math::make_loot_at_XX

This commit is contained in:
2018-10-16 05:51:11 +07:00
parent 2fb8453473
commit 63dd2dd16d
2 changed files with 42 additions and 1 deletions

View File

@@ -238,7 +238,8 @@ int e2d_main() {
math::make_rotation_matrix4(make_rad(game_time) * 0.001f, 1.f, 0.f, 0.f) *
math::make_rotation_matrix4(make_rad(game_time) * 0.001f, 0.f, 1.f, 0.f) *
math::make_rotation_matrix4(make_rad(game_time) * 0.001f, 0.f, 0.f, 1.f) *
math::make_translation_matrix4(0.f,0.f,3.f) *
math::make_translation_matrix4(0.f, 0.f, 0.f) *
math::make_loot_at_lh_matrix4({0.f,0.f,-3.f}, v3f::zero(), v3f::unit_y()) *
projection;
material.properties()