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add 3d transform for renderer component
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@@ -4,7 +4,19 @@ local renderer = {
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enabled = true,
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---@type boolean
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disabled = false
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disabled = false,
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---@type t3f
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transform = t3f.identity(),
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---@type v3f
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translation = v3f.zero(),
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---@type q4f
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rotation = q4f.identity(),
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---@type v3f
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scale = v3f.unit()
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}
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---@overload fun(self: renderer)
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