4.1 for renderdoc debugging
This commit is contained in:
@@ -880,10 +880,10 @@ namespace e2d
|
||||
|
||||
enum class api_profile {
|
||||
unknown,
|
||||
opengles2,
|
||||
opengles3,
|
||||
opengl2_compat,
|
||||
opengl4_compat
|
||||
gles_2_0,
|
||||
gles_3_0,
|
||||
gl_2_1_compat,
|
||||
gl_3_2_compat
|
||||
};
|
||||
|
||||
struct device_caps {
|
||||
|
||||
Reference in New Issue
Block a user