render calls on the main thread only

This commit is contained in:
2018-10-23 17:00:43 +07:00
parent 6e333dd191
commit 532663a958
4 changed files with 113 additions and 24 deletions

View File

@@ -214,7 +214,7 @@ int e2d_main() {
the<render>()
.set_render_target(rt)
.set_viewport(0, 0, rt->size().x, rt->size().y)
.set_viewport(v2u::zero(), rt->size())
.clear_depth_buffer(1.f)
.clear_stencil_buffer(0)
.clear_color_buffer({0.f, 0.4f, 0.f, 1.f})
@@ -228,7 +228,7 @@ int e2d_main() {
the<render>()
.set_render_target(nullptr)
.set_viewport(0, 0, the<window>().real_size().x, the<window>().real_size().y)
.set_viewport(v2u::zero(), the<window>().real_size())
.clear_depth_buffer(1.f)
.clear_stencil_buffer(0)
.clear_color_buffer({1.f, 0.4f, 0.f, 1.f})