use 3.2 opengl instead 4.1 for renderdoc debugging

This commit is contained in:
2019-10-01 06:57:16 +07:00
parent 46c5c1b9b7
commit 7543125434
4 changed files with 64 additions and 40 deletions

View File

@@ -880,10 +880,10 @@ namespace e2d
enum class api_profile {
unknown,
opengles2,
opengles3,
opengl2_compat,
opengl4_compat
gles_2_0,
gles_3_0,
gl_2_1_compat,
gl_3_2_compat
};
struct device_caps {